Player Matchup

Anhur
Anhur
Adrical
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 51L
1,513 Elo+
Solo
Yemoja
Yemoja
GSegur
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
MysticSloth101
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,530 Elo+
Solo
Odin
Odin
Sn0wG
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,757 Elo+
Solo
Ymir
Ymir
extrasquid
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,571 Elo+

VS

Team Averages
Level 24
1,561 SR
1,531 Elo+
Nemesis
Nemesis
Aces00113
Nemesis
Level 24
God Stats
6W - 2L
1,683 SR
Queue Stats
26W - 23L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Omnibus69
Baron Samedi
Level 29
God Stats
20W - 19L
1,578 SR
Queue Stats
477W - 509L
1,385 Elo+
Solo
Chaac
Chaac
Thunder69S
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
W33bTr4sh
Tiamat
Level 18
God Stats
3W - 3L
1,459 SR
Queue Stats
69W - 59L
1,605 Elo+
Solo
Apollo
Apollo
necroscope918
Apollo
Level 24
God Stats
47W - 44L
1,586 SR
Queue Stats
176W - 169L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adrical
Anhur
15
7 / 5 / 2
9,146
538
10,100
14,241
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
GSegur
Yemoja
12
1 / 6 / 5
7,278
428
4,240
12,914
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Camazotz
12
1 / 3 / 2
7,163
421
5,433
15,535
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Sn0wG
Odin
11
1 / 7 / 4
6,986
411
6,026
14,873
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 6
8,604
506
6,804
15,040
9,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aces00113
Nemesis
16
2 / 2 / 8
9,631
567
9,371
11,141
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Omnibus69
Baron Samedi
13
3 / 4 / 4
8,106
477
8,734
9,022
6,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
15
6 / 3 / 4
9,600
565
10,449
13,878
12,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
W33bTr4sh
Tiamat
17
8 / 1 / 8
10,721
631
24,395
12,615
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 4
10,102
594
6,255
11,328
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
25
25
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aces00113
Nemesis
2
2
8
3
L
Anhur
Adrical
Anhur
7
5
2
1.6
L
Yemoja
GSegur
Yemoja
1
6
5
0.58
L
Camazotz
1
3
2
0.67
W
Baron Samedi
Omnibus69
Baron Samedi
3
4
4
1.25
L
Odin
Sn0wG
Odin
1
7
4
0.43
W
Chaac
6
3
4
2.67
W
Tiamat
W33bTr4sh
Tiamat
8
1
8
12
L
2
4
6
1.25
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
59,204
72,603
Taken
57,984
28,851
Mitigated
36,321
15,056
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aces00113
Nemesis
9,371
4,469
0
1,224
11,141
5,067
0
1,724
9,417
0
71,044
L
Anhur
Adrical
Anhur
10,100
6,018
243
4,241
14,241
4,599
0
7,732
6,306
0
41,479
L
Yemoja
GSegur
Yemoja
4,240
392
1,222
1,444
12,914
4,641
0
8,016
4,460
24,083
0
L
Camazotz
5,433
1,029
0
5,661
15,535
5,026
0
4,332
11,059
0
34,752
W
Baron Samedi
Omnibus69
Baron Samedi
8,734
622
1,491
2,833
9,022
6,295
256
2,169
6,853
26,294
0
L
Odin
Sn0wG
Odin
6,026
1,505
0
370
14,873
5,294
0
5,598
9,065
0
17,772
W
Chaac
10,449
1,786
0
3,502
13,878
12,824
2,698
2,670
11,208
0
45,008
W
Tiamat
W33bTr4sh
Tiamat
24,395
2,146
0
7,370
12,615
8,026
1,161
2,081
10,534
78,873
0
L
6,804
2,166
0
1,875
15,040
9,291
0
6,300
8,584
17,799
0
W
6,255
3,507
0
5,872
11,328
4,109
3,426
2,400
8,928
0
70,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,177
Gold Earned
48,160
250
Minions Killed
499
0
Camps Cleared
0
1,408,971
Distance Traveled
1,510,969
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,631
567
117
7
0
356,080
3
L
Anhur
9,146
538
67
4
0
260,029
2
L
Yemoja
7,278
428
45
3
0
237,300
1
L
Camazotz
7,163
421
75
4
0
321,130
4
W
Baron Samedi
8,106
477
34
2
0
277,898
1
L
Odin
6,986
411
37
2
0
310,269
1
W
Chaac
9,600
565
75
4
0
290,915
0
W
Tiamat
10,721
631
145
9
0
321,570
2
L
Ymir
8,604
506
26
2
0
280,243
5
W
Apollo
10,102
594
128
8
0
264,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role