Player Matchup

Tiamat
Tiamat
AsianManElvis
Tiamat
Level 27
God Stats
2W - 1L
1,454 SR
Queue Stats
51W - 30L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
IOnlyPlayReaperX
Zhong Kui
Level 21
God Stats
2W - 0L
1,930 SR
Queue Stats
7W - 6L
1,691 Elo+
Solo
Fenrir
Fenrir
Kai6330
Fenrir
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
292W - 212L
1,767 Elo+
Solo
Ares
Ares
LegionsOfJon
Ares
Level 28
God Stats
46W - 41L
1,570 SR
Queue Stats
436W - 427L
1,610 Elo+
Solo
Anhur
Anhur
PhonedAlpaca57
Anhur
Level 26
God Stats
17W - 11L
1,568 SR
Queue Stats
155W - 158L
1,494 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,625 Elo+

VS

Team Averages
Level 16
1,580 SR
1,679 Elo+
Merlin
Merlin
Akane_Veil
Merlin
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 17L
1,912 Elo+
Solo
Thanatos
Thanatos
Benjistakks
Thanatos
Level 28
God Stats
4W - 8L
1,587 SR
Queue Stats
14W - 19L
1,633 Elo+
Solo
Skadi
Skadi
Elgost Faust
Skadi
Level 23
God Stats
9W - 6L
1,618 SR
Queue Stats
237W - 261L
1,506 Elo+
Solo
Fenrir
Fenrir
MehmetAkif03
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,489 Elo+
Solo
King Arthur
King Arthur
Sir Reeee ESQ l
King Arthur
Level 15
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 10L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 11
6,393
492
6,768
8,733
5,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
14
9 / 2 / 3
8,570
659
9,851
7,401
5,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
Kai6330
Fenrir
14
8 / 0 / 6
8,667
667
7,383
10,173
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 6
6,747
519
2,844
8,388
7,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 0 / 4
7,604
585
4,753
4,702
1,776
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akane_Veil
Merlin
12
2 / 4 / 2
6,710
516
6,976
7,020
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Benjistakks
Thanatos
11
1 / 5 / 1
6,355
489
3,354
10,143
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 2
5,917
455
3,243
9,322
2,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
4
0 / 8 / 0
4,381
337
733
6,314
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Sir Reeee ESQ l
King Arthur
12
3 / 6 / 1
7,200
554
8,217
11,859
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
28
Kills
6
6
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akane_Veil
Merlin
2
4
2
0.75
W
2
3
11
2.5
L
Thanatos
Benjistakks
Thanatos
1
5
1
0.3
L
0
6
2
0.17
W
Zhong Kui
9
2
3
5.25
W
Fenrir
Kai6330
Fenrir
8
0
6
11
W
3
1
6
6
L
Fenrir
0
8
0
0
W
6
0
4
8
L
King Arthur
Sir Reeee ESQ l
King Arthur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
22,523
39,397
Taken
44,658
24,367
Mitigated
16,272
15,048
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akane_Veil
Merlin
6,976
989
0
417
7,020
2,313
112
3,835
3,185
45,660
0
W
6,768
1,110
0
3,498
8,733
5,973
974
3,232
5,501
31,505
0
L
Thanatos
Benjistakks
Thanatos
3,354
1,403
0
6,725
10,143
3,124
0
3,128
7,015
0
32,727
L
3,243
1,454
0
763
9,322
2,670
0
3,239
6,083
0
27,910
W
Zhong Kui
9,851
1,669
0
3,663
7,401
5,561
562
131
7,270
46,307
0
W
Fenrir
Kai6330
Fenrir
7,383
2,311
0
4,268
10,173
4,035
0
840
9,333
0
46,356
W
2,844
82
489
1,662
8,388
7,022
337
2,450
5,938
14,850
0
L
Fenrir
733
436
0
95
6,314
1,679
0
3,672
2,642
0
2,865
W
4,753
1,621
0
1,468
4,702
1,776
464
323
4,379
0
32,365
L
King Arthur
Sir Reeee ESQ l
King Arthur
8,217
1,090
0
2,047
11,859
6,486
344
5,589
6,270
0
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
30,563
326
Minions Killed
311
0
Camps Cleared
0
1,192,545
Distance Traveled
1,134,829
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,710
516
98
8
0
220,958
1
W
Tiamat
6,393
492
40
3
0
226,060
3
L
Thanatos
6,355
489
72
6
0
288,001
0
L
Skadi
5,917
455
50
4
0
211,362
0
W
Zhong Kui
8,570
659
107
8
0
234,350
2
W
Fenrir
8,667
667
82
6
0
295,202
0
W
Ares
6,747
519
24
2
0
217,069
4
L
Fenrir
4,381
337
5
0
0
170,814
3
W
Anhur
7,604
585
73
6
0
219,864
0
L
King Arthur
7,200
554
86
7
0
243,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role