Player Matchup

Ymir
Ymir
AlertedCoyoteX
Ymir
Level 29
God Stats
5W - 8L
1,469 SR
Queue Stats
48W - 61L
1,266 Elo+
Solo
Nemesis
Nemesis
Jeanlapo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TheVarkos
Danzaburou
Level 22
God Stats
11W - 17L
1,354 SR
Queue Stats
21W - 30L
1,331 Elo+
Solo
Janus
Janus
maounokami
Janus
Level 3
God Stats
0W - 3L
1,268 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1
Guan Yu
Guan Yu
santorya
Guan Yu
Level 25
God Stats
1W - 1L
1,779 SR
Queue Stats
24W - 27L
1,466 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,345 Elo+

VS

Team Averages
Level 12
1,317 SR
1,296 Elo+
Apollo
Apollo
AlexPuu
Apollo
Level 19
God Stats
20W - 9L
1,465 SR
Queue Stats
95W - 70L
1,349 Elo+
Party 2
Thor
Thor
DerSamoaner
Thor
Level 19
God Stats
4W - 9L
1,132 SR
Queue Stats
11W - 25L
1,128 Elo+
Solo
Achilles
Achilles
HughCaliber
Achilles
Level 12
God Stats
3W - 6L
1,201 SR
Queue Stats
146W - 119L
1,242 Elo+
Party 2
Tiamat
Tiamat
LordNux479
Tiamat
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 2
Yemoja
Yemoja
SkyNoir503
Yemoja
Level 3
God Stats
9W - 12L
1,288 SR
Queue Stats
102W - 86L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,390
492
1,370
8,102
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Jeanlapo
Nemesis
7
0 / 5 / 1
5,258
404
1,115
10,027
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheVarkos
Danzaburou
9
0 / 3 / 0
5,970
459
1,497
6,025
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
11
7 / 6 / 0
7,527
579
7,039
8,354
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
santorya
Guan Yu
11
1 / 2 / 0
6,334
487
2,256
6,668
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlexPuu
Apollo
12
8 / 0 / 1
7,401
569
9,573
6,102
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 0
8,200
631
3,076
5,631
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
HughCaliber
Achilles
12
4 / 2 / 2
7,107
547
5,464
5,376
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
LordNux479
Tiamat
11
1 / 6 / 4
6,623
509
3,165
7,936
3,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
SkyNoir503
Yemoja
10
1 / 0 / 5
6,671
513
3,558
5,087
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
8
Kills
19
20
Deaths
9
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Apollo
AlexPuu
Apollo
8
0
1
8.5
W
5
1
0
5
W
Achilles
HughCaliber
Achilles
4
2
2
2.5
L
Nemesis
Jeanlapo
Nemesis
0
5
1
0.1
W
Tiamat
LordNux479
Tiamat
1
6
4
0.5
W
Yemoja
SkyNoir503
Yemoja
1
0
5
3.5
L
Danzaburou
TheVarkos
Danzaburou
0
3
0
0
L
Janus
7
6
0
1.17
L
Guan Yu
santorya
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,277
Damage
24,836
39,176
Taken
30,132
13,754
Mitigated
15,368
6,355
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,370
0
0
765
8,102
2,721
68
2,041
6,036
24,220
0
W
Apollo
AlexPuu
Apollo
9,573
5,473
0
2,771
6,102
2,630
1,313
643
5,419
0
34,043
W
3,076
1,141
0
3,162
5,631
2,207
0
420
5,169
0
56,080
W
Achilles
HughCaliber
Achilles
5,464
1,807
0
783
5,376
4,231
788
260
4,916
0
27,442
L
Nemesis
Jeanlapo
Nemesis
1,115
405
0
2,704
10,027
2,308
0
607
9,395
0
21,357
W
Tiamat
LordNux479
Tiamat
3,165
542
0
1,934
7,936
3,252
458
4,448
3,151
32,881
0
W
Yemoja
SkyNoir503
Yemoja
3,558
892
1,015
1,365
5,087
3,048
718
2,131
2,868
18,897
0
L
Danzaburou
TheVarkos
Danzaburou
1,497
433
0
1,440
6,025
1,670
528
793
5,232
0
22,147
L
Janus
7,039
684
0
305
8,354
2,357
288
3,282
5,022
32,021
0
L
Guan Yu
santorya
Guan Yu
2,256
594
0
1,141
6,668
4,698
0
0
6,368
0
29,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
36,002
265
Minions Killed
314
0
Camps Cleared
0
1,130,941
Distance Traveled
1,263,090
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,390
492
41
3
0
232,477
0
W
Apollo
7,401
569
74
6
0
255,838
5
W
Thor
8,200
631
112
9
0
285,367
0
W
Achilles
7,107
547
56
4
0
272,803
4
L
Nemesis
5,258
404
39
3
0
196,793
0
W
Tiamat
6,623
509
47
4
0
229,209
3
W
Yemoja
6,671
513
25
2
0
219,873
2
L
Danzaburou
5,970
459
54
4
0
206,353
0
L
Janus
7,527
579
67
5
0
235,407
0
L
Guan Yu
6,334
487
64
5
0
259,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role