Player Matchup

Neith
Neith
Adelin12234
Neith
Level 26
God Stats
1W - 0L
1,361 SR
Queue Stats
16W - 10L
1,557 Elo+
Party 1
Cerberus
Cerberus
CrackersSalati
Cerberus
Level 21
God Stats
13W - 11L
1,384 SR
Queue Stats
307W - 281L
1,470 Elo+
Solo
Anubis
Anubis
DrewBoss94
Anubis
Level 26
God Stats
3W - 1L
1,754 SR
Queue Stats
14W - 10L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Mihail2444
Guan Yu
Level 18
God Stats
3W - 2L
1,601 SR
Queue Stats
10W - 6L
1,575 Elo+
Party 1
Gilgamesh
Gilgamesh
Raank96
Gilgamesh
Level 29
God Stats
7W - 14L
1,244 SR
Queue Stats
383W - 374L
1,581 Elo+
Solo
Team Averages
Level 24
1,469 SR
1,547 Elo+

VS

Team Averages
Level 17
1,558 SR
1,508 Elo+
Agni
Agni
FluffySiffy
Agni
Level 18
God Stats
1W - 2L
1,736 SR
Queue Stats
118W - 135L
1,431 Elo+
Solo
Fenrir
Fenrir
Kakilaroos
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Odin
Odin
QLaitQ_1997
Odin
Level 26
God Stats
12W - 5L
1,547 SR
Queue Stats
67W - 49L
1,513 Elo+
Solo
Neith
Neith
alejox1888
Neith
Level 8
God Stats
16W - 15L
1,241 SR
Queue Stats
130W - 135L
1,454 Elo+
Solo
Aphrodite
Aphrodite
是温衡啊
Aphrodite
Level 23
God Stats
1W - 5L
1,764 SR
Queue Stats
14W - 23L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
9,876
520
9,764
12,203
4,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
6 / 3 / 8
9,985
526
14,865
15,930
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
DrewBoss94
Anubis
16
8 / 1 / 7
10,509
553
14,689
11,638
6,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Mihail2444
Guan Yu
18
5 / 1 / 1
11,200
589
7,117
11,380
11,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Raank96
Gilgamesh
18
7 / 4 / 6
10,895
573
12,575
16,305
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
9,818
517
9,661
13,581
3,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Kakilaroos
Fenrir
11
2 / 8 / 4
7,940
418
4,543
17,543
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
3 / 7 / 2
9,005
474
9,985
18,096
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
13
2 / 6 / 4
8,061
424
7,687
15,060
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Aphrodite
是温衡啊
Aphrodite
12
2 / 4 / 4
8,181
431
5,101
12,625
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
31
Kills
14
14
Deaths
31
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
W
Cerberus
6
3
8
3.33
W
Anubis
DrewBoss94
Anubis
8
1
7
11.5
L
5
6
2
1
L
Fenrir
Kakilaroos
Fenrir
2
8
4
0.5
W
Guan Yu
Mihail2444
Guan Yu
5
1
1
5.5
L
3
7
2
0.57
W
Gilgamesh
Raank96
Gilgamesh
7
4
6
2.5
L
Neith
2
6
4
0.67
L
Aphrodite
是温衡啊
Aphrodite
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,010
Damage
36,977
67,456
Taken
76,905
47,825
Mitigated
28,903
24,706
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,764
5,708
0
4,100
12,203
4,748
2,130
2,114
9,982
0
52,126
W
Cerberus
14,865
603
0
3,721
15,930
15,706
60
5,085
10,651
52,451
0
W
Anubis
DrewBoss94
Anubis
14,689
1,354
0
7,619
11,638
6,235
996
2,424
9,005
65,140
0
L
9,661
1,640
97
3,521
13,581
3,778
1,010
3,284
10,297
50,975
0
L
Fenrir
Kakilaroos
Fenrir
4,543
1,797
0
4,464
17,543
6,813
0
5,410
12,133
0
40,863
W
Guan Yu
Mihail2444
Guan Yu
7,117
1,256
524
3,556
11,380
11,853
1,954
606
10,340
0
70,976
L
9,985
1,807
0
3,491
18,096
9,508
0
5,749
12,347
0
38,507
W
Gilgamesh
Raank96
Gilgamesh
12,575
5,116
0
5,186
16,305
9,283
0
4,007
12,066
0
72,529
L
Neith
7,687
3,917
0
3,469
15,060
4,000
710
7,726
7,334
0
53,625
L
Aphrodite
是温衡啊
Aphrodite
5,101
1,066
3,991
6,774
12,625
4,804
254
7,385
5,240
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
43,005
539
Minions Killed
366
0
Camps Cleared
0
1,667,439
Distance Traveled
1,602,044
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,876
520
99
5
0
281,257
1
W
Cerberus
9,985
526
80
4
0
348,692
3
W
Anubis
10,509
553
100
5
0
343,195
0
L
Agni
9,818
517
100
5
0
332,498
6
L
Fenrir
7,940
418
73
4
0
316,678
0
W
Guan Yu
11,200
589
146
8
0
332,527
5
L
Odin
9,005
474
78
4
0
339,340
2
W
Gilgamesh
10,895
573
114
6
0
361,768
2
L
Neith
8,061
424
88
5
0
303,420
1
L
Aphrodite
8,181
431
27
1
0
310,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role