Player Matchup

Achilles
Achilles
Silver IV
 
Achilles
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
DM quasar23
Ne Zha
Silver V
Level 127
God Stats
4W - 11L
1,472 SR
Queue Stats
6W - 23L
1,282 MMR
Solo
Ymir
Ymir
Silver I
SEMi Cap13
Ymir
Silver I
Level 103
God Stats
39W - 39L
1,547 SR
Queue Stats
258W - 271L
1,173 MMR
Solo
Skadi
Skadi
Gold V
Troxxez
Skadi
Gold V
Level 109
God Stats
2W - 1L
1,499 SR
Queue Stats
85W - 89L
1,234 MMR
Solo
Poseidon
Poseidon
Silver II
shandeoliveira
Poseidon
Silver II
Level 149
God Stats
4W - 2L
1,513 SR
Queue Stats
34W - 39L
1,139 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,506 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,431 SR
1,196 MMR
Janus
Janus
Silver II
Foresttreen
Janus
Silver II
Level 121
God Stats
0W - 2L
1,303 SR
Queue Stats
73W - 101L
1,267 MMR
Solo
Ares
Ares
Silver I
The Last Stein
Ares
Silver I
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 168L
1,129 MMR
Solo
Chaac
Chaac
Silver I
edsal916
Chaac
Silver I
Level 118
God Stats
63W - 67L
1,471 SR
Queue Stats
458W - 476L
1,126 MMR
Solo
Heimdallr
Heimdallr
Silver II
martingartin69
Heimdallr
Silver II
Level 108
God Stats
2W - 2L
1,613 SR
Queue Stats
30W - 38L
1,170 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
patriyrafa
Cu Chulainn
Bronze IV
Level 98
God Stats
6W - 4L
1,267 SR
Queue Stats
77W - 98L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 3 / 2
12,141
607
14,266
18,342
15,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
16
1 / 6 / 6
10,289
514
4,254
11,340
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 2 / 10
12,236
612
5,836
13,118
11,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Troxxez
Skadi
19
9 / 2 / 4
13,277
664
17,840
10,847
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
5 / 5 / 3
11,054
553
9,236
9,613
3,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
RatatoskrAthenaKumbhakarnaDanzaburouArachne

VS

Bans
TiamatKing ArthurZhong KuiTyrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
8,046
402
2,515
2,527
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 7 / 5
9,132
457
8,588
18,548
13,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
edsal916
Chaac
15
9 / 5 / 3
10,304
515
10,687
22,539
24,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
martingartin69
Heimdallr
18
3 / 5 / 2
10,842
542
5,471
13,457
4,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
patriyrafa
Cu Chulainn
17
1 / 5 / 5
10,413
521
10,762
18,848
15,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
22
Kills
18
18
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
2
2
W
Ne Zha
1
6
6
0.67
L
3
0
3
4.5
W
2
2
10
3.5
L
2
7
5
0.64
W
Skadi
Troxxez
Skadi
9
2
4
5.5
L
Chaac
edsal916
Chaac
9
5
3
2.1
L
Heimdallr
martingartin69
Heimdallr
3
5
2
0.8
L
Cu Chulainn
patriyrafa
Cu Chulainn
1
5
5
0.7
W
Poseidon
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
38,023
63,260
Taken
75,919
39,841
Mitigated
58,726
17,944
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,266
6,436
0
6,390
18,342
15,122
528
2,982
15,360
0
75,993
W
Ne Zha
4,254
1,142
0
3,716
11,340
5,314
1,254
2,099
9,241
859
56,723
L
2,515
156
0
830
2,527
855
342
1,057
1,470
23,757
0
W
5,836
916
0
3,133
13,118
11,781
1,217
3,062
9,980
49,231
0
L
8,588
477
0
1,152
18,548
13,526
96
7,401
11,147
47,558
0
W
Skadi
Troxxez
Skadi
17,840
11,159
0
2,840
10,847
4,605
5,492
1,028
9,819
0
100,669
L
Chaac
edsal916
Chaac
10,687
4,503
0
6,846
22,539
24,418
124
4,198
18,341
501
56,363
L
Heimdallr
martingartin69
Heimdallr
5,471
2,192
0
4,150
13,457
4,811
0
1,793
11,664
0
62,041
L
Cu Chulainn
patriyrafa
Cu Chulainn
10,762
2,330
0
5,972
18,848
15,116
60
623
18,225
10,476
74,899
W
Poseidon
9,236
1,651
0
1,865
9,613
3,019
732
3,989
5,476
62,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,997
Gold Earned
48,737
564
Minions Killed
497
0
Camps Cleared
0
1,907,764
Distance Traveled
1,569,274
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,141
607
143
7
0
384,727
4
W
Ne Zha
10,289
514
101
5
0
366,079
1
L
Janus
8,046
402
40
2
0
157,459
0
W
Ymir
12,236
612
79
4
0
402,577
8
L
Ares
9,132
457
69
3
0
375,825
5
W
Skadi
13,277
664
140
7
0
418,458
1
L
Chaac
10,304
515
110
6
0
328,502
1
L
Heimdallr
10,842
542
123
6
0
351,157
0
L
Cu Chulainn
10,413
521
155
8
0
356,331
0
W
Poseidon
11,054
553
101
5
0
335,923
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role