Player Matchup

King Arthur
King Arthur
Eyeballs000
King Arthur
Level 21
God Stats
4W - 4L
1,606 SR
Queue Stats
5W - 5L
1,418 Elo+
Solo
Neith
Neith
NevaNonGaming
Neith
Level 39
God Stats
33W - 40L
1,435 SR
Queue Stats
78W - 110L
1,353 Elo+
Party 1
Fenrir
Fenrir
QueennHanna
Fenrir
Level 18
God Stats
18W - 24L
1,388 SR
Queue Stats
32W - 41L
1,304 Elo+
Party 1
Cerberus
Cerberus
TrelleTheGOAT
Cerberus
Level 13
God Stats
16W - 11L
1,497 SR
Queue Stats
36W - 41L
1,320 Elo+
Party 1
Merlin
Merlin
sloth8812
Merlin
Level 23
God Stats
11W - 12L
1,373 SR
Queue Stats
106W - 111L
1,364 Elo+
Solo
Team Averages
Level 23
1,460 SR
1,352 Elo+

VS

Team Averages
Level 8
1,487 SR
1,414 Elo+
Kukulkan
Kukulkan
GamingKid010213
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
JodeyspamsRT
Nemesis
Level 8
God Stats
1W - 1L
1,670 SR
Queue Stats
12W - 17L
1,245 Elo+
Solo
Merlin
Merlin
StickyRoger
Merlin
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ne Zha
Ne Zha
flu10
Ne Zha
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 32L
1,324 Elo+
Solo
Mercury
Mercury
nyknickers
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eyeballs000
King Arthur
14
0 / 0 / 0
8,880
634
0
0
0
20
28 / 4 / 11
20,475
1,463
55,573
22,167
12,120
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
12 / 5 / 12
15,583
1,113
14,677
19,852
11,887
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TrelleTheGOAT
Cerberus
15
0 / 1 / 1
10,577
756
327
2,217
1,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
sloth8812
Merlin
20
6 / 7 / 19
15,922
1,137
22,958
14,910
6,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 3 / 4
11,896
850
5,306
6,292
1,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
JodeyspamsRT
Nemesis
20
1 / 13 / 10
13,270
948
5,703
28,807
14,814
Merlin
20
5 / 14 / 7
14,957
1,068
13,514
23,459
10,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
flu10
Ne Zha
19
2 / 10 / 4
12,742
910
9,920
22,193
8,999
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
nyknickers
Mercury
20
7 / 6 / 3
14,331
1,024
17,721
22,493
10,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
46
Kills
17
17
Deaths
46
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Eyeballs000
King Arthur
0
0
0
0
L
Kukulkan
2
3
4
1.33
L
Nemesis
JodeyspamsRT
Nemesis
1
13
10
0.46
W
28
4
11
8.38
W
Fenrir
12
5
12
3.6
L
Merlin
5
14
7
0.61
W
Cerberus
TrelleTheGOAT
Cerberus
0
1
1
0.5
L
Ne Zha
flu10
Ne Zha
2
10
4
0.4
L
Mercury
nyknickers
Mercury
7
6
3
1.42
W
Merlin
sloth8812
Merlin
6
7
19
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,535
Damage
52,164
59,146
Taken
103,244
31,774
Mitigated
46,930
5,077
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Eyeballs000
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
5,306
804
0
0
6,292
1,995
0
1,990
4,302
12,917
0
L
Nemesis
JodeyspamsRT
Nemesis
5,703
561
0
1,477
28,807
14,814
0
5,821
22,986
0
14,929
W
55,573
45,183
0
4,623
22,167
12,120
0
6,823
15,344
0
90,425
W
Fenrir
14,677
1,806
0
438
19,852
11,887
0
6,244
13,608
0
29,897
L
Merlin
13,514
1,776
0
554
23,459
10,489
0
6,888
16,571
59,850
0
W
Cerberus
TrelleTheGOAT
Cerberus
327
0
0
16
2,217
1,005
0
1,260
957
1,250
0
L
Ne Zha
flu10
Ne Zha
9,920
1,853
0
1,370
22,193
8,999
0
5,063
17,130
0
32,113
L
Mercury
nyknickers
Mercury
17,721
7,754
0
364
22,493
10,633
0
3,523
18,970
0
40,141
W
Merlin
sloth8812
Merlin
22,958
814
0
0
14,910
6,762
0
4,493
10,417
58,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,437
Gold Earned
67,196
198
Minions Killed
237
2
Camps Cleared
5
820,963
Distance Traveled
1,093,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,880
634
0
0
0
0
0
L
Kukulkan
11,896
850
17
1
0
107,332
0
L
Nemesis
13,270
948
20
1
2
236,112
0
W
Neith
20,475
1,463
91
7
2
234,573
0
W
Fenrir
15,583
1,113
31
2
0
283,567
0
L
Merlin
14,957
1,068
110
8
2
208,101
0
W
Cerberus
10,577
756
0
0
0
69,175
0
L
Ne Zha
12,742
910
41
3
0
200,926
0
L
Mercury
14,331
1,024
49
4
1
341,404
0
W
Merlin
15,922
1,137
76
5
0
233,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role