Player Matchup

Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CommanderFrostz
Tiamat
Level 125
God Stats
11W - 13L
1,294 SR
Queue Stats
303W - 279L
1,563 Elo+
Party 2
Cupid
Cupid
Mojofro
Cupid
Level 103
God Stats
4W - 7L
1,529 SR
Queue Stats
486W - 515L
1,474 Elo+
Solo
Geb
Geb
Moribund2087
Geb
Level 65
God Stats
37W - 29L
1,587 SR
Queue Stats
123W - 136L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
TTBxSilenced
Cu Chulainn
Level 147
God Stats
9W - 7L
1,701 SR
Queue Stats
279W - 263L
1,548 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,520 Elo+

VS

Team Averages
Level 132
1,571 SR
1,600 Elo+
Gilgamesh
Gilgamesh
BallingOnbudget
Gilgamesh
Level 157
God Stats
3W - 1L
1,854 SR
Queue Stats
107W - 88L
1,593 Elo+
Party 1
Serqet
Serqet
CognacMartell
Serqet
Level 124
God Stats
20W - 24L
1,462 SR
Queue Stats
232W - 230L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Dweenyy
Danzaburou
Level 92
God Stats
5W - 3L
1,522 SR
Queue Stats
56W - 60L
1,442 Elo+
Solo
Ganesha
Ganesha
Golden_God_Goku
Ganesha
Level 160
God Stats
5W - 5L
1,576 SR
Queue Stats
107W - 114L
1,522 Elo+
Solo
Tiamat
Tiamat
NinjaShadows134
Tiamat
Level 125
God Stats
2W - 0L
1,444 SR
Queue Stats
8W - 2L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 10 / 3
11,736
903
11,268
18,919
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 7 / 4
8,412
647
7,949
14,084
6,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Mojofro
Cupid
14
0 / 5 / 7
8,521
655
9,025
12,993
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 7
8,062
620
4,983
7,212
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
TTBxSilenced
Cu Chulainn
16
5 / 5 / 5
9,816
755
10,857
20,759
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BallingOnbudget
Gilgamesh
18
4 / 5 / 16
10,852
835
10,731
12,775
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
7 / 2 / 11
12,138
934
10,066
11,841
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Dweenyy
Danzaburou
19
6 / 1 / 15
12,186
937
15,478
9,242
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 11
8,506
654
6,824
7,350
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
12 / 3 / 12
13,163
1,013
20,695
15,072
11,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
29
29
Deaths
14
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
10
3
0.85
W
Gilgamesh
BallingOnbudget
Gilgamesh
4
5
16
2.4
W
7
2
11
6.25
L
1
7
4
0.43
W
Danzaburou
Dweenyy
Danzaburou
6
1
15
13.5
W
0
3
11
1.83
L
Cupid
Mojofro
Cupid
0
5
7
0.7
L
1
2
7
2.25
W
12
3
12
6
L
Cu Chulainn
TTBxSilenced
Cu Chulainn
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
63,794
73,967
Taken
56,280
40,021
Mitigated
35,970
17,250
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
11,268
5,592
0
3,840
18,919
9,743
61
6,040
12,663
0
28,034
W
Gilgamesh
BallingOnbudget
Gilgamesh
10,731
2,532
0
780
12,775
11,548
1,816
4,156
8,052
135
31,941
W
10,066
3,041
0
500
11,841
5,190
0
2,939
8,446
0
30,863
L
7,949
759
0
1,661
14,084
6,724
4
6,302
7,616
24,765
0
W
Danzaburou
Dweenyy
Danzaburou
15,478
7,619
0
4,561
9,242
4,195
4,247
1,373
7,651
0
56,683
W
6,824
215
0
0
7,350
3,202
2
2,599
4,236
12,354
0
L
Cupid
Mojofro
Cupid
9,025
4,370
915
3,638
12,993
5,920
160
5,977
6,917
0
21,863
L
4,983
244
0
2,480
7,212
4,597
0
3,461
3,397
13,984
0
W
20,695
2,950
208
6,266
15,072
11,835
1,223
2,007
12,707
50,356
0
L
Cu Chulainn
TTBxSilenced
Cu Chulainn
10,857
1,870
0
4,716
20,759
13,037
27
5,406
14,801
0
35,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,547
Gold Earned
56,845
260
Minions Killed
338
6
Camps Cleared
9
993,774
Distance Traveled
1,130,648
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,736
903
51
4
2
208,315
3
W
Gilgamesh
10,852
835
57
4
2
226,541
3
W
Serqet
12,138
934
53
4
5
272,773
2
L
Tiamat
8,412
647
62
5
0
223,594
1
W
Danzaburou
12,186
937
126
10
2
232,319
0
W
Ganesha
8,506
654
3
0
0
141,560
0
L
Cupid
8,521
655
44
3
1
218,600
1
L
Geb
8,062
620
23
2
1
138,283
2
W
Tiamat
13,163
1,013
99
8
0
257,455
2
L
Cu Chulainn
9,816
755
80
6
2
204,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role