Player Matchup

Fenrir
Fenrir
Chwabips
Fenrir
Level 27
God Stats
57W - 21L
1,805 SR
Queue Stats
107W - 46L
1,755 Elo+
Party 1
Baba Yaga
Baba Yaga
Floky3858
Baba Yaga
Level 78
God Stats
1W - 1L
1,592 SR
Queue Stats
534W - 329L
1,762 Elo+
Party 1
King Arthur
King Arthur
Footw2
King Arthur
Level 143
God Stats
2W - 0L
1,875 SR
Queue Stats
42W - 36L
1,585 Elo+
Party 1
Terra
Terra
GangInFury
Terra
Level 27
God Stats
32W - 8L
1,842 SR
Queue Stats
140W - 45L
1,945 Elo+
Party 1
Chernobog
Chernobog
Sogyal
Chernobog
Level 160
God Stats
30W - 4L
1,911 SR
Queue Stats
737W - 358L
1,882 Elo+
Party 1
Team Averages
Level 87
1,805 SR
1,786 Elo+

VS

Team Averages
Level 46
1,643 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Ciclon11
Sun Wukong
Level 29
God Stats
2W - 1L
1,848 SR
Queue Stats
81W - 56L
1,666 Elo+
Party 3
Cerberus
Cerberus
H3v1A
Cerberus
Level 23
God Stats
4W - 10L
1,739 SR
Queue Stats
190W - 221L
1,404 Elo+
Party 3
Nemesis
Nemesis
HuuaHeeo
Nemesis
Level 68
God Stats
14W - 9L
1,582 SR
Queue Stats
31W - 34L
1,510 Elo+
Party 2
Skadi
Skadi
SowLGh0str
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,512 Elo+
Party 2
Ullr
Ullr
vorovio
Ullr
Level 84
God Stats
2W - 2L
1,546 SR
Queue Stats
94W - 60L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chwabips
Fenrir
20
11 / 3 / 5
15,893
611
18,907
27,525
16,162
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Floky3858
Baba Yaga
19
6 / 8 / 12
14,405
554
23,760
21,096
9,057
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Footw2
King Arthur
20
2 / 3 / 10
15,269
587
17,001
24,890
25,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Terra
19
5 / 3 / 17
15,103
581
20,501
26,746
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Sogyal
Chernobog
20
16 / 3 / 12
18,772
722
25,990
24,604
11,365
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ciclon11
Sun Wukong
20
6 / 6 / 5
13,575
522
23,211
32,310
32,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
H3v1A
Cerberus
15
3 / 15 / 3
10,695
411
9,463
31,604
35,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
HuuaHeeo
Nemesis
19
2 / 4 / 3
11,984
461
12,012
21,209
15,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Skadi
6
0 / 6 / 1
7,452
287
445
7,179
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ullr
vorovio
Ullr
20
9 / 9 / 4
14,884
572
25,718
31,569
15,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
40
Kills
20
20
Deaths
40
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chwabips
Fenrir
11
3
5
4.5
L
Sun Wukong
Ciclon11
Sun Wukong
6
6
5
1.42
W
Baba Yaga
Floky3858
Baba Yaga
6
8
12
1.5
W
King Arthur
Footw2
King Arthur
2
3
10
2.33
W
Terra
5
3
17
4.5
L
Cerberus
H3v1A
Cerberus
3
15
3
0.3
L
Nemesis
HuuaHeeo
Nemesis
2
4
3
0.88
W
Chernobog
Sogyal
Chernobog
16
3
12
7.33
L
Skadi
0
6
1
0.08
L
Ullr
vorovio
Ullr
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,159
Damage
70,849
124,861
Taken
123,871
91,499
Mitigated
99,583
51,393
Healing
22,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chwabips
Fenrir
18,907
9,618
0
11,122
27,525
16,162
1,323
1,969
24,069
0
146,442
L
Sun Wukong
Ciclon11
Sun Wukong
23,211
5,272
0
10,182
32,310
32,072
0
9,063
23,247
846
95,240
W
Baba Yaga
Floky3858
Baba Yaga
23,760
2,098
0
3,563
21,096
9,057
958
1,151
19,663
76,778
0
W
King Arthur
Footw2
King Arthur
17,001
2,127
0
5,155
24,890
25,516
2,492
2,421
22,469
0
99,904
W
Terra
20,501
2,797
8,754
11,013
26,746
29,399
1,514
5,555
20,152
58,257
0
L
Cerberus
H3v1A
Cerberus
9,463
383
0
5,400
31,604
35,331
0
14,126
17,478
35,088
0
L
Nemesis
HuuaHeeo
Nemesis
12,012
4,322
0
6,486
21,209
15,530
0
4,846
16,363
0
90,583
W
Chernobog
Sogyal
Chernobog
25,990
19,390
0
11,786
24,604
11,365
8,985
1,630
22,535
0
150,231
L
Skadi
445
411
0
100
7,179
1,350
0
982
6,197
0
1,442
L
Ullr
vorovio
Ullr
25,718
9,231
0
830
31,569
15,300
639
15,769
15,800
0
119,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,442
Gold Earned
58,590
706
Minions Killed
568
0
Camps Cleared
0
2,632,223
Distance Traveled
1,983,515
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,893
611
147
6
0
536,450
2
L
Sun Wukong
13,575
522
153
6
0
475,546
1
W
Baba Yaga
14,405
554
94
4
0
464,053
3
W
King Arthur
15,269
587
189
7
0
517,546
4
W
Terra
15,103
581
78
3
0
582,774
4
L
Cerberus
10,695
411
50
2
0
444,600
0
L
Nemesis
11,984
461
158
6
0
546,839
1
W
Chernobog
18,772
722
198
8
0
531,400
7
L
Skadi
7,452
287
4
0
0
64,538
0
L
Ullr
14,884
572
203
8
0
451,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role