Player Matchup

Medusa
Medusa
DioniSioMacaco
Medusa
Level 15
God Stats
8W - 5L
1,555 SR
Queue Stats
221W - 101L
1,403 Elo+
Party 3
Sun Wukong
Sun Wukong
EFJKSD
Sun Wukong
Level 13
God Stats
8W - 10L
1,325 SR
Queue Stats
23W - 32L
1,328 Elo+
Party 1
Loki
Loki
FSDAFW
Loki
Level 12
God Stats
1W - 4L
1,268 SR
Queue Stats
21W - 25L
1,323 Elo+
Party 1
Sobek
Sobek
Migii24
Sobek
Level 83
God Stats
7W - 1L
1,500 SR
Queue Stats
502W - 244L
1,509 Elo+
Party 3
Scylla
Scylla
Sandalia21
Scylla
Level 12
God Stats
10W - 6L
1,185 SR
Queue Stats
43W - 23L
1,490 Elo+
Party 3
Team Averages
Level 27
1,367 SR
1,411 Elo+

VS

Team Averages
Level 21
1,630 SR
1,484 Elo+
Olorun
Olorun
DisARobbery
Olorun
Level 28
God Stats
8W - 6L
1,887 SR
Queue Stats
140W - 108L
1,636 Elo+
Solo
Danzaburou
Danzaburou
GrnTea
Danzaburou
Level 7
God Stats
4W - 3L
1,638 SR
Queue Stats
19W - 12L
1,386 Elo+
Party 2
Sobek
Sobek
JunkStar42069
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 100L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
hahaimNero
Sun Wukong
Level 17
God Stats
2W - 3L
1,508 SR
Queue Stats
61W - 47L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
s0ldierofortune
Gilgamesh
Level 26
God Stats
8W - 9L
1,617 SR
Queue Stats
107W - 100L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 15
11,383
517
13,140
12,128
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
EFJKSD
Sun Wukong
17
3 / 4 / 7
10,671
485
4,191
9,545
5,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
FSDAFW
Loki
16
1 / 5 / 16
10,406
473
8,506
15,137
5,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Migii24
Sobek
19
13 / 1 / 16
13,321
606
14,920
19,630
18,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Sandalia21
Scylla
20
13 / 3 / 10
13,112
596
21,842
9,448
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 8 / 3
11,637
529
5,240
16,149
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GrnTea
Danzaburou
14
2 / 8 / 0
9,175
417
9,026
13,024
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 9 / 2
8,429
383
2,747
16,744
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
hahaimNero
Sun Wukong
14
1 / 3 / 5
9,475
431
6,757
16,988
8,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
s0ldierofortune
Gilgamesh
14
9 / 9 / 2
10,061
457
16,321
22,660
10,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
37
Kills
15
15
Deaths
37
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
L
Olorun
3
8
3
0.56
W
Sun Wukong
EFJKSD
Sun Wukong
3
4
7
1.63
W
Loki
FSDAFW
Loki
1
5
16
1.8
L
Danzaburou
GrnTea
Danzaburou
2
8
0
0.25
L
0
9
2
0.11
W
Sobek
Migii24
Sobek
13
1
16
21
W
Scylla
Sandalia21
Scylla
13
3
10
6
L
Sun Wukong
hahaimNero
Sun Wukong
1
3
5
1.17
L
Gilgamesh
s0ldierofortune
Gilgamesh
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,599
Damage
40,091
65,888
Taken
85,565
38,237
Mitigated
44,664
18,516
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,140
6,319
0
2,527
12,128
4,930
891
1,231
10,897
0
67,890
L
Olorun
5,240
2,586
660
3,728
16,149
7,183
2,581
8,711
7,438
78,678
5,182
W
Sun Wukong
EFJKSD
Sun Wukong
4,191
750
0
1,127
9,545
5,514
613
58
9,487
0
54,429
W
Loki
FSDAFW
Loki
8,506
2,609
0
4,428
15,137
5,420
0
1,995
13,142
0
55,930
L
Danzaburou
GrnTea
Danzaburou
9,026
4,147
0
1,488
13,024
4,389
2,564
5,087
7,937
0
46,495
L
2,747
462
0
2,731
16,744
13,832
0
6,026
10,718
21,915
0
W
Sobek
Migii24
Sobek
14,920
1,108
0
7,807
19,630
18,495
70
3,943
15,687
61,927
0
W
Scylla
Sandalia21
Scylla
21,842
2,052
0
2,627
9,448
3,878
1,288
1,736
7,712
116,256
0
L
Sun Wukong
hahaimNero
Sun Wukong
6,757
1,517
0
4,651
16,988
8,840
458
4,930
12,058
0
54,684
L
Gilgamesh
s0ldierofortune
Gilgamesh
16,321
4,855
0
1,790
22,660
10,420
0
12,008
10,652
3,696
45,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,893
Gold Earned
48,777
531
Minions Killed
446
0
Camps Cleared
0
2,055,644
Distance Traveled
1,907,333
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,383
517
99
5
0
419,119
1
L
Olorun
11,637
529
165
8
0
329,055
4
W
Sun Wukong
10,671
485
109
5
0
373,225
2
W
Loki
10,406
473
98
4
0
405,053
2
L
Danzaburou
9,175
417
74
3
0
392,099
3
L
Sobek
8,429
383
44
2
0
365,966
11
W
Sobek
13,321
606
63
3
0
467,385
8
W
Scylla
13,112
596
162
7
0
390,862
10
L
Sun Wukong
9,475
431
102
5
0
434,957
4
L
Gilgamesh
10,061
457
61
3
0
385,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role