Player Matchup

Gilgamesh
Gilgamesh
BigDaddyEli
Gilgamesh
Level 143
God Stats
13W - 11L
1,595 SR
Queue Stats
166W - 180L
1,497 Elo+
Party 1
Anubis
Anubis
Garlicl3read
Anubis
Level 116
God Stats
3W - 1L
1,607 SR
Queue Stats
225W - 251L
1,510 Elo+
Party 1
Artio
Artio
Morrigan0415
Artio
Level 112
God Stats
3W - 1L
1,553 SR
Queue Stats
22W - 29L
1,419 Elo+
Party 1
Thoth
Thoth
OMGXtreme
Thoth
Level 69
God Stats
1W - 0L
1,792 SR
Queue Stats
13W - 20L
1,543 Elo+
Party 1
Apollo
Apollo
RiskyBigness
Apollo
Level 159
God Stats
12W - 15L
1,466 SR
Queue Stats
456W - 506L
1,494 Elo+
Party 1
Team Averages
Level 120
1,602 SR
1,493 Elo+

VS

Team Averages
Level 105
1,510 SR
1,492 Elo+
Susano
Susano
BOZOdaRIddLEr88
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
630W - 605L
1,487 Elo+
Solo
Chernobog
Chernobog
Maunoriestrada
Chernobog
Level 124
God Stats
4W - 5L
1,685 SR
Queue Stats
309W - 297L
1,491 Elo+
Party 2
Bacchus
Bacchus
MethodicLily301
Bacchus
Level 108
God Stats
3W - 7L
1,441 SR
Queue Stats
686W - 633L
1,496 Elo+
Solo
Tiamat
Tiamat
Si S3N0R 3
Tiamat
Level 31
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 14L
1,434 Elo+
Solo
Erlang Shen
Erlang Shen
rorules97
Erlang Shen
Level 133
God Stats
7W - 8L
1,662 SR
Queue Stats
279W - 268L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDaddyEli
Gilgamesh
19
12 / 3 / 7
12,018
572
21,081
20,904
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
20
6 / 3 / 8
11,925
568
17,938
15,004
8,362
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 2 / 10
9,985
475
7,979
22,481
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
OMGXtreme
Thoth
15
4 / 6 / 6
9,460
450
8,700
9,108
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
3 / 5 / 5
10,477
499
12,471
16,635
6,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 2
11,773
561
13,360
22,285
8,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Maunoriestrada
Chernobog
18
4 / 5 / 6
11,706
557
16,378
19,064
8,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 3
9,752
464
6,866
17,148
16,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
Si S3N0R 3
Tiamat
14
3 / 8 / 3
9,093
433
7,329
12,962
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
rorules97
Erlang Shen
18
6 / 5 / 4
11,724
558
12,910
24,836
14,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
26
Kills
18
19
Deaths
26
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Gilgamesh
BigDaddyEli
Gilgamesh
12
3
7
5.17
W
Anubis
6
3
8
3.33
L
Chernobog
Maunoriestrada
Chernobog
4
5
6
1.4
L
1
4
3
0.63
W
1
2
10
3
W
Thoth
OMGXtreme
Thoth
4
6
6
1.17
W
Apollo
3
5
5
1.1
L
Tiamat
Si S3N0R 3
Tiamat
3
8
3
0.56
L
Erlang Shen
rorules97
Erlang Shen
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,169
Damage
56,843
84,132
Taken
96,295
41,842
Mitigated
54,203
29,275
Healing
25,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,360
1,744
0
7,654
22,285
8,894
0
11,571
10,666
402
76,365
W
Gilgamesh
BigDaddyEli
Gilgamesh
21,081
9,205
0
5,746
20,904
9,664
1,024
2,960
17,944
0
81,386
W
Anubis
17,938
2,033
0
7,909
15,004
8,362
85
1,122
13,882
74,783
0
L
Chernobog
Maunoriestrada
Chernobog
16,378
12,635
0
6,954
19,064
8,273
1,682
5,988
12,996
0
87,838
L
6,866
656
0
985
17,148
16,716
248
5,631
11,148
26,716
0
W
7,979
752
753
10,695
22,481
14,647
480
5,150
17,331
34,175
0
W
Thoth
OMGXtreme
Thoth
8,700
208
0
160
9,108
2,808
0
2,879
6,229
31,999
0
W
Apollo
12,471
6,973
0
4,012
16,635
6,361
1,484
2,486
14,149
0
63,995
L
Tiamat
Si S3N0R 3
Tiamat
7,329
943
0
1,572
12,962
5,481
455
6,137
6,619
34,631
0
L
Erlang Shen
rorules97
Erlang Shen
12,910
5,968
0
8,790
24,836
14,839
0
4,409
20,249
0
84,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,865
Gold Earned
54,048
479
Minions Killed
537
0
Camps Cleared
0
1,877,010
Distance Traveled
1,795,580
32
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,773
561
146
7
0
406,360
1
W
Gilgamesh
12,018
572
113
5
0
432,235
2
W
Anubis
11,925
568
155
7
0
336,052
8
L
Chernobog
11,706
557
150
7
0
341,689
4
L
Bacchus
9,752
464
41
2
0
348,486
4
W
Artio
9,985
475
49
2
0
385,827
7
W
Thoth
9,460
450
54
3
0
360,928
8
W
Apollo
10,477
499
108
5
0
361,968
7
L
Tiamat
9,093
433
64
3
0
284,082
0
L
Erlang Shen
11,724
558
136
6
0
414,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role