Player Matchup

Artemis
Artemis
KickUrFace420
Artemis
Level 27
God Stats
8W - 7L
1,533 SR
Queue Stats
367W - 352L
1,628 Elo+
Solo
Cabrakan
Cabrakan
Mike-Oxafloppen
Cabrakan
Level 26
God Stats
8W - 5L
1,592 SR
Queue Stats
100W - 72L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Omar23122
Cthulhu
Level 27
God Stats
18W - 13L
1,647 SR
Queue Stats
40W - 42L
1,596 Elo+
Solo
Guan Yu
Guan Yu
Zagrodny
Guan Yu
Level 12
God Stats
3W - 0L
1,863 SR
Queue Stats
7W - 5L
1,718 Elo+
Solo
Fenrir
Fenrir
mhmad_0556
Fenrir
Level 8
God Stats
23W - 18L
1,628 SR
Queue Stats
175W - 304L
1,582 Elo+
Solo
Team Averages
Level 20
1,653 SR
1,633 Elo+

VS

Team Averages
Level 18
1,697 SR
1,654 Elo+
Anubis
Anubis
NOOUWERENTREADY
Anubis
Level 16
God Stats
2W - 2L
1,831 SR
Queue Stats
53W - 43L
1,619 Elo+
Solo
Tiamat
Tiamat
REXUS_1234
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Izanami
Izanami
RainbowLuckyStar
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,681 Elo+
Solo
Sylvanus
Sylvanus
TripChocDubs
Sylvanus
Level 29
God Stats
8W - 11L
1,611 SR
Queue Stats
84W - 89L
1,587 Elo+
Solo
Tsukuyomi
Tsukuyomi
el_Kin_Senpai
Tsukuyomi
Level 27
God Stats
12W - 4L
2,042 SR
Queue Stats
77W - 57L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 1 / 2
7,004
584
3,427
7,274
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
12
7 / 0 / 6
7,507
626
5,270
5,784
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Omar23122
Cthulhu
14
8 / 0 / 3
8,334
695
6,975
7,327
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Zagrodny
Guan Yu
10
2 / 1 / 5
6,336
528
3,117
4,343
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
mhmad_0556
Fenrir
10
3 / 2 / 3
6,175
515
2,932
8,331
2,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,376
448
2,633
6,902
2,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
REXUS_1234
Tiamat
8
0 / 9 / 1
5,106
426
1,793
7,994
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 1
5,146
429
1,788
4,857
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TripChocDubs
Sylvanus
9
0 / 2 / 0
5,260
438
2,914
5,687
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
el_Kin_Senpai
Tsukuyomi
12
3 / 4 / 0
6,786
566
5,238
9,061
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
3
4
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
1
2
2
W
Cabrakan
7
0
6
10
L
0
5
0
0
W
Cthulhu
Omar23122
Cthulhu
8
0
3
9.5
L
Tiamat
REXUS_1234
Tiamat
0
9
1
0.06
L
0
2
1
0.25
L
Sylvanus
TripChocDubs
Sylvanus
0
2
0
0
W
Guan Yu
Zagrodny
Guan Yu
2
1
5
4.5
L
Tsukuyomi
el_Kin_Senpai
Tsukuyomi
3
4
0
0.75
W
Fenrir
mhmad_0556
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
14,366
33,059
Taken
34,501
14,631
Mitigated
13,394
11,348
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
3,427
2,007
0
4,184
7,274
2,163
604
1,819
5,455
0
38,380
W
Cabrakan
5,270
769
0
2,280
5,784
3,462
0
756
5,028
39,555
0
L
2,633
158
99
2,051
6,902
2,682
0
3,351
3,398
28,955
0
W
Cthulhu
Omar23122
Cthulhu
6,975
642
0
1,224
7,327
3,284
1,832
1,474
5,853
46,975
0
L
Tiamat
REXUS_1234
Tiamat
1,793
303
0
490
7,994
3,611
254
1,940
5,633
16,334
0
L
1,788
1,164
0
1,814
4,857
1,173
530
246
4,571
0
22,859
L
Sylvanus
TripChocDubs
Sylvanus
2,914
1,212
254
2,042
5,687
3,044
66
1,058
4,589
16,858
3,759
W
Guan Yu
Zagrodny
Guan Yu
3,117
845
130
1,024
4,343
3,193
99
1,554
2,789
0
12,417
L
Tsukuyomi
el_Kin_Senpai
Tsukuyomi
5,238
1,323
0
2,972
9,061
2,884
0
5,238
3,750
0
36,808
W
Fenrir
mhmad_0556
Fenrir
2,932
484
0
2,506
8,331
2,529
0
1,425
6,906
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,356
Gold Earned
27,674
339
Minions Killed
259
0
Camps Cleared
0
1,163,081
Distance Traveled
977,258
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,004
584
87
7
0
191,701
2
W
Cabrakan
7,507
626
78
7
0
235,725
2
L
Anubis
5,376
448
58
5
0
179,047
1
W
Cthulhu
8,334
695
110
9
0
243,389
2
L
Tiamat
5,106
426
18
2
0
208,581
0
L
Izanami
5,146
429
57
5
0
152,166
0
L
Sylvanus
5,260
438
39
3
0
206,111
7
W
Guan Yu
6,336
528
21
2
0
250,479
0
L
Tsukuyomi
6,786
566
87
7
0
231,353
0
W
Fenrir
6,175
515
43
4
0
241,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role