Player Matchup

Loki
Loki
BurcuEviee
Loki
Level 13
God Stats
4W - 2L
1,490 SR
Queue Stats
61W - 69L
1,360 Elo+
Party 2
Cerberus
Cerberus
Frikkie_4_2
Cerberus
Level 16
God Stats
12W - 11L
1,430 SR
Queue Stats
33W - 51L
1,280 Elo+
Party 3
Neith
Neith
Grimperrr
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,375 Elo+
Party 2
Chernobog
Chernobog
bodabo
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,541 Elo+
Solo
Jing Wei
Jing Wei
solarswifth
Jing Wei
Level 27
God Stats
6W - 7L
1,536 SR
Queue Stats
73W - 63L
1,365 Elo+
Party 3
Team Averages
Level 22
1,491 SR
1,384 Elo+

VS

Team Averages
Level 12
1,245 SR
1,209 Elo+
Ra
Ra
DovhaG28
Ra
Level 7
God Stats
0W - 6L
1,004 SR
Queue Stats
1W - 9L
1,048 Elo+
Party 4
Janus
Janus
Frostmun
Janus
Level 16
God Stats
12W - 8L
1,397 SR
Queue Stats
31W - 27L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
MeryGames28
Nu Wa
Level 7
God Stats
0W - 8L
983 SR
Queue Stats
0W - 9L
933 Elo+
Party 4
Anhur
Anhur
TheFouex
Anhur
Level 12
God Stats
1W - 3L
1,343 SR
Queue Stats
17W - 19L
1,317 Elo+
Party 1
Artio
Artio
salamond
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 13
11,415
1,142
7,530
8,477
2,579
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Frikkie_4_2
Cerberus
18
3 / 4 / 22
11,214
1,121
6,070
14,710
6,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Grimperrr
Neith
20
16 / 1 / 15
13,327
1,333
38,554
16,099
5,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
bodabo
Chernobog
18
6 / 2 / 19
11,399
1,140
14,380
9,916
3,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
solarswifth
Jing Wei
19
16 / 3 / 16
13,223
1,322
20,759
13,075
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
9,653
965
5,501
16,796
6,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
Frostmun
Janus
17
8 / 10 / 5
11,950
1,195
23,003
16,763
5,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 8 / 6
9,217
922
4,009
10,854
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
TheFouex
Anhur
16
3 / 10 / 8
10,655
1,066
19,028
23,020
8,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
salamond
Artio
16
1 / 7 / 6
9,475
948
4,535
24,732
18,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
45
47
Kills
14
14
Deaths
47
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
L
2
12
6
0.42
W
Cerberus
Frikkie_4_2
Cerberus
3
4
22
3.5
L
Janus
Frostmun
Janus
8
10
5
1.05
W
Neith
Grimperrr
Neith
16
1
15
23.5
L
0
8
6
0.38
L
Anhur
TheFouex
Anhur
3
10
8
0.7
W
Chernobog
bodabo
Chernobog
6
2
19
7.75
L
Artio
salamond
Artio
1
7
6
0.57
W
Jing Wei
solarswifth
Jing Wei
16
3
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,293
Damage
56,076
62,277
Taken
92,165
22,683
Mitigated
43,016
17,840
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,530
2,556
0
98
8,477
2,579
0
4,463
4,014
0
13,359
L
5,501
480
0
0
16,796
6,223
0
742
15,678
19,470
0
W
Cerberus
Frikkie_4_2
Cerberus
6,070
159
422
3,068
14,710
6,905
0
9,199
5,511
16,793
0
L
Janus
Frostmun
Janus
23,003
2,923
0
0
16,763
5,552
0
1,607
15,156
40,455
0
W
Neith
Grimperrr
Neith
38,554
29,819
291
9,987
16,099
5,246
0
9,026
7,073
0
56,381
L
4,009
1,838
0
61
10,854
4,309
0
657
10,197
7,950
0
L
Anhur
TheFouex
Anhur
19,028
8,687
0
1,605
23,020
8,804
0
1,567
21,453
0
32,781
W
Chernobog
bodabo
Chernobog
14,380
7,521
561
1,453
9,916
3,340
0
6,539
3,377
0
41,576
L
Artio
salamond
Artio
4,535
1,298
107
1,090
24,732
18,128
0
1,497
23,235
10,962
0
W
Jing Wei
solarswifth
Jing Wei
20,759
16,435
632
1,328
13,075
4,613
0
7,796
5,254
0
36,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,578
Gold Earned
50,950
172
Minions Killed
119
11
Camps Cleared
3
861,608
Distance Traveled
833,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,415
1,142
10
1
2
168,928
1
L
Ra
9,653
965
33
3
0
181,511
1
W
Cerberus
11,214
1,121
29
3
0
161,814
1
L
Janus
11,950
1,195
44
4
2
176,663
1
W
Neith
13,327
1,333
39
4
1
175,071
1
L
Nu Wa
9,217
922
3
0
0
108,012
3
L
Anhur
10,655
1,066
31
3
0
180,542
0
W
Chernobog
11,399
1,140
63
6
7
155,243
0
L
Artio
9,475
948
8
1
1
186,390
0
W
Jing Wei
13,223
1,322
31
3
1
200,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role