Player Matchup

Chaac
Chaac
BoxCircle
Chaac
Level 160
God Stats
7W - 9L
1,533 SR
Queue Stats
563W - 573L
1,461 Elo+
Party 3
Chang'e
Chang'e
Jakeybbe123
Chang'e
Level 84
God Stats
13W - 8L
1,641 SR
Queue Stats
500W - 530L
1,508 Elo+
Solo
Apollo
Apollo
LunarBunny696_
Apollo
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 121L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
NOTWStARzZNS
Gilgamesh
Level 127
God Stats
10W - 9L
1,568 SR
Queue Stats
77W - 81L
1,444 Elo+
Party 3
Bacchus
Bacchus
stuckinbronzepls
Bacchus
Level 29
God Stats
3W - 0L
1,678 SR
Queue Stats
100W - 91L
1,434 Elo+
Party 2
Team Averages
Level 87
1,584 SR
1,450 Elo+

VS

Team Averages
Level 67
1,422 SR
1,473 Elo+
Athena
Athena
Biochemistra
Athena
Level 44
God Stats
6W - 4L
1,610 SR
Queue Stats
156W - 111L
1,468 Elo+
Party 4
Artemis
Artemis
PHILTHESAUSGUY
Artemis
Level 65
God Stats
4W - 4L
1,219 SR
Queue Stats
274W - 247L
1,458 Elo+
Solo
Kali
Kali
Rinzo GT
Kali
Level 51
God Stats
25W - 21L
1,599 SR
Queue Stats
290W - 254L
1,465 Elo+
Party 4
Nu Wa
Nu Wa
premu99
Nu Wa
Level 76
God Stats
10W - 7L
1,426 SR
Queue Stats
389W - 373L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
torna98
Amaterasu
Level 97
God Stats
0W - 2L
1,256 SR
Queue Stats
409W - 374L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoxCircle
Chaac
11
2 / 1 / 1
6,278
628
5,360
6,600
3,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Jakeybbe123
Chang'e
10
3 / 0 / 1
6,031
603
2,528
4,924
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 3
5,285
529
1,357
3,973
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
NOTWStARzZNS
Gilgamesh
11
8 / 0 / 1
6,709
671
4,764
5,335
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

9
2 / 0 / 3
5,826
583
4,477
5,735
3,955
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 3 / 1
4,663
466
1,766
6,185
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,542
454
2,595
4,986
1,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
9
1 / 3 / 0
5,395
540
1,632
6,343
1,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
premu99
Nu Wa
9
1 / 3 / 0
5,157
516
2,581
3,783
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
torna98
Amaterasu
9
0 / 4 / 1
4,771
477
2,737
8,439
4,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
2
2
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
W
Chaac
BoxCircle
Chaac
2
1
1
2.5
W
Chang'e
Jakeybbe123
Chang'e
3
0
1
3.5
W
0
1
3
1.5
W
Gilgamesh
NOTWStARzZNS
Gilgamesh
8
0
1
8.5
L
0
2
1
0.25
L
Kali
1
3
0
0.33
L
Nu Wa
premu99
Nu Wa
1
3
0
0.33
W
2
0
3
3.5
L
Amaterasu
torna98
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
11,311
26,567
Taken
29,736
12,082
Mitigated
11,679
9,418
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,766
499
0
1,757
6,185
2,573
0
2,282
3,866
9,624
0
W
Chaac
BoxCircle
Chaac
5,360
1,865
0
2,190
6,600
3,734
206
85
6,479
1,155
35,221
W
Chang'e
Jakeybbe123
Chang'e
2,528
256
210
2,166
4,924
1,326
0
988
3,818
30,154
0
W
1,357
496
0
977
3,973
949
196
1,066
2,871
0
22,224
W
Gilgamesh
NOTWStARzZNS
Gilgamesh
4,764
1,741
0
733
5,335
2,118
0
857
4,346
0
37,452
L
2,595
1,056
0
2,287
4,986
1,297
0
2,167
2,819
0
23,264
L
Kali
1,632
924
0
1,137
6,343
1,921
0
811
5,480
0
29,674
L
Nu Wa
premu99
Nu Wa
2,581
331
0
461
3,783
1,093
27
1,562
2,127
22,775
0
W
4,477
1,118
0
3,142
5,735
3,955
0
975
4,706
15,508
0
L
Amaterasu
torna98
Amaterasu
2,737
1,007
0
3,574
8,439
4,795
0
130
8,309
0
21,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
24,528
297
Minions Killed
229
0
Camps Cleared
0
968,487
Distance Traveled
900,887
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,663
466
19
2
0
193,842
3
W
Chaac
6,278
628
79
8
0
174,418
3
W
Chang'e
6,031
603
61
6
0
184,674
2
W
Apollo
5,285
529
60
6
0
178,875
0
W
Gilgamesh
6,709
671
79
8
0
218,151
3
L
Artemis
4,542
454
53
5
0
152,155
2
L
Kali
5,395
540
66
7
0
201,755
2
L
Nu Wa
5,157
516
50
5
0
166,696
4
W
Bacchus
5,826
583
18
2
0
212,369
4
L
Amaterasu
4,771
477
41
4
0
186,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role