Player Matchup

Horus
Horus
Dinkleshau
Horus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
SyKo1666
Kukulkan
Level 28
God Stats
5W - 8L
1,459 SR
Queue Stats
27W - 35L
1,433 Elo+
Solo
Sobek
Sobek
Turcojo
Sobek
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 47L
1,356 Elo+
Party 1
Pele
Pele
fluffyhair420
Pele
Level 4
God Stats
2W - 2L
1,484 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Nox
Nox
xzidredx
Nox
Level 14
God Stats
13W - 11L
1,413 SR
Queue Stats
47W - 58L
1,519 Elo+
Solo
Team Averages
Level 12
1,471 SR
1,391 Elo+

VS

Team Averages
Level 17
1,493 SR
1,453 Elo+
Medusa
Medusa
MFPeach
Medusa
Level 18
God Stats
25W - 30L
1,619 SR
Queue Stats
233W - 352L
1,443 Elo+
Solo
Cupid
Cupid
Manblue0
Cupid
Level 17
God Stats
3W - 8L
1,383 SR
Queue Stats
51W - 59L
1,487 Elo+
Party 2
Tiamat
Tiamat
Turtlebonkers
Tiamat
Level 7
God Stats
5W - 7L
1,501 SR
Queue Stats
43W - 31L
1,442 Elo+
Solo
Janus
Janus
YaliSopher
Janus
Level 17
God Stats
12W - 16L
1,460 SR
Queue Stats
58W - 74L
1,373 Elo+
Solo
Ares
Ares
julianleyva14
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 98L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
4 / 1 / 17
11,038
1,104
7,466
9,424
6,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SyKo1666
Kukulkan
17
1 / 1 / 16
10,384
1,038
19,354
6,038
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Turcojo
Sobek
17
0 / 4 / 22
10,019
1,002
9,396
14,349
12,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
21 / 1 / 5
14,270
1,427
17,719
8,577
6,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 2 / 15
10,211
1,021
8,580
4,326
1,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MFPeach
Medusa
15
0 / 5 / 3
9,159
916
3,795
8,937
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
Manblue0
Cupid
16
0 / 3 / 6
9,398
940
4,584
14,858
7,419
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 6 / 6
10,805
1,081
13,134
13,768
7,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
16
3 / 6 / 5
9,845
985
10,397
11,083
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 9 / 3
10,679
1,068
6,812
20,003
16,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
32
29
Kills
9
9
Deaths
29
75
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Horus
4
1
17
12.5
L
Medusa
MFPeach
Medusa
0
5
3
0.3
L
Cupid
Manblue0
Cupid
0
3
6
1
W
Kukulkan
SyKo1666
Kukulkan
1
1
16
9
W
Sobek
Turcojo
Sobek
0
4
22
2.75
L
2
6
6
0.83
L
Janus
3
6
5
0.92
W
21
1
5
23.5
L
4
9
3
0.61
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,515
Damage
38,722
42,714
Taken
68,649
28,926
Mitigated
37,939
8,122
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,466
3,936
2,641
2,131
9,424
6,334
0
6,085
3,339
0
16,453
L
Medusa
MFPeach
Medusa
3,795
2,184
0
576
8,937
3,051
0
2,940
5,997
0
20,562
L
Cupid
Manblue0
Cupid
4,584
2,215
307
1,499
14,858
7,419
0
10,204
4,654
0
21,231
W
Kukulkan
SyKo1666
Kukulkan
19,354
505
486
243
6,038
2,317
0
5,226
812
40,246
0
W
Sobek
Turcojo
Sobek
9,396
995
0
1,488
14,349
12,117
0
9,834
4,515
15,140
0
L
13,134
454
0
1,831
13,768
7,870
0
7,425
6,343
38,304
0
L
Janus
10,397
290
0
10
11,083
3,493
0
4,171
6,912
22,462
0
W
17,719
4,585
0
1,133
8,577
6,474
0
5,607
2,970
0
49,489
L
6,812
298
0
317
20,003
16,106
0
12,590
7,413
21,707
0
W
8,580
1,316
0
0
4,326
1,684
0
3,591
735
17,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
49,886
193
Minions Killed
182
8
Camps Cleared
5
946,434
Distance Traveled
912,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,038
1,104
16
2
3
153,967
0
L
Medusa
9,159
916
41
4
1
173,510
0
L
Cupid
9,398
940
45
5
0
160,402
0
W
Kukulkan
10,384
1,038
65
7
0
180,660
0
W
Sobek
10,019
1,002
6
1
1
189,058
0
L
Tiamat
10,805
1,081
46
5
4
195,444
0
L
Janus
9,845
985
28
3
0
197,088
0
W
Pele
14,270
1,427
84
8
3
238,707
0
L
Ares
10,679
1,068
22
2
0
186,364
0
W
Nox
10,211
1,021
22
2
1
184,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role