Player Matchup

Apollo
Apollo
ChemsAngry22
Apollo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 76L
1,498 Elo+
Party 1
King Arthur
King Arthur
Ivangrodz10
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheSpiderFox714
Erlang Shen
Level 29
God Stats
1W - 2L
1,708 SR
Queue Stats
147W - 168L
1,479 Elo+
Party 1
Chang'e
Chang'e
gowther_king5
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,565 Elo+
Solo
Athena
Athena
lastCOCOpuff
Athena
Level 21
God Stats
18W - 13L
1,639 SR
Queue Stats
120W - 106L
1,489 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,506 Elo+

VS

Team Averages
Level 25
1,547 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
buck shot 04
Scylla
Level 31
God Stats
9W - 16L
1,289 SR
Queue Stats
416W - 470L
1,406 Elo+
Party 2
Mulan
Mulan
cruzgamer55
Mulan
Level 29
God Stats
39W - 38L
1,572 SR
Queue Stats
481W - 544L
1,398 Elo+
Party 2
Pele
Pele
nkyioko
Pele
Level 13
God Stats
4W - 2L
1,529 SR
Queue Stats
8W - 11L
1,441 Elo+
Solo
Chronos
Chronos
xXRadiantshadow_
Chronos
Level 26
God Stats
6W - 1L
1,847 SR
Queue Stats
83W - 53L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
2 / 4 / 3
5,099
567
3,466
6,076
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Ivangrodz10
King Arthur
3
0 / 1 / 0
3,619
402
35
1,020
427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
TheSpiderFox714
Erlang Shen
8
4 / 1 / 2
5,379
598
4,148
5,498
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
6
1 / 1 / 0
4,296
477
927
2,841
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
8
3 / 1 / 3
5,576
620
5,028
6,381
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 2 / 3
5,047
561
1,800
4,679
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
9
1 / 3 / 1
5,438
604
3,301
4,351
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 4 / 1
5,007
556
3,795
6,946
2,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
nkyioko
Pele
8
1 / 2 / 1
5,210
579
431
5,006
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
4 / 0 / 1
7,223
803
4,352
4,460
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
10
Kills
8
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
2
3
0.75
L
Apollo
2
4
3
0.88
L
King Arthur
Ivangrodz10
King Arthur
0
1
0
0
L
Erlang Shen
TheSpiderFox714
Erlang Shen
4
1
2
5
W
Scylla
1
3
1
0.5
W
2
4
1
0.63
L
Chang'e
1
1
0
1
L
Athena
3
1
3
4.5
W
Pele
nkyioko
Pele
1
2
1
0.75
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,604
Damage
13,679
21,816
Taken
25,442
9,256
Mitigated
7,695
3,211
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,800
1,065
0
611
4,679
1,153
773
1,608
3,071
0
16,176
L
Apollo
3,466
1,736
135
1,230
6,076
1,819
0
1,733
4,083
0
18,738
L
King Arthur
Ivangrodz10
King Arthur
35
0
0
25
1,020
427
0
683
337
0
2,338
L
Erlang Shen
TheSpiderFox714
Erlang Shen
4,148
1,890
0
1,128
5,498
2,408
0
1,946
3,495
0
22,482
W
Scylla
3,301
321
0
0
4,351
1,080
441
1,073
3,168
19,418
0
W
3,795
646
198
1,198
6,946
2,906
596
2,535
4,411
0
14,224
L
Chang'e
927
127
0
333
2,841
792
354
1,996
657
8,970
0
L
Athena
5,028
1,009
0
360
6,381
3,810
0
965
5,266
23,942
0
W
Pele
nkyioko
Pele
431
54
0
884
5,006
1,246
462
233
4,773
0
17,970
W
4,352
2,294
0
2,913
4,460
1,310
2,835
396
4,039
36,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
27,925
139
Minions Killed
214
0
Camps Cleared
0
787,761
Distance Traveled
859,433
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,047
561
36
4
0
161,864
0
L
Apollo
5,099
567
24
3
0
192,144
0
L
King Arthur
3,619
402
5
1
0
52,050
1
L
Erlang Shen
5,379
598
47
5
0
176,380
0
W
Scylla
5,438
604
32
4
0
151,223
2
W
Mulan
5,007
556
28
3
0
186,795
0
L
Chang'e
4,296
477
19
2
0
166,850
0
L
Athena
5,576
620
44
5
0
200,337
0
W
Pele
5,210
579
44
5
0
191,713
1
W
Chronos
7,223
803
74
8
0
167,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role