Player Matchup

Achilles
Achilles
Angel-Squid
Achilles
Level 86
God Stats
8W - 5L
1,636 SR
Queue Stats
400W - 409L
1,445 Elo+
Party 1
Khepri
Khepri
N2307G
Khepri
Level 119
God Stats
26W - 19L
1,612 SR
Queue Stats
242W - 242L
1,465 Elo+
Party 3
Nox
Nox
Ossa_Magi_Rex
Nox
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
539W - 527L
1,428 Elo+
Party 1
Izanami
Izanami
SpecialNeox
Izanami
Level 108
God Stats
37W - 33L
1,543 SR
Queue Stats
135W - 139L
1,480 Elo+
Party 3
Chaac
Chaac
ThePolairoid
Chaac
Level 25
God Stats
1W - 3L
1,544 SR
Queue Stats
27W - 30L
1,404 Elo+
Party 1
Team Averages
Level 88
1,567 SR
1,444 Elo+

VS

Team Averages
Level 93
1,477 SR
1,485 Elo+
Janus
Janus
ASAP_TooLate
Janus
Level 47
God Stats
16W - 14L
1,384 SR
Queue Stats
58W - 71L
1,426 Elo+
Solo
Ullr
Ullr
CB_420_
Ullr
Level 125
God Stats
29W - 25L
1,587 SR
Queue Stats
408W - 363L
1,574 Elo+
Party 2
Thanatos
Thanatos
FroschFuzzeee
Thanatos
Level 25
God Stats
13W - 20L
1,431 SR
Queue Stats
219W - 219L
1,479 Elo+
Party 2
Bacchus
Bacchus
Pantolxgt
Bacchus
Level 127
God Stats
1W - 2L
1,290 SR
Queue Stats
155W - 156L
1,461 Elo+
Party 2
Artio
Artio
bilIabong443
Artio
Level 139
God Stats
16W - 7L
1,693 SR
Queue Stats
492W - 442L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angel-Squid
Achilles
16
5 / 3 / 0
9,913
551
7,888
14,242
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
N2307G
Khepri
13
1 / 3 / 5
8,689
483
5,657
14,805
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 6 / 2
7,531
418
3,302
10,202
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SpecialNeox
Izanami
14
3 / 4 / 1
8,961
498
7,681
10,393
3,812
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 0
7,615
423
5,004
16,751
9,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
9,777
543
13,085
8,842
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
CB_420_
Ullr
17
6 / 1 / 2
10,239
569
11,146
10,036
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
FroschFuzzeee
Thanatos
17
6 / 4 / 5
10,699
594
8,360
14,277
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Pantolxgt
Bacchus
16
5 / 1 / 3
9,907
550
12,168
12,347
13,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 2 / 9
8,734
485
6,150
14,607
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
22
22
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Achilles
Angel-Squid
Achilles
5
3
0
1.67
W
Ullr
CB_420_
Ullr
6
1
2
7
W
Thanatos
FroschFuzzeee
Thanatos
6
4
5
2.13
L
Khepri
N2307G
Khepri
1
3
5
1.17
L
0
6
2
0.17
W
Bacchus
Pantolxgt
Bacchus
5
1
3
6.5
L
Izanami
SpecialNeox
Izanami
3
4
1
0.88
L
0
6
0
0
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
50,909
66,393
Taken
60,109
31,734
Mitigated
40,854
19,883
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,085
745
0
1,362
8,842
3,040
731
2,125
6,579
62,057
0
L
Achilles
Angel-Squid
Achilles
7,888
1,848
154
5,209
14,242
5,715
0
4,263
9,835
0
55,719
W
Ullr
CB_420_
Ullr
11,146
4,942
0
4,372
10,036
3,807
2,601
1,757
8,279
0
86,994
W
Thanatos
FroschFuzzeee
Thanatos
8,360
2,163
0
11,645
14,277
5,409
40
1,027
13,130
0
56,312
L
Khepri
N2307G
Khepri
5,657
486
0
4,198
14,805
9,330
86
5,909
8,745
26,708
0
L
3,302
129
0
1,098
10,202
3,621
189
5,883
3,986
29,493
0
W
Bacchus
Pantolxgt
Bacchus
12,168
1,792
0
2,700
12,347
13,970
69
570
11,248
50,089
0
L
Izanami
SpecialNeox
Izanami
7,681
5,905
0
2,768
10,393
3,812
2,291
3,116
7,233
0
57,511
L
5,004
1,244
0
6,456
16,751
9,256
0
10,781
5,191
0
32,169
W
6,150
1,130
1,068
6,663
14,607
14,628
68
3,155
11,404
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
49,356
397
Minions Killed
502
0
Camps Cleared
0
1,603,163
Distance Traveled
1,713,664
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,777
543
118
7
0
391,842
3
L
Achilles
9,913
551
101
6
0
366,827
0
W
Ullr
10,239
569
147
8
0
316,044
4
W
Thanatos
10,699
594
115
6
0
364,226
2
L
Khepri
8,689
483
36
2
0
332,617
3
L
Nox
7,531
418
71
4
0
312,336
3
W
Bacchus
9,907
550
103
6
0
279,478
7
L
Izanami
8,961
498
125
7
0
287,124
5
L
Chaac
7,615
423
64
4
0
304,259
1
W
Artio
8,734
485
19
1
0
362,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role