Player Matchup

Athena
Athena
AIIMzZ1337
Athena
Level 29
God Stats
3W - 7L
1,339 SR
Queue Stats
276W - 277L
1,493 Elo+
Solo
Fenrir
Fenrir
Mariette57
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,140 Elo+
Party 2
Guan Yu
Guan Yu
SveaBonden
Guan Yu
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
18W - 15L
1,337 Elo+
Solo
Izanami
Izanami
darthpika5
Izanami
Level 29
God Stats
10W - 7L
1,452 SR
Queue Stats
27W - 36L
1,287 Elo+
Solo
Sol
Sol
susanahoria97
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,140 Elo+
Party 2
Team Averages
Level 19
1,415 SR
1,279 Elo+

VS

Team Averages
Level 13
1,459 SR
1,436 Elo+
Hercules
Hercules
LgangTurni
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 56L
1,245 Elo+
Solo
Sun Wukong
Sun Wukong
Taamska
Sun Wukong
Level 13
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 10L
1,425 Elo+
Solo
Ares
Ares
Thatmy
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Xierolde
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
hichem1
Hachiman
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
60W - 48L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AIIMzZ1337
Athena
19
11 / 3 / 15
14,882
572
19,910
28,320
38,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Mariette57
Fenrir
18
7 / 9 / 3
12,876
495
9,328
21,406
11,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
SveaBonden
Guan Yu
17
3 / 7 / 10
11,873
457
9,376
19,612
26,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
darthpika5
Izanami
19
10 / 8 / 10
13,611
524
24,012
22,625
8,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 12 / 7
12,584
484
15,311
21,850
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LgangTurni
Hercules
12
1 / 11 / 2
8,647
333
5,411
20,109
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Taamska
Sun Wukong
20
15 / 4 / 13
14,403
554
23,426
23,625
16,296
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Thatmy
Ares
12
0 / 11 / 10
9,286
357
3,996
21,440
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Xierolde
Tiamat
16
4 / 16 / 12
10,750
413
12,053
20,983
12,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
hichem1
Hachiman
20
19 / 3 / 9
14,912
574
40,150
23,540
10,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
85
40
Kills
39
39
Deaths
45
45
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
AIIMzZ1337
Athena
11
3
15
6.17
L
Hercules
LgangTurni
Hercules
1
11
2
0.18
W
Fenrir
Mariette57
Fenrir
7
9
3
0.94
W
Guan Yu
SveaBonden
Guan Yu
3
7
10
1.14
L
Sun Wukong
Taamska
Sun Wukong
15
4
13
5.38
L
Ares
Thatmy
Ares
0
11
10
0.45
L
Tiamat
Xierolde
Tiamat
4
16
12
0.63
W
Izanami
darthpika5
Izanami
10
8
10
1.88
L
Hachiman
hichem1
Hachiman
19
3
9
7.83
W
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,937
Damage
85,036
113,813
Taken
109,697
95,559
Mitigated
76,340
31,332
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AIIMzZ1337
Athena
19,910
5,605
0
5,039
28,320
38,930
0
3,342
24,753
54,674
0
L
Hercules
LgangTurni
Hercules
5,411
1,744
0
2,719
20,109
14,238
0
8,476
11,233
0
20,979
W
Fenrir
Mariette57
Fenrir
9,328
3,552
0
3,988
21,406
11,494
616
2,826
18,580
0
61,533
W
Guan Yu
SveaBonden
Guan Yu
9,376
2,176
3,310
5,331
19,612
26,396
1,496
1,239
18,148
0
38,278
L
Sun Wukong
Taamska
Sun Wukong
23,426
6,953
0
5,025
23,625
16,296
0
8,338
15,112
0
99,842
L
Ares
Thatmy
Ares
3,996
1,304
0
630
21,440
22,661
272
8,328
13,012
9,827
0
L
Tiamat
Xierolde
Tiamat
12,053
1,511
0
1,680
20,983
12,521
290
8,090
12,893
45,619
0
W
Izanami
darthpika5
Izanami
24,012
13,484
0
9,010
22,625
8,733
4,441
4,505
18,095
0
103,649
L
Hachiman
hichem1
Hachiman
40,150
27,538
0
14,027
23,540
10,624
2,359
7,496
16,044
0
134,440
W
15,311
5,475
0
4,654
21,850
10,006
5,608
5,106
16,719
58,059
2,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,826
Gold Earned
57,998
465
Minions Killed
431
0
Camps Cleared
0
2,303,316
Distance Traveled
1,933,907
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,882
572
55
2
0
525,784
1
L
Hercules
8,647
333
34
1
0
316,418
0
W
Fenrir
12,876
495
98
4
0
462,938
0
W
Guan Yu
11,873
457
67
3
0
490,829
0
L
Sun Wukong
14,403
554
153
6
0
500,755
5
L
Ares
9,286
357
11
0
0
286,777
0
L
Tiamat
10,750
413
64
2
0
391,310
0
W
Izanami
13,611
524
141
5
0
435,786
9
L
Hachiman
14,912
574
169
7
0
438,647
4
W
Sol
12,584
484
104
4
0
387,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role