Player Matchup

Gilgamesh
Gilgamesh
Klevin1337
Gilgamesh
Level 50
God Stats
10W - 8L
1,443 SR
Queue Stats
78W - 92L
1,331 Elo+
Party 1
Hel
Hel
LordOOF
Hel
Level 59
God Stats
3W - 4L
1,496 SR
Queue Stats
93W - 111L
1,353 Elo+
Party 1
Izanami
Izanami
TheSeaManity
Izanami
Level 14
God Stats
4W - 3L
1,289 SR
Queue Stats
7W - 9L
1,268 Elo+
Party 1
Ganesha
Ganesha
tmil03
Ganesha
Level 7
God Stats
4W - 4L
1,449 SR
Queue Stats
5W - 6L
1,337 Elo+
Party 1
Arachne
Arachne
yeroCee
Arachne
Level 13
God Stats
3W - 5L
1,098 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 1
Team Averages
Level 29
1,355 SR
1,319 Elo+

VS

Team Averages
Level 15
1,478 SR
1,298 Elo+
King Arthur
King Arthur
DosdaNL
King Arthur
Level 4
God Stats
6W - 9L
1,500 SR
Queue Stats
52W - 40L
1,399 Elo+
Party 3
Skadi
Skadi
EzzRoyce
Skadi
Level 29
God Stats
2W - 1L
1,681 SR
Queue Stats
74W - 60L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Fellur
Kukulkan
Level 20
God Stats
0W - 3L
1,379 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Yemoja
Yemoja
KuchiSan
Yemoja
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 41L
1,328 Elo+
Party 3
Bellona
Bellona
Saynor55
Bellona
Level 8
God Stats
0W - 1L
1,331 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Klevin1337
Gilgamesh
20
16 / 2 / 8
15,024
556
30,733
19,908
23,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
20
4 / 4 / 11
15,268
565
18,905
24,257
11,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheSeaManity
Izanami
20
14 / 7 / 5
14,956
554
23,238
25,264
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
tmil03
Ganesha
18
0 / 5 / 23
13,572
503
13,376
23,612
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
yeroCee
Arachne
20
8 / 6 / 20
14,638
542
18,295
28,992
17,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DosdaNL
King Arthur
16
1 / 12 / 6
11,009
408
9,194
36,124
30,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
EzzRoyce
Skadi
18
8 / 8 / 8
13,551
502
25,319
24,779
12,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Fellur
Kukulkan
18
1 / 6 / 2
11,235
416
18,876
13,025
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
KuchiSan
Yemoja
15
4 / 10 / 4
11,354
421
12,712
26,253
25,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Saynor55
Bellona
20
9 / 6 / 3
14,030
520
19,875
28,643
19,894
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
42
Kills
23
24
Deaths
42
67
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DosdaNL
King Arthur
1
12
6
0.33
L
Skadi
EzzRoyce
Skadi
8
8
8
1.5
L
Kukulkan
Fellur
Kukulkan
1
6
2
0.33
W
Gilgamesh
Klevin1337
Gilgamesh
16
2
8
10
L
Yemoja
KuchiSan
Yemoja
4
10
4
0.6
W
Hel
4
4
11
2.38
L
Bellona
Saynor55
Bellona
9
6
3
1.75
W
Izanami
TheSeaManity
Izanami
14
7
5
2.36
W
Ganesha
tmil03
Ganesha
0
5
23
2.3
W
Arachne
yeroCee
Arachne
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,547
Damage
85,976
122,033
Taken
128,824
89,530
Mitigated
94,269
48,512
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DosdaNL
King Arthur
9,194
2,112
0
7,340
36,124
30,277
217
9,750
26,374
0
38,333
L
Skadi
EzzRoyce
Skadi
25,319
13,479
0
3,165
24,779
12,672
898
4,225
20,554
0
97,897
L
Kukulkan
Fellur
Kukulkan
18,876
330
0
0
13,025
5,662
623
2,260
10,765
77,601
0
W
Gilgamesh
Klevin1337
Gilgamesh
30,733
9,501
0
3,328
19,908
23,392
925
4,638
14,402
0
93,810
L
Yemoja
KuchiSan
Yemoja
12,712
2,913
3,656
3,235
26,253
25,764
358
7,251
19,002
38,470
0
W
Hel
18,905
688
4,838
12,105
24,257
11,060
1,793
7,316
16,307
119,808
0
L
Bellona
Saynor55
Bellona
19,875
7,665
0
8,286
28,643
19,894
179
8,795
19,848
0
73,685
W
Izanami
TheSeaManity
Izanami
23,238
19,111
1,188
11,038
25,264
11,127
6,010
6,200
18,897
0
109,479
W
Ganesha
tmil03
Ganesha
13,376
1,158
0
5,286
23,612
26,749
823
7,305
15,905
41,041
0
W
Arachne
yeroCee
Arachne
18,295
14,190
0
10,729
28,992
17,202
2,212
5,345
23,339
0
100,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,458
Gold Earned
61,179
610
Minions Killed
498
0
Camps Cleared
0
2,568,646
Distance Traveled
2,160,984
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,009
408
55
2
0
439,158
1
L
Skadi
13,551
502
127
5
0
434,580
2
L
Kukulkan
11,235
416
146
5
0
441,364
0
W
Gilgamesh
15,024
556
109
4
0
533,665
0
L
Yemoja
11,354
421
44
2
0
379,145
3
W
Hel
15,268
565
197
7
0
504,227
0
L
Bellona
14,030
520
126
5
0
466,737
0
W
Izanami
14,956
554
162
6
0
426,773
3
W
Ganesha
13,572
503
15
1
0
520,072
5
W
Arachne
14,638
542
127
5
0
583,909
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role