Player Matchup

Ymir
Ymir
ArnusMaster
Ymir
Level 117
God Stats
19W - 13L
1,439 SR
Queue Stats
660W - 539L
1,592 Elo+
Party 2
Mercury
Mercury
Cossaen
Mercury
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
MARlAHCarry
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ShadarNur
Scylla
Level 107
God Stats
9W - 9L
1,711 SR
Queue Stats
597W - 471L
1,610 Elo+
Party 2
Horus
Horus
carrypótter
Horus
Level 152
God Stats
5W - 2L
1,790 SR
Queue Stats
715W - 587L
1,624 Elo+
Party 2
Team Averages
Level 132
1,588 SR
1,565 Elo+

VS

Team Averages
Level 139
1,619 SR
1,568 Elo+
Amaterasu
Amaterasu
Doriathrin
Amaterasu
Level 99
God Stats
2W - 1L
1,718 SR
Queue Stats
77W - 75L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
JackTheWhipper
The Morrigan
Level 148
God Stats
4W - 2L
1,899 SR
Queue Stats
289W - 256L
1,538 Elo+
Party 1
Thoth
Thoth
MarbleH0rnet
Thoth
Level 155
God Stats
1W - 3L
1,681 SR
Queue Stats
82W - 78L
1,596 Elo+
Party 1
Thor
Thor
Monarh195
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rhonanthor
Chang'e
Level 138
God Stats
1W - 3L
1,299 SR
Queue Stats
68W - 54L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
9,386
670
6,676
20,702
28,318
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Cossaen
Mercury
18
4 / 2 / 13
11,855
847
12,563
13,677
7,279
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 3 / 13
11,057
790
7,593
23,874
39,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
ShadarNur
Scylla
20
7 / 1 / 9
11,720
837
18,609
5,654
3,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 11
10,431
745
10,782
19,947
19,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Doriathrin
Amaterasu
16
1 / 3 / 6
8,731
624
6,740
16,327
12,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
JackTheWhipper
The Morrigan
16
4 / 5 / 6
9,627
688
13,803
10,779
6,643
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 6
9,151
654
20,161
10,229
4,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
17
5 / 3 / 4
10,069
719
12,475
13,071
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Rhonanthor
Chang'e
16
1 / 4 / 8
9,090
649
13,226
13,981
12,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
19
Kills
12
12
Deaths
19
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Mercury
Cossaen
Mercury
4
2
13
5.25
L
Amaterasu
Doriathrin
Amaterasu
1
3
6
1.33
L
The Morrigan
JackTheWhipper
The Morrigan
4
5
6
1.4
W
3
3
13
3.17
L
1
4
6
1
L
Thor
5
3
4
2.33
L
Chang'e
Rhonanthor
Chang'e
1
4
8
1.25
W
Scylla
ShadarNur
Scylla
7
1
9
11.5
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,223
Damage
66,405
83,854
Taken
64,387
98,077
Mitigated
42,448
30,901
Healing
24,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,676
632
1,405
2,394
20,702
28,318
216
9,777
10,399
16,591
0
W
Mercury
Cossaen
Mercury
12,563
3,695
2,311
2,983
13,677
7,279
2,433
8,701
4,976
0
27,640
L
Amaterasu
Doriathrin
Amaterasu
6,740
1,157
3,224
5,937
16,327
12,778
74
7,091
9,236
0
12,271
L
The Morrigan
JackTheWhipper
The Morrigan
13,803
1,432
82
1,413
10,779
6,643
432
5,110
5,669
19,821
1,944
W
7,593
722
5,058
6,341
23,874
39,681
504
10,381
13,493
17,663
0
L
20,161
2,328
0
313
10,229
4,763
748
6,431
3,798
39,950
0
L
Thor
12,475
561
791
1,914
13,071
6,003
0
6,438
6,633
0
22,207
L
Chang'e
Rhonanthor
Chang'e
13,226
1,084
6,918
3,883
13,981
12,261
406
7,808
6,173
22,837
0
W
Scylla
ShadarNur
Scylla
18,609
3,021
798
204
5,654
3,228
1,705
3,491
2,163
50,496
0
W
10,782
3,688
4,970
4,437
19,947
19,571
746
12,370
7,577
0
24,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,449
Gold Earned
46,668
154
Minions Killed
121
0
Camps Cleared
0
1,329,522
Distance Traveled
1,216,376
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,386
670
16
1
0
211,791
0
W
Mercury
11,855
847
27
2
0
309,285
1
L
Amaterasu
8,731
624
14
1
0
278,828
2
L
The Morrigan
9,627
688
21
2
0
220,552
1
W
Sobek
11,057
790
9
1
0
269,199
1
L
Thoth
9,151
654
42
3
0
229,334
0
L
Thor
10,069
719
22
2
0
249,477
0
L
Chang'e
9,090
649
22
2
0
238,185
1
W
Scylla
11,720
837
83
6
0
256,750
1
W
Horus
10,431
745
19
1
0
282,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role