Player Matchup

Hel
Hel
Osiris1757
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 106L
1,534 Elo+
Party 2
Serqet
Serqet
Sad Boi Crim
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 163L
1,635 Elo+
Party 2
Chaac
Chaac
Sad Boi Ry
Chaac
Level 103
God Stats
10W - 8L
1,600 SR
Queue Stats
300W - 243L
1,580 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,583 Elo+

VS

Team Averages
Level 68
1,583 SR
1,361 Elo+
Gilgamesh
Gilgamesh
BigBustaThunda
Gilgamesh
Level 103
God Stats
20W - 26L
1,505 SR
Queue Stats
533W - 576L
1,356 Elo+
Party 1
Tiamat
Tiamat
JitteryAsp1
Tiamat
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 272L
1,329 Elo+
Party 1
Bastet
Bastet
Theslimeman31
Bastet
Level 65
God Stats
3W - 2L
1,743 SR
Queue Stats
120W - 155L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 8
8,973
690
4,313
8,364
4,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
3 / 4 / 8
9,223
709
5,864
7,546
2,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
11 / 3 / 5
10,895
838
15,262
14,604
14,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBustaThunda
Gilgamesh
13
4 / 4 / 5
9,667
744
6,629
10,268
8,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Tiamat
10
0 / 8 / 4
7,517
578
2,870
9,202
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 4 / 2
9,451
727
9,471
11,126
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
11
11
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigBustaThunda
Gilgamesh
4
4
5
1.63
L
Tiamat
0
8
4
0.25
W
2
4
8
1.5
W
Serqet
3
4
8
1.75
W
Chaac
11
3
5
4.5
L
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
18,970
30,514
Taken
30,596
21,700
Mitigated
17,943
10,298
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigBustaThunda
Gilgamesh
6,629
1,525
0
1,083
10,268
8,110
0
1,289
8,814
0
29,611
L
Tiamat
2,870
590
0
432
9,202
4,270
0
1,151
7,751
11,881
0
W
4,313
591
2,117
2,965
8,364
4,086
206
1,006
7,358
23,364
0
W
Serqet
5,864
601
0
1,050
7,546
2,807
903
612
6,934
0
28,149
W
Chaac
15,262
2,952
0
4,166
14,604
14,807
621
1,458
13,146
0
44,349
L
9,471
3,676
0
213
11,126
5,563
0
1,980
8,786
0
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
26,635
138
Minions Killed
100
0
Camps Cleared
0
734,626
Distance Traveled
667,466
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,667
744
33
3
0
237,932
0
L
Tiamat
7,517
578
18
1
0
173,214
0
W
Hel
8,973
690
35
3
0
228,027
0
W
Serqet
9,223
709
57
4
0
244,064
2
W
Chaac
10,895
838
46
4
0
262,535
3
L
Bastet
9,451
727
49
4
0
256,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role