Player Matchup

Chernobog
Chernobog
CHAL_VAGABOND
Chernobog
Level 28
God Stats
123W - 93L
1,627 SR
Queue Stats
133W - 101L
1,570 Elo+
Solo
Hun Batz
Hun Batz
I am McBeak
Hun Batz
Level 84
God Stats
2W - 0L
1,796 SR
Queue Stats
264W - 191L
1,632 Elo+
Party 2
Sylvanus
Sylvanus
NoChanceByMedia
Sylvanus
Level 15
God Stats
4W - 0L
1,854 SR
Queue Stats
12W - 2L
1,782 Elo+
Party 2
Scylla
Scylla
Soyelzasca
Scylla
Level 6
God Stats
2W - 1L
1,819 SR
Queue Stats
8W - 9L
1,265 Elo+
Solo
Ne Zha
Ne Zha
TehRastabean
Ne Zha
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 18L
1,679 Elo+
Party 2
Team Averages
Level 30
1,719 SR
1,586 Elo+

VS

Team Averages
Level 20
1,501 SR
1,565 Elo+
Tyr
Tyr
Dougles P Doug
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 28L
1,825 Elo+
Party 1
Olorun
Olorun
ItsHiidde
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,491 Elo+
Solo
Achilles
Achilles
Sabber Ente
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,710 Elo+
Party 1
Fenrir
Fenrir
johnthefox21
Fenrir
Level 25
God Stats
1W - 2L
1,727 SR
Queue Stats
136W - 153L
1,492 Elo+
Solo
Athena
Athena
le_N5456
Athena
Level 16
God Stats
1W - 3L
1,278 SR
Queue Stats
12W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHAL_VAGABOND
Chernobog
19
8 / 2 / 22
14,149
643
14,055
16,244
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
I am McBeak
Hun Batz
18
9 / 1 / 14
13,470
612
13,744
13,528
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
17
10 / 0 / 24
12,951
589
24,439
19,260
17,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Soyelzasca
Scylla
17
5 / 6 / 14
12,233
556
7,858
11,632
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
20 / 0 / 15
15,409
700
25,672
23,784
16,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 2
9,482
431
9,623
22,618
11,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ItsHiidde
Olorun
13
1 / 10 / 1
8,723
397
7,350
19,684
11,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Sabber Ente
Achilles
13
2 / 13 / 1
8,866
403
8,780
23,658
14,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
4 / 10 / 0
9,626
438
11,869
23,072
12,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
le_N5456
Athena
13
0 / 11 / 0
8,395
382
7,301
24,464
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
12
52
Kills
8
9
Deaths
53
89
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CHAL_VAGABOND
Chernobog
8
2
22
9.5
L
1
9
2
0.22
W
Hun Batz
I am McBeak
Hun Batz
9
1
14
16
L
Olorun
ItsHiidde
Olorun
1
10
1
0.15
W
Sylvanus
10
0
24
22
L
Achilles
Sabber Ente
Achilles
2
13
1
0.19
W
Scylla
Soyelzasca
Scylla
5
6
14
2
W
Ne Zha
20
0
15
27.5
L
Fenrir
4
10
0
0.4
L
Athena
le_N5456
Athena
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,768
Damage
44,923
84,448
Taken
113,496
50,068
Mitigated
71,567
45,631
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CHAL_VAGABOND
Chernobog
14,055
7,790
0
8,353
16,244
6,191
10,441
2,415
13,829
0
82,588
L
9,623
1,825
0
4,274
22,618
11,691
647
3,646
18,972
0
63,528
W
Hun Batz
I am McBeak
Hun Batz
13,744
4,655
0
5,542
13,528
6,420
0
3,761
9,767
0
86,573
L
Olorun
ItsHiidde
Olorun
7,350
3,113
90
3,689
19,684
11,487
605
4,486
14,928
52,614
0
W
Sylvanus
24,439
6,931
4,066
13,146
19,260
17,268
1,340
6,453
12,807
52,338
6,019
L
Achilles
Sabber Ente
Achilles
8,780
2,399
0
1,073
23,658
14,065
0
6,542
17,046
0
41,325
W
Scylla
Soyelzasca
Scylla
7,858
807
0
1,733
11,632
3,639
1,624
3,419
8,213
50,317
0
W
Ne Zha
25,672
9,180
0
12,791
23,784
16,550
1,102
4,940
18,844
0
125,934
L
Fenrir
11,869
3,059
0
3,127
23,072
12,579
0
7,320
15,678
0
63,155
L
Athena
le_N5456
Athena
7,301
1,243
708
1,529
24,464
21,745
0
8,867
15,461
41,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,212
Gold Earned
45,092
561
Minions Killed
424
0
Camps Cleared
0
2,040,043
Distance Traveled
1,816,192
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,149
643
114
5
0
404,609
3
L
Tyr
9,482
431
103
5
0
408,996
0
W
Hun Batz
13,470
612
127
6
0
450,068
5
L
Olorun
8,723
397
92
4
0
296,112
0
W
Sylvanus
12,951
589
61
3
0
402,189
1
L
Achilles
8,866
403
56
3
0
376,303
0
W
Scylla
12,233
556
101
5
0
355,231
0
W
Ne Zha
15,409
700
158
7
0
427,946
1
L
Fenrir
9,626
438
98
4
0
390,678
0
L
Athena
8,395
382
75
3
0
344,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role