Player Matchup

Artemis
Artemis
BarabedukuSan
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
DaijuMononoke
Baron Samedi
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
242W - 265L
1,452 Elo+
Party 3
Mercury
Mercury
HiroTakamori
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,396 Elo+
Party 3
Cthulhu
Cthulhu
SplashyCurve
Cthulhu
Level 25
God Stats
26W - 21L
1,577 SR
Queue Stats
33W - 35L
1,622 Elo+
Solo
Hades
Hades
UndeadDedushka
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,257 Elo+
Party 1
Team Averages
Level 21
1,515 SR
1,408 Elo+

VS

Team Averages
Level 19
1,400 SR
1,352 Elo+
Gilgamesh
Gilgamesh
M3M3DADDYTTV
Gilgamesh
Level 18
God Stats
2W - 6L
1,435 SR
Queue Stats
2W - 8L
1,340 Elo+
Party 2
Thor
Thor
Mrfacepucher
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,411 Elo+
Solo
Fenrir
Fenrir
Playtown
Fenrir
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 8L
1,150 Elo+
Party 2
Nox
Nox
sk8er1964
Nox
Level 45
God Stats
0W - 3L
1,290 SR
Queue Stats
1W - 11L
1,173 Elo+
Party 2
Tiamat
Tiamat
xXkiritoXx248
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 24L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
14 / 2 / 14
13,982
1,076
27,303
9,762
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
DaijuMononoke
Baron Samedi
19
7 / 4 / 14
12,618
971
16,466
13,485
7,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
HiroTakamori
Mercury
19
1 / 8 / 18
11,898
915
6,453
19,917
7,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SplashyCurve
Cthulhu
20
6 / 1 / 17
14,709
1,131
15,654
16,440
12,439
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 4 / 20
13,467
1,036
16,346
16,072
8,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M3M3DADDYTTV
Gilgamesh
20
3 / 13 / 11
13,170
1,013
21,601
35,805
22,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 0 / 0
9,664
743
88
555
162
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Playtown
Fenrir
16
0 / 14 / 2
10,422
802
1,620
20,613
8,725
20
5 / 6 / 9
13,748
1,058
19,114
19,242
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 1 / 7
15,264
1,174
28,205
13,736
14,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
34
Kills
19
19
Deaths
34
83
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
14
2
14
10.5
W
Baron Samedi
DaijuMononoke
Baron Samedi
7
4
14
3.5
W
Mercury
HiroTakamori
Mercury
1
8
18
1.25
L
Gilgamesh
M3M3DADDYTTV
Gilgamesh
3
13
11
0.65
L
0
0
0
0
L
Fenrir
Playtown
Fenrir
0
14
2
0.07
W
Cthulhu
SplashyCurve
Cthulhu
6
1
17
14.5
W
6
4
20
4
L
5
6
9
1.58
L
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,222
Damage
70,628
75,676
Taken
89,951
39,796
Mitigated
53,486
19,929
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
27,303
23,434
0
2,208
9,762
4,313
0
7,735
2,027
0
38,551
W
Baron Samedi
DaijuMononoke
Baron Samedi
16,466
2,412
2,363
4,201
13,485
7,009
0
6,491
6,994
24,621
0
W
Mercury
HiroTakamori
Mercury
6,453
3,094
0
0
19,917
7,773
0
13,100
6,817
0
24,115
L
Gilgamesh
M3M3DADDYTTV
Gilgamesh
21,601
8,420
0
1,880
35,805
22,571
0
20,503
15,302
0
56,446
L
88
88
0
0
555
162
0
316
239
0
763
L
Fenrir
Playtown
Fenrir
1,620
307
0
212
20,613
8,725
0
7,779
12,834
0
6,796
W
Cthulhu
SplashyCurve
Cthulhu
15,654
932
3,268
3,798
16,440
12,439
0
9,277
7,163
68,330
0
W
16,346
677
1,264
2,827
16,072
8,262
0
10,716
5,356
32,314
0
L
19,114
1,599
333
1,516
19,242
7,690
0
13,025
6,217
44,749
0
L
28,205
3,035
0
4,018
13,736
14,338
0
6,843
6,893
56,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,674
Gold Earned
62,268
248
Minions Killed
214
7
Camps Cleared
8
1,168,107
Distance Traveled
932,251
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,982
1,076
29
2
1
229,356
0
W
Baron Samedi
12,618
971
13
1
3
167,264
0
W
Mercury
11,898
915
34
3
0
241,386
0
L
Gilgamesh
13,170
1,013
72
6
1
236,578
1
L
Thor
9,664
743
1
0
1
23,497
0
L
Fenrir
10,422
802
7
1
3
177,386
2
W
Cthulhu
14,709
1,131
124
10
0
260,358
0
W
Hades
13,467
1,036
48
4
3
269,743
0
L
Nox
13,748
1,058
55
4
0
237,855
0
L
Tiamat
15,264
1,174
79
6
3
256,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role