Player Matchup

Horus
Horus
OmxgxZ
Horus
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Seanwars
Tiamat
Level 29
God Stats
11W - 4L
1,828 SR
Queue Stats
85W - 111L
1,343 Elo+
Solo
Da Ji
Da Ji
SuperVegitoD313
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,174 Elo+
Solo
Izanami
Izanami
ac51493
Izanami
Level 23
God Stats
7W - 8L
1,477 SR
Queue Stats
40W - 50L
1,327 Elo+
Solo
Kukulkan
Kukulkan
waasiiian
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,561 SR
1,369 Elo+

VS

Team Averages
Level 25
1,429 SR
1,258 Elo+
Fenrir
Fenrir
Deconlay
Fenrir
Level 23
God Stats
76W - 77L
1,439 SR
Queue Stats
93W - 102L
1,269 Elo+
Party 1
Chiron
Chiron
JokerToker420
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 55L
1,330 Elo+
Solo
Khepri
Khepri
KingDjWolfVamp
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,152 Elo+
Solo
Cu Chulainn
Cu Chulainn
RunFastMcNasty15
Cu Chulainn
Level 40
God Stats
12W - 9L
1,257 SR
Queue Stats
577W - 639L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
averyjjj
Heimdallr
Level 24
God Stats
62W - 72L
1,448 SR
Queue Stats
93W - 119L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OmxgxZ
Horus
14
0 / 18 / 2
9,594
343
4,143
22,647
18,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Seanwars
Tiamat
19
6 / 8 / 3
12,533
448
25,186
25,284
18,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 0
7,628
272
1,062
4,236
964
Izanami
ac51493
Izanami
20
6 / 0 / 6
14,309
511
17,731
12,422
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
waasiiian
Kukulkan
20
6 / 4 / 2
14,168
506
28,992
16,033
7,427
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Deconlay
Fenrir
20
12 / 2 / 6
13,449
480
15,101
21,873
11,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 5 / 1
11,809
422
6,711
17,420
6,243
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 6
10,572
378
3,155
14,412
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
RunFastMcNasty15
Cu Chulainn
19
5 / 6 / 4
12,576
449
13,378
24,313
18,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
averyjjj
Heimdallr
20
13 / 2 / 6
14,622
522
21,315
23,973
9,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
18
Kills
32
35
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Deconlay
Fenrir
12
2
6
7.5
W
1
5
1
0.3
W
1
4
6
1
L
Horus
OmxgxZ
Horus
0
18
2
0.06
W
Cu Chulainn
RunFastMcNasty15
Cu Chulainn
5
6
4
1.17
L
Tiamat
Seanwars
Tiamat
6
8
3
0.94
L
0
5
0
0
L
Izanami
ac51493
Izanami
6
0
6
9
W
Heimdallr
averyjjj
Heimdallr
13
2
6
8
L
Kukulkan
waasiiian
Kukulkan
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,114
Damage
59,660
80,622
Taken
101,991
53,571
Mitigated
59,006
13,290
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Deconlay
Fenrir
15,101
3,427
0
8,534
21,873
11,124
120
12,501
9,372
153
40,412
W
6,711
3,233
762
5,306
17,420
6,243
1,295
4,845
12,528
0
77,295
W
3,155
259
0
870
14,412
14,588
287
7,994
6,418
30,677
0
L
Horus
OmxgxZ
Horus
4,143
1,913
478
1,311
22,647
18,515
585
923
21,724
0
39,709
W
Cu Chulainn
RunFastMcNasty15
Cu Chulainn
13,378
3,150
0
3,240
24,313
18,008
774
11,374
12,939
0
82,504
L
Tiamat
Seanwars
Tiamat
25,186
1,854
0
6,570
25,284
18,766
1,103
511
24,773
72,216
0
L
1,062
415
0
0
4,236
964
0
269
3,967
0
3,966
L
Izanami
ac51493
Izanami
17,731
9,066
0
3,073
12,422
7,899
2,444
848
11,574
0
109,693
W
Heimdallr
averyjjj
Heimdallr
21,315
16,421
0
7,033
23,973
9,043
2,693
17,464
6,509
0
86,462
L
Kukulkan
waasiiian
Kukulkan
28,992
2,915
315
1,543
16,033
7,427
1,838
757
15,276
107,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,232
Gold Earned
63,028
534
Minions Killed
504
0
Camps Cleared
0
2,040,754
Distance Traveled
2,342,334
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,449
480
47
2
0
528,383
0
W
Chiron
11,809
422
137
5
0
446,766
1
W
Khepri
10,572
378
43
2
0
396,826
0
L
Horus
9,594
343
73
3
0
469,987
5
W
Cu Chulainn
12,576
449
127
5
0
492,021
1
L
Tiamat
12,533
448
94
3
0
412,621
1
L
Da Ji
7,628
272
9
0
0
161,682
0
L
Izanami
14,309
511
200
7
0
542,576
5
W
Heimdallr
14,622
522
150
5
0
478,338
0
L
Kukulkan
14,168
506
158
6
0
453,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role