Player Matchup

Ymir
Ymir
Platinum IV
Bean Packet
Ymir
Platinum IV
Level 84
God Stats
10W - 7L
1,621 SR
Queue Stats
323W - 314L
1,691 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Jit Max
Guan Yu
Platinum III
Level 126
God Stats
26W - 17L
1,712 SR
Queue Stats
302W - 293L
1,724 MMR
Party 1
Agni
Agni
Platinum V
LMz Cronos
Agni
Platinum V
Level 139
God Stats
5W - 3L
1,685 SR
Queue Stats
101W - 98L
1,711 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
emandaheman
Tsukuyomi
Platinum V
Level 123
God Stats
5W - 8L
1,611 SR
Queue Stats
211W - 212L
1,721 MMR
Solo
Artemis
Artemis
Gold IV
oiSlurps
Artemis
Gold IV
Level 127
God Stats
6W - 3L
1,601 SR
Queue Stats
182W - 160L
1,719 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,646 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,645 SR
1,713 MMR
Awilix
Awilix
Gold I
Bizarre_Nuke
Awilix
Gold I
Level 123
God Stats
28W - 17L
1,658 SR
Queue Stats
325W - 317L
1,704 MMR
Solo
Raijin
Raijin
Platinum IV
BlwnrBackout
Raijin
Platinum IV
Level 126
God Stats
2W - 2L
1,514 SR
Queue Stats
52W - 45L
1,724 MMR
Solo
Tyr
Tyr
Platinum V
FabiGhosts-_
Tyr
Platinum V
Level 138
God Stats
19W - 13L
1,691 SR
Queue Stats
108W - 94L
1,706 MMR
Solo
Sylvanus
Sylvanus
Gold I
Metric
Sylvanus
Gold I
Level 143
God Stats
35W - 27L
1,647 SR
Queue Stats
51W - 45L
1,715 MMR
Party 2
Danzaburou
Danzaburou
Gold I
XxSpiTFiiRe
Danzaburou
Gold I
Level 159
God Stats
4W - 1L
1,716 SR
Queue Stats
52W - 46L
1,715 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,708
379
5,647
23,159
19,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Jit Max
Guan Yu
18
1 / 5 / 3
11,495
500
12,979
25,398
23,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 6 / 4
10,710
466
14,279
15,295
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
emandaheman
Tsukuyomi
17
5 / 9 / 2
11,663
507
14,901
20,693
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
oiSlurps
Artemis
18
1 / 9 / 1
11,089
482
10,420
15,892
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaSetAthenaTiamatCu Chulainn

VS

Bans
King ArthurJanusSun WukongSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
14 / 3 / 7
14,305
622
12,734
17,500
7,730
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
20
4 / 2 / 12
13,587
591
16,527
17,178
7,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 19
13,458
585
15,553
25,493
29,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Metric
Sylvanus
18
3 / 1 / 22
13,074
568
9,632
18,555
21,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
XxSpiTFiiRe
Danzaburou
20
14 / 3 / 4
17,057
742
21,437
19,308
9,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
101
11
Kills
37
37
Deaths
11
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Awilix
14
3
7
5.83
W
Raijin
4
2
12
5
W
2
2
19
5.75
L
Guan Yu
Jit Max
Guan Yu
1
5
3
0.5
L
3
6
4
0.83
W
Sylvanus
Metric
Sylvanus
3
1
22
14
W
Danzaburou
XxSpiTFiiRe
Danzaburou
14
3
4
5.33
L
Tsukuyomi
emandaheman
Tsukuyomi
5
9
2
0.67
L
Artemis
oiSlurps
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
75,883
100,437
Taken
98,034
63,049
Mitigated
76,399
20,876
Healing
47,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,647
636
0
1,045
23,159
19,859
0
5,689
17,243
23,364
0
W
Awilix
12,734
4,789
0
4,779
17,500
7,730
357
3,062
14,348
0
103,577
W
Raijin
16,527
789
350
6,455
17,178
7,619
2,193
6,577
10,291
107,450
0
W
15,553
1,992
0
12,063
25,493
29,555
1,084
4,952
20,407
0
87,585
L
Guan Yu
Jit Max
Guan Yu
12,979
2,593
649
9,016
25,398
23,826
0
4,646
20,644
0
76,830
L
14,279
594
0
3,602
15,295
5,132
197
4,358
10,707
73,998
0
W
Sylvanus
Metric
Sylvanus
9,632
1,598
5,218
7,454
18,555
21,935
221
4,733
13,680
29,258
0
W
Danzaburou
XxSpiTFiiRe
Danzaburou
21,437
12,572
0
11,146
19,308
9,560
7,996
4,483
14,599
0
152,203
L
Tsukuyomi
emandaheman
Tsukuyomi
14,901
3,223
0
3,054
20,693
7,712
111
7,468
12,932
0
81,599
L
Artemis
oiSlurps
Artemis
10,420
4,421
0
3,510
15,892
6,520
0
3,120
12,752
0
79,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
71,481
567
Minions Killed
808
0
Camps Cleared
0
2,026,857
Distance Traveled
2,271,891
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,708
379
26
1
0
397,655
5
W
Awilix
14,305
622
166
7
0
495,174
9
W
Raijin
13,587
591
193
8
0
433,019
4
W
Tyr
13,458
585
160
7
0
450,518
2
L
Guan Yu
11,495
500
160
7
0
431,290
1
L
Agni
10,710
466
123
5
0
418,118
3
W
Sylvanus
13,074
568
45
2
0
458,205
5
W
Danzaburou
17,057
742
244
11
0
434,975
1
L
Tsukuyomi
11,663
507
122
5
0
445,720
4
L
Artemis
11,089
482
136
6
0
334,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role