Player Matchup

Arachne
Arachne
SalterIsMyWaifu
Arachne
Level 59
God Stats
1W - 0L
1,610 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
TheGoodWhiteWolf
Baron Samedi
Level 25
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 12L
1,237 Elo+
Party 2
Ra
Ra
espira-rebotado8
Ra
Level 7
God Stats
1W - 1L
1,218 SR
Queue Stats
8W - 7L
1,482 Elo+
Solo
Team Averages
Level 30
1,520 SR
1,345 Elo+

VS

Team Averages
Level 47
1,576 SR
1,393 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Variito23
Ah Muzen Cab
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 30L
1,365 Elo+
Party 1
Tiamat
Tiamat
biemerelas_
Tiamat
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
15W - 18L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
8,797
677
4,448
9,986
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheGoodWhiteWolf
Baron Samedi
11
1 / 2 / 7
8,640
665
10,145
8,977
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 0 / 3
9,216
709
6,818
7,456
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 4 / 4
8,028
618
7,424
14,145
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Variito23
Ah Muzen Cab
12
2 / 0 / 2
8,200
631
7,492
4,885
1,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
2 / 4 / 3
8,383
645
5,273
8,542
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
8
Kills
5
5
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
4
0.75
W
2
3
3
1.17
W
Baron Samedi
TheGoodWhiteWolf
Baron Samedi
1
2
7
2.25
L
Ah Muzen Cab
Variito23
Ah Muzen Cab
2
0
2
3
L
Tiamat
2
4
3
0.88
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,411
Damage
20,189
26,419
Taken
27,572
9,668
Mitigated
14,521
8,427
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,424
314
428
4,036
14,145
8,550
0
8,996
4,689
19,675
0
W
4,448
3,346
106
1,524
9,986
3,950
0
3,517
6,291
0
45,692
W
Baron Samedi
TheGoodWhiteWolf
Baron Samedi
10,145
2,258
485
2,551
8,977
3,368
0
5,145
3,629
29,286
0
L
Ah Muzen Cab
Variito23
Ah Muzen Cab
7,492
1,297
477
1,849
4,885
1,674
0
2,820
1,961
0
44,092
L
Tiamat
5,273
562
0
2,240
8,542
4,297
0
4,404
3,923
24,836
0
W
6,818
544
1,152
2,609
7,456
2,350
0
3,911
3,357
38,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
24,611
193
Minions Killed
155
0
Camps Cleared
0
734,100
Distance Traveled
718,851
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,028
618
43
3
0
224,810
1
W
Arachne
8,797
677
71
5
0
259,208
0
W
Baron Samedi
8,640
665
47
4
0
234,334
0
L
Ah Muzen Cab
8,200
631
73
6
0
265,762
3
L
Tiamat
8,383
645
39
3
0
228,279
3
W
Ra
9,216
709
75
6
0
240,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role