Player Matchup

Medusa
Medusa
Boptimus___Prime
Medusa
Level 71
God Stats
54W - 50L
1,470 SR
Queue Stats
217W - 229L
1,429 Elo+
Solo
Vulcan
Vulcan
Burch_canoe
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 257L
1,455 Elo+
Solo
Thor
Thor
HeGetsEven
Thor
Level 55
God Stats
22W - 35L
1,454 SR
Queue Stats
137W - 169L
1,386 Elo+
Solo
Khepri
Khepri
i-Stay-Dustin
Khepri
Level 67
God Stats
2W - 4L
1,517 SR
Queue Stats
38W - 23L
1,513 Elo+
Solo
Chaac
Chaac
sgt ghost05
Chaac
Level 127
God Stats
3W - 7L
1,329 SR
Queue Stats
187W - 194L
1,396 Elo+
Solo
Team Averages
Level 81
1,454 SR
1,436 Elo+

VS

Team Averages
Level 108
1,370 SR
1,446 Elo+
Raijin
Raijin
CJWillyMac
Raijin
Level 109
God Stats
26W - 15L
1,425 SR
Queue Stats
513W - 530L
1,454 Elo+
Solo
Arachne
Arachne
Conjuring Crow
Arachne
Level 116
God Stats
2W - 6L
1,540 SR
Queue Stats
630W - 604L
1,441 Elo+
Solo
Cerberus
Cerberus
I Faded Ashes I
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,475 Elo+
Solo
Neith
Neith
MiaFlame
Neith
Level 104
God Stats
2W - 5L
1,301 SR
Queue Stats
90W - 96L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wickedrites
Cu Chulainn
Level 117
God Stats
7W - 5L
1,086 SR
Queue Stats
224W - 233L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
5,819
485
8,428
7,994
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
11
0 / 1 / 0
6,141
512
2,584
4,611
1,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,809
484
1,315
6,981
2,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
5,364
447
2,256
8,621
3,489
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 1
5,731
478
3,773
9,802
5,554
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CJWillyMac
Raijin
13
4 / 0 / 1
7,661
638
4,935
4,642
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 0 / 4
7,345
612
2,705
6,735
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
8
1 / 3 / 4
5,570
464
2,639
6,799
3,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MiaFlame
Neith
11
4 / 1 / 2
6,817
568
7,174
5,931
1,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Wickedrites
Cu Chulainn
13
3 / 1 / 2
7,711
643
8,044
7,428
6,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Vulcan
0
1
0
0
W
Raijin
CJWillyMac
Raijin
4
0
1
4.5
W
4
0
4
6
L
1
2
0
0.5
W
Cerberus
1
3
4
1
W
Neith
MiaFlame
Neith
4
1
2
5
W
Cu Chulainn
Wickedrites
Cu Chulainn
3
1
2
4
L
0
4
2
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
25,497
38,009
Taken
31,535
15,156
Mitigated
15,123
9,380
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,428
3,502
0
1,995
7,994
2,346
0
1,945
6,043
0
35,218
L
Vulcan
2,584
1,043
0
1,562
4,611
1,509
0
2,502
1,839
35,955
0
W
Raijin
CJWillyMac
Raijin
4,935
385
0
2,188
4,642
1,582
512
2,062
2,580
45,785
0
W
2,705
2,294
0
3,364
6,735
2,171
314
1,094
5,641
0
35,605
L
1,315
93
0
2,182
6,981
2,258
0
581
6,322
0
25,212
W
Cerberus
2,639
230
222
800
6,799
3,042
78
762
6,037
12,390
0
W
Neith
MiaFlame
Neith
7,174
3,344
246
2,976
5,931
1,552
581
922
5,009
0
35,037
W
Cu Chulainn
Wickedrites
Cu Chulainn
8,044
1,793
0
1,333
7,428
6,776
0
0
7,428
0
41,990
L
2,256
241
0
1,751
8,621
3,489
0
2,138
6,429
13,210
0
L
3,773
1,322
0
1,890
9,802
5,554
0
0
9,802
0
27,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
35,104
285
Minions Killed
386
0
Camps Cleared
0
1,058,966
Distance Traveled
1,127,151
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,819
485
56
5
0
201,422
2
L
Vulcan
6,141
512
82
7
0
239,982
5
W
Raijin
7,661
638
102
9
0
196,521
2
W
Arachne
7,345
612
89
7
0
290,141
1
L
Thor
5,809
484
60
5
0
210,233
0
W
Cerberus
5,570
464
43
4
0
212,862
2
W
Neith
6,817
568
67
6
0
209,865
1
W
Cu Chulainn
7,711
643
85
7
0
217,762
1
L
Khepri
5,364
447
25
2
0
221,999
2
L
Chaac
5,731
478
62
5
0
185,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role