Player Matchup

Artio
Artio
HELIOJR_
Artio
Level 79
God Stats
25W - 8L
1,562 SR
Queue Stats
132W - 95L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
Hnunes_67
Baron Samedi
Level 109
God Stats
3W - 3L
1,544 SR
Queue Stats
118W - 105L
1,482 Elo+
Party 2
Horus
Horus
loki_loki_loki_
Horus
Level 19
God Stats
1W - 1L
1,328 SR
Queue Stats
10W - 7L
1,511 Elo+
Party 2
Team Averages
Level 69
1,478 SR
1,515 Elo+

VS

Team Averages
Level 66
1,491 SR
1,549 Elo+
Tiamat
Tiamat
AhiVaRonLOL
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Medusa
Medusa
McGooch
Medusa
Level 151
God Stats
10W - 19L
1,473 SR
Queue Stats
292W - 355L
1,472 Elo+
Party 1
Ares
Ares
TheBIDNEZ
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HELIOJR_
Artio
11
5 / 1 / 10
8,663
866
5,472
11,141
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Hnunes_67
Baron Samedi
11
3 / 0 / 10
7,349
735
6,946
6,143
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 7
8,682
868
6,807
8,547
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 1
6,358
636
6,748
6,440
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
McGooch
Medusa
8
1 / 7 / 1
6,285
629
5,895
8,893
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 5 / 0
5,594
559
3,203
7,797
7,359
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
W
Artio
HELIOJR_
Artio
5
1
10
10
W
Baron Samedi
Hnunes_67
Baron Samedi
3
0
10
8
L
Medusa
McGooch
Medusa
1
7
1
0.21
L
Ares
0
5
0
0
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
15,846
25,831
Taken
23,130
14,736
Mitigated
14,007
14,654
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,748
447
318
1,189
6,440
3,513
0
2,058
4,243
22,746
0
W
Artio
HELIOJR_
Artio
5,472
505
1,541
4,878
11,141
7,815
62
3,117
7,758
11,782
0
W
Baron Samedi
Hnunes_67
Baron Samedi
6,946
334
1,754
2,267
6,143
2,761
668
2,178
3,782
26,727
0
L
Medusa
McGooch
Medusa
5,895
2,518
0
1,220
8,893
3,135
0
5,170
3,589
0
20,820
L
Ares
3,203
573
0
0
7,797
7,359
0
4,645
2,806
7,292
0
W
6,807
3,659
1,061
3,153
8,547
4,160
264
4,051
4,278
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,694
Gold Earned
18,237
108
Minions Killed
69
0
Camps Cleared
0
554,355
Distance Traveled
431,449
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,358
636
28
3
0
174,228
1
W
Artio
8,663
866
15
2
0
190,110
3
W
Baron Samedi
7,349
735
45
5
0
172,887
0
L
Medusa
6,285
629
33
3
0
125,524
0
L
Ares
5,594
559
8
1
0
131,697
0
W
Horus
8,682
868
48
5
0
191,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role