Player Matchup

Gilgamesh
Gilgamesh
Atom0s23
Gilgamesh
Level 62
God Stats
19W - 14L
1,651 SR
Queue Stats
188W - 141L
1,641 Elo+
Party 2
Cthulhu
Cthulhu
Atroxito
Cthulhu
Level 20
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 1L
1,415 Elo+
Party 2
Hera
Hera
Cachirulo14PS
Hera
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
170W - 141L
1,695 Elo+
Party 2
Team Averages
Level 68
1,413 SR
1,583 Elo+

VS

Team Averages
Level 52
1,444 SR
1,609 Elo+
Hachiman
Hachiman
KiingColby
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 198L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
Oneabove2nd
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,618 Elo+
Party 1
Horus
Horus
YolaKingNick
Horus
Level 66
God Stats
1W - 4L
1,331 SR
Queue Stats
206W - 202L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atom0s23
Gilgamesh
16
7 / 1 / 4
12,934
681
15,626
17,074
12,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Atroxito
Cthulhu
15
2 / 0 / 8
11,669
614
7,601
11,775
15,628
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 7
12,337
649
12,978
7,141
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KiingColby
Hachiman
13
0 / 4 / 0
9,750
513
6,345
14,065
4,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Oneabove2nd
Ah Puch
14
1 / 4 / 0
10,656
561
6,936
12,090
4,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 1
10,061
530
3,613
17,096
11,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atom0s23
Gilgamesh
7
1
4
9
W
Cthulhu
Atroxito
Cthulhu
2
0
8
6
W
2
0
7
5.5
L
Hachiman
KiingColby
Hachiman
0
4
0
0
L
Ah Puch
Oneabove2nd
Ah Puch
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
16,894
35,990
Taken
43,251
31,288
Mitigated
20,504
10,294
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atom0s23
Gilgamesh
15,626
4,166
0
6,664
17,074
12,601
765
2,253
14,821
0
91,234
W
Cthulhu
Atroxito
Cthulhu
7,601
190
470
2,043
11,775
15,628
27
3,814
7,961
22,878
0
W
12,978
2,752
0
1,117
7,141
3,059
523
1,457
5,684
101,676
0
L
Hachiman
KiingColby
Hachiman
6,345
3,401
0
2,067
14,065
4,531
28
7,304
6,565
0
46,877
L
Ah Puch
Oneabove2nd
Ah Puch
6,936
217
0
1,411
12,090
4,039
0
4,439
7,549
39,833
0
L
3,613
2,197
344
2,000
17,096
11,934
0
8,272
8,498
0
30,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
30,467
303
Minions Killed
191
0
Camps Cleared
0
1,151,940
Distance Traveled
981,492
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,934
681
92
5
0
396,021
4
W
Cthulhu
11,669
614
24
1
0
374,580
5
W
Hera
12,337
649
187
10
0
381,339
8
L
Hachiman
9,750
513
71
4
0
319,217
7
L
Ah Puch
10,656
561
68
4
0
338,163
3
L
Horus
10,061
530
52
3
0
324,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role