Player Matchup

Tiamat
Tiamat
Bronze III
Iskandarkun
Tiamat
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,351 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
JackForstar
Sun Wukong
Gold V
Level 108
God Stats
2W - 4L
1,180 SR
Queue Stats
477W - 485L
1,333 MMR
Solo
Aphrodite
Aphrodite
Bronze III
TheStoryteller94
Aphrodite
Bronze III
Level 46
God Stats
1W - 8L
1,485 SR
Queue Stats
2W - 15L
1,351 MMR
Party 3
Anhur
Anhur
Silver II
checkmate505
Anhur
Silver II
Level 97
God Stats
1W - 4L
1,791 SR
Queue Stats
150W - 152L
1,337 MMR
Solo
Mercury
Mercury
Gold V
kieran000708
Mercury
Gold V
Level 104
God Stats
2W - 6L
1,692 SR
Queue Stats
160W - 170L
1,311 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,529 SR
1,337 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,485 SR
1,399 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold V
 
Chiron
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Silver I
Asdwi
Bakasura
Silver I
Level 124
God Stats
1W - 2L
1,233 SR
Queue Stats
241W - 247L
1,177 MMR
Party 1
Izanami
Izanami
Gold IV
PeakAmoeba21045
Izanami
Gold IV
Level 76
God Stats
75W - 55L
1,591 SR
Queue Stats
113W - 117L
1,308 MMR
Solo
Cerberus
Cerberus
Gold III
Weedyc
Cerberus
Gold III
Level 115
God Stats
32W - 31L
1,600 SR
Queue Stats
579W - 581L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 9 / 5
8,680
362
7,872
17,815
9,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JackForstar
Sun Wukong
18
2 / 5 / 1
11,891
495
19,899
23,392
15,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
13
2 / 8 / 4
9,818
409
6,814
18,057
17,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 6 / 1
11,917
497
17,688
20,699
8,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
kieran000708
Mercury
16
3 / 8 / 3
10,805
450
13,186
23,066
7,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AnubisDanzaburouEsetScyllaHades

VS

Bans
AthenaCthulhuBacchusSetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 4 / 22
13,575
566
13,769
23,965
27,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
 
Chiron
18
7 / 5 / 13
12,807
534
19,836
19,277
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Asdwi
Bakasura
20
10 / 1 / 14
14,097
587
15,003
19,205
11,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 2 / 6
14,208
592
9,888
17,369
8,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Weedyc
Cerberus
20
5 / 1 / 17
13,739
572
21,276
23,721
22,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
13
Kills
36
36
Deaths
13
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
4
22
4.75
W
Chiron
 
Chiron
7
5
13
2.7
W
Bakasura
Asdwi
Bakasura
10
1
14
17
L
Tiamat
0
9
5
0.28
L
Sun Wukong
JackForstar
Sun Wukong
2
5
1
0.5
W
6
2
6
4.5
L
Aphrodite
2
8
4
0.5
W
Cerberus
Weedyc
Cerberus
5
1
17
13.5
L
6
6
1
1.08
L
Mercury
kieran000708
Mercury
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,459
Damage
79,772
103,029
Taken
103,537
59,624
Mitigated
76,847
32,742
Healing
42,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,769
3,441
0
4,690
23,965
27,491
0
4,854
18,683
3,273
29,336
W
Chiron
 
Chiron
19,836
9,584
2,435
9,554
19,277
7,594
1,405
6,036
12,672
0
84,088
W
Bakasura
Asdwi
Bakasura
15,003
10,218
0
5,311
19,205
11,520
1,282
1,960
17,219
0
98,652
L
Tiamat
7,872
1,625
506
2,755
17,815
9,686
0
2,071
15,302
30,072
0
L
Sun Wukong
JackForstar
Sun Wukong
19,899
3,952
0
7,442
23,392
15,373
0
9,676
13,226
0
93,605
W
9,888
6,051
0
6,306
17,369
8,015
2,470
594
16,735
0
149,570
L
Aphrodite
6,814
708
6,639
7,193
18,057
17,832
0
1,363
15,986
34,911
0
W
Cerberus
Weedyc
Cerberus
21,276
1,118
0
14,647
23,721
22,227
156
1,137
22,532
100,326
0
L
17,688
8,912
0
3,168
20,699
8,737
0
4,664
15,805
0
88,952
L
Mercury
kieran000708
Mercury
13,186
6,534
0
5,039
23,066
7,996
0
4,518
17,874
0
82,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,111
Gold Earned
68,426
581
Minions Killed
781
0
Camps Cleared
0
2,039,549
Distance Traveled
2,266,711
19
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,575
566
48
2
0
485,333
7
W
Chiron
12,807
534
135
6
0
399,373
12
W
Bakasura
14,097
587
169
7
0
545,551
2
L
Tiamat
8,680
362
56
2
0
346,169
0
L
Sun Wukong
11,891
495
183
8
0
412,913
5
W
Izanami
14,208
592
218
9
0
398,644
14
L
Aphrodite
9,818
409
59
2
0
418,710
7
W
Cerberus
13,739
572
211
9
0
437,810
4
L
Anhur
11,917
497
149
6
0
414,846
6
L
Mercury
10,805
450
134
6
0
446,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role