Player Matchup

Bellona
Bellona
Darkedinhu
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,242 Elo+
Party 1
Tiamat
Tiamat
GmMercury
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,188 Elo+
Party 1
Ra
Ra
Tammykomeno
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,238 Elo+

VS

Team Averages
Level 149
1,498 SR
1,587 Elo+
Skadi
Skadi
LittleCarrot
Skadi
Level 127
God Stats
6W - 1L
1,494 SR
Queue Stats
49W - 59L
1,760 Elo+
Solo
Ymir
Ymir
Lunmist
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
YogurtDePlatano
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkedinhu
Bellona
9
0 / 9 / 4
7,043
640
3,181
13,775
7,243
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GmMercury
Tiamat
10
2 / 10 / 1
8,094
736
3,643
13,080
5,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 12 / 2
8,727
793
3,766
11,080
3,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 7
9,619
874
11,695
5,939
1,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Lunmist
Ymir
14
9 / 0 / 16
10,823
984
10,303
10,031
11,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
13 / 3 / 9
10,227
930
12,773
7,159
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
5
Kills
31
31
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
Darkedinhu
Bellona
0
9
4
0.22
L
Tiamat
GmMercury
Tiamat
2
10
1
0.25
W
9
2
7
6.25
W
Ymir
Lunmist
Ymir
9
0
16
17
L
3
12
2
0.33
W
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,590
Damage
34,771
37,935
Taken
23,129
16,178
Mitigated
16,393
3,189
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Darkedinhu
Bellona
3,181
787
0
729
13,775
7,243
0
8,922
4,649
0
11,218
L
Tiamat
GmMercury
Tiamat
3,643
756
134
1,455
13,080
5,614
0
7,709
5,224
10,289
0
W
11,695
5,200
0
320
5,939
1,985
1,349
2,236
3,703
0
47,506
W
Ymir
Lunmist
Ymir
10,303
3,382
0
4,371
10,031
11,675
559
3,437
6,594
38,219
0
L
3,766
691
289
582
11,080
3,321
0
5,984
4,954
20,002
0
W
12,773
996
0
1,170
7,159
2,733
424
1,813
5,346
32,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
30,669
64
Minions Killed
151
0
Camps Cleared
0
457,613
Distance Traveled
532,127
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,043
640
20
2
0
160,593
3
L
Tiamat
8,094
736
15
1
0
150,081
1
W
Skadi
9,619
874
58
5
0
169,860
0
W
Ymir
10,823
984
39
4
0
193,242
3
L
Ra
8,727
793
29
3
0
146,939
1
W
Scylla
10,227
930
54
5
0
169,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role