Player Matchup

Chaac
Chaac
TP_3vilDocky
Chaac
Level 26
God Stats
17W - 19L
1,412 SR
Queue Stats
76W - 99L
1,292 Elo+
Party 1
Loki
Loki
TPvNoHxpe
Loki
Level 28
God Stats
1W - 11L
1,042 SR
Queue Stats
184W - 203L
1,314 Elo+
Party 1
Cabrakan
Cabrakan
Volpx0nHybrid
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,442 Elo+
Party 1
Apollo
Apollo
mafedan
Apollo
Level 17
God Stats
16W - 23L
1,440 SR
Queue Stats
182W - 219L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
thirty-supply1
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 94L
1,280 Elo+
Party 1
Team Averages
Level 21
1,379 SR
1,320 Elo+

VS

Team Averages
Level 20
1,426 SR
1,391 Elo+
Set
Set
Damianman2005
Set
Level 14
God Stats
2W - 1L
1,266 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Arachne
Arachne
Eclipsa15
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,110 Elo+
Solo
Danzaburou
Danzaburou
IamWARcow
Danzaburou
Level 28
God Stats
14W - 20L
1,490 SR
Queue Stats
71W - 73L
1,484 Elo+
Solo
Thor
Thor
YellowIsMine771
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,496 Elo+
Solo
Nu Wa
Nu Wa
gibbym40
Nu Wa
Level 29
God Stats
13W - 9L
1,372 SR
Queue Stats
118W - 132L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 0
10,807
491
7,736
9,142
5,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
15
5 / 7 / 3
9,953
452
6,909
15,876
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Volpx0nHybrid
Cabrakan
15
4 / 4 / 0
10,605
482
10,436
17,482
25,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
mafedan
Apollo
14
0 / 5 / 1
9,101
414
3,073
12,132
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
6 / 10 / 3
11,004
500
10,351
15,742
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,038
456
5,967
13,306
4,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Eclipsa15
Arachne
16
0 / 8 / 0
10,167
462
2,507
11,686
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IamWARcow
Danzaburou
19
8 / 2 / 5
12,498
568
15,088
14,103
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 1 / 6
13,431
611
10,622
14,179
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
gibbym40
Nu Wa
18
7 / 6 / 7
11,897
541
15,535
11,316
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
23
Kills
27
27
Deaths
23
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
W
Arachne
Eclipsa15
Arachne
0
8
0
0
W
Danzaburou
IamWARcow
Danzaburou
8
2
5
5.25
L
8
1
0
8
L
Loki
5
7
3
0.93
L
Cabrakan
Volpx0nHybrid
Cabrakan
4
4
0
1
W
10
1
6
13
W
Nu Wa
gibbym40
Nu Wa
7
6
7
1.75
L
Apollo
mafedan
Apollo
0
5
1
0.1
L
Kukulkan
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
49,719
70,374
Taken
64,590
46,743
Mitigated
26,265
8,253
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,967
2,945
0
740
13,306
4,803
820
6,100
7,206
0
35,025
W
Arachne
Eclipsa15
Arachne
2,507
1,587
0
1,754
11,686
5,564
5,206
261
11,425
0
45,588
W
Danzaburou
IamWARcow
Danzaburou
15,088
4,001
0
3,867
14,103
5,732
1,008
6,463
7,640
0
71,291
L
7,736
1,395
0
2,247
9,142
5,879
182
1,500
7,582
2,113
51,473
L
Loki
6,909
2,580
16
1,546
15,876
5,550
0
3,433
12,252
0
52,799
L
Cabrakan
Volpx0nHybrid
Cabrakan
10,436
1,418
0
1,510
17,482
25,082
565
1,905
15,467
37,247
0
W
10,622
1,365
0
5,773
14,179
6,090
92
3,245
10,934
0
87,783
W
Nu Wa
gibbym40
Nu Wa
15,535
4,248
86
2,262
11,316
4,076
2,446
5,500
5,816
60,246
0
L
Apollo
mafedan
Apollo
3,073
1,975
0
1,057
12,132
5,019
76
709
11,389
0
53,423
L
Kukulkan
10,351
1,004
0
1,877
15,742
5,213
308
7,089
8,149
70,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
58,031
495
Minions Killed
520
0
Camps Cleared
0
1,777,237
Distance Traveled
2,003,132
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,038
456
60
3
0
377,329
0
W
Arachne
10,167
462
104
5
0
416,752
3
W
Danzaburou
12,498
568
123
6
0
389,803
0
L
Chaac
10,807
491
115
5
0
282,660
0
L
Loki
9,953
452
85
4
0
437,510
0
L
Cabrakan
10,605
482
45
2
0
383,708
3
W
Thor
13,431
611
134
6
0
450,175
3
W
Nu Wa
11,897
541
99
5
0
369,073
6
L
Apollo
9,101
414
101
5
0
334,696
1
L
Kukulkan
11,004
500
149
7
0
338,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role