Player Matchup

Persephone
Persephone
Bronze III
Elempanado
Persephone
Bronze III
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 53L
1,500 MMR
Party 3
Cerberus
Cerberus
Gold IV
Forg3Cast
Cerberus
Gold IV
Level 147
God Stats
1W - 0L
1,617 SR
Queue Stats
57W - 57L
1,594 MMR
Solo
Heimdallr
Heimdallr
Gold IV
HideOnBushhhhhh
Heimdallr
Gold IV
Level 160
God Stats
7W - 5L
1,330 SR
Queue Stats
111W - 94L
1,669 MMR
Party 3
Fenrir
Fenrir
Gold II
Xyrve
Fenrir
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
xCrowbar
Guan Yu
Gold I
Level 147
God Stats
15W - 19L
1,598 SR
Queue Stats
453W - 448L
1,571 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,509 SR
1,567 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,635 SR
1,577 MMR
Sun Wukong
Sun Wukong
Platinum IV
BluesComandos16
Sun Wukong
Platinum IV
Level 88
God Stats
5W - 13L
1,638 SR
Queue Stats
182W - 182L
1,748 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
GuanCh3w
Tsukuyomi
Gold V
Level 88
God Stats
4W - 2L
1,700 SR
Queue Stats
21W - 29L
1,642 MMR
Party 1
Sobek
Sobek
Silver III
SuckingTiddies
Sobek
Silver III
Level 89
God Stats
1W - 2L
1,838 SR
Queue Stats
9W - 12L
1,497 MMR
Party 1
Agni
Agni
Silver I
TrickyElf
Agni
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
leico01
Anhur
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Elempanado
Persephone
20
10 / 5 / 7
14,482
658
19,825
13,217
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Forg3Cast
Cerberus
18
4 / 2 / 13
12,864
585
8,274
20,724
25,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
HideOnBushhhhhh
Heimdallr
20
4 / 3 / 3
14,250
648
13,152
20,248
8,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Xyrve
Fenrir
20
11 / 1 / 10
14,304
650
19,279
24,790
14,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
xCrowbar
Guan Yu
20
2 / 1 / 12
13,191
600
12,607
25,972
30,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ApolloSetTiamatAthenaDanzaburou

VS

Bans
ScyllaJanusKing ArthurNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluesComandos16
Sun Wukong
17
0 / 4 / 2
10,375
472
13,375
20,192
17,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
GuanCh3w
Tsukuyomi
17
5 / 7 / 4
10,497
477
14,523
18,383
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 4
10,166
462
7,184
24,259
22,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
3 / 9 / 4
10,905
496
14,464
15,440
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
leico01
Anhur
17
0 / 6 / 2
10,282
467
12,009
19,218
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
31
Kills
12
12
Deaths
32
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BluesComandos16
Sun Wukong
0
4
2
0.25
W
Persephone
Elempanado
Persephone
10
5
7
2.7
W
Cerberus
Forg3Cast
Cerberus
4
2
13
5.25
L
Tsukuyomi
GuanCh3w
Tsukuyomi
5
7
4
1
W
Heimdallr
HideOnBushhhhhh
Heimdallr
4
3
3
1.83
L
4
6
4
1
L
Agni
3
9
4
0.56
W
Fenrir
Xyrve
Fenrir
11
1
10
16
L
Anhur
leico01
Anhur
0
6
2
0.17
W
Guan Yu
xCrowbar
Guan Yu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,137
Damage
61,555
104,951
Taken
97,492
84,375
Mitigated
58,004
43,677
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BluesComandos16
Sun Wukong
13,375
3,349
0
5,464
20,192
17,262
374
2,703
17,479
0
77,697
W
Persephone
Elempanado
Persephone
19,825
1,074
0
3,529
13,217
5,453
2,961
5,442
7,509
100,747
0
W
Cerberus
Forg3Cast
Cerberus
8,274
396
0
5,486
20,724
25,198
458
6,228
14,236
43,078
0
L
Tsukuyomi
GuanCh3w
Tsukuyomi
14,523
3,449
0
3,983
18,383
7,638
0
4,543
13,705
0
79,147
W
Heimdallr
HideOnBushhhhhh
Heimdallr
13,152
8,132
0
9,328
20,248
8,736
7,528
2,588
17,584
0
105,734
L
7,184
747
0
4,622
24,259
22,116
404
9,980
13,970
24,691
0
L
Agni
14,464
882
0
2,202
15,440
4,866
540
7,804
7,328
68,497
0
W
Fenrir
Xyrve
Fenrir
19,279
4,995
0
7,145
24,790
14,599
3,551
6,682
17,906
0
123,625
L
Anhur
leico01
Anhur
12,009
6,646
0
5,995
19,218
6,122
0
2,271
16,911
0
80,627
W
Guan Yu
xCrowbar
Guan Yu
12,607
2,609
5,459
12,730
25,972
30,389
1,210
2,985
22,975
0
85,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,091
Gold Earned
52,225
732
Minions Killed
580
0
Camps Cleared
0
2,218,650
Distance Traveled
1,981,291
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,375
472
161
7
0
430,475
6
W
Persephone
14,482
658
160
7
0
431,384
2
W
Cerberus
12,864
585
64
3
0
455,152
12
L
Tsukuyomi
10,497
477
112
5
0
426,852
4
W
Heimdallr
14,250
648
176
8
0
373,868
5
L
Sobek
10,166
462
40
2
0
423,895
8
L
Agni
10,905
496
143
7
0
369,768
7
W
Fenrir
14,304
650
172
8
0
497,221
5
L
Anhur
10,282
467
124
6
0
330,301
3
W
Guan Yu
13,191
600
160
7
0
461,025
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role