Player Matchup

Gilgamesh
Gilgamesh
Junkyworld
Gilgamesh
Level 107
God Stats
6W - 6L
1,331 SR
Queue Stats
112W - 116L
1,578 Elo+
Party 1
Tiamat
Tiamat
Rhizuk
Tiamat
Level 141
God Stats
16W - 8L
1,659 SR
Queue Stats
583W - 439L
1,585 Elo+
Party 4
Khepri
Khepri
Rusty_Black_Cat
Khepri
Level 127
God Stats
3W - 0L
1,666 SR
Queue Stats
45W - 48L
1,496 Elo+
Party 4
Janus
Janus
Syrè
Janus
Level 154
God Stats
1W - 0L
1,491 SR
Queue Stats
166W - 148L
1,596 Elo+
Party 4
Loki
Loki
gg hunter101
Loki
Level 107
God Stats
9W - 6L
1,401 SR
Queue Stats
35W - 27L
1,296 Elo+
Party 1
Team Averages
Level 127
1,509 SR
1,510 Elo+

VS

Team Averages
Level 65
1,486 SR
1,497 Elo+
Fenrir
Fenrir
EuTasKidd
Fenrir
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
100W - 112L
1,400 Elo+
Party 3
Izanami
Izanami
MODERNMISERY95
Izanami
Level 58
God Stats
9W - 11L
1,537 SR
Queue Stats
340W - 347L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
StRiiKeRz_25
Zhong Kui
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
73W - 70L
1,612 Elo+
Solo
The Morrigan
The Morrigan
Super DG X
The Morrigan
Level 58
God Stats
5W - 9L
1,508 SR
Queue Stats
415W - 438L
1,540 Elo+
Party 2
Mercury
Mercury
waen_kidd
Mercury
Level 49
God Stats
29W - 31L
1,338 SR
Queue Stats
310W - 333L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Junkyworld
Gilgamesh
20
6 / 3 / 20
14,200
1,092
17,702
23,736
32,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tiamat
Rhizuk
Tiamat
20
15 / 1 / 16
15,591
1,199
25,539
12,894
12,003
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 3 / 26
12,980
998
7,974
16,871
24,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Syrè
Janus
20
9 / 5 / 24
14,160
1,089
26,481
12,353
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 15
13,313
1,024
16,612
14,921
6,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

135

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EuTasKidd
Fenrir
17
4 / 14 / 8
12,174
936
10,735
24,570
13,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 1 / 5
12,757
981
17,314
14,275
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
StRiiKeRz_25
Zhong Kui
19
3 / 6 / 6
12,612
970
22,166
25,769
22,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Super DG X
The Morrigan
18
3 / 3 / 7
12,496
961
10,873
8,342
2,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
waen_kidd
Mercury
18
1 / 15 / 9
11,894
915
11,560
27,187
9,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
50
39
Kills
15
15
Deaths
39
101
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EuTasKidd
Fenrir
4
14
8
0.57
W
Gilgamesh
Junkyworld
Gilgamesh
6
3
20
5.33
L
4
1
5
6.5
W
Tiamat
Rhizuk
Tiamat
15
1
16
23
W
3
3
26
5.33
L
Zhong Kui
StRiiKeRz_25
Zhong Kui
3
6
6
1
L
The Morrigan
Super DG X
The Morrigan
3
3
7
2.17
W
Janus
Syrè
Janus
9
5
24
4.2
W
6
3
15
4.5
L
Mercury
waen_kidd
Mercury
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,308
Damage
72,648
80,775
Taken
100,143
80,989
Mitigated
53,150
10,969
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EuTasKidd
Fenrir
10,735
3,895
0
1,111
24,570
13,284
0
17,190
6,583
0
15,342
W
Gilgamesh
Junkyworld
Gilgamesh
17,702
3,731
0
3,553
23,736
32,615
0
10,096
12,912
1,708
40,385
L
17,314
10,483
0
1,098
14,275
4,860
0
8,914
5,063
0
64,018
W
Tiamat
Rhizuk
Tiamat
25,539
1,360
803
2,730
12,894
12,003
0
3,799
9,094
56,288
0
W
7,974
518
0
234
16,871
24,332
0
8,042
8,827
20,187
0
L
Zhong Kui
StRiiKeRz_25
Zhong Kui
22,166
3,021
0
5,345
25,769
22,142
0
12,540
12,569
41,928
0
L
The Morrigan
Super DG X
The Morrigan
10,873
522
0
0
8,342
2,881
0
4,144
3,962
45,445
0
W
Janus
Syrè
Janus
26,481
2,211
0
2,442
12,353
5,702
0
5,802
6,551
42,682
0
W
16,612
2,542
0
1,207
14,921
6,337
0
5,287
9,507
0
45,163
L
Mercury
waen_kidd
Mercury
11,560
4,492
0
0
27,187
9,983
0
15,748
10,793
0
26,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,244
Gold Earned
61,933
259
Minions Killed
291
11
Camps Cleared
6
1,325,470
Distance Traveled
1,264,770
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,174
936
14
1
0
238,527
1
W
Gilgamesh
14,200
1,092
39
3
0
272,386
0
L
Izanami
12,757
981
99
8
2
252,865
1
W
Tiamat
15,591
1,199
86
7
4
277,812
0
W
Khepri
12,980
998
31
2
0
268,488
0
L
Zhong Kui
12,612
970
65
5
1
231,816
0
L
The Morrigan
12,496
961
85
7
1
249,118
0
W
Janus
14,160
1,089
55
4
1
243,369
0
W
Loki
13,313
1,024
48
4
6
263,415
2
L
Mercury
11,894
915
28
2
2
292,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role