Player Matchup

Ra
Ra
Blanck03
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Migkay2003
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,315 Elo+
Party 1
King Arthur
King Arthur
Rexvel11
King Arthur
Level 67
God Stats
4W - 1L
1,735 SR
Queue Stats
22W - 15L
1,467 Elo+
Party 1
Discordia
Discordia
SoulTitainium
Discordia
Level 6
God Stats
2W - 1L
1,491 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Neith
Neith
TVP3R
Neith
Level 15
God Stats
9W - 1L
1,712 SR
Queue Stats
66W - 53L
1,416 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,399 Elo+

VS

Team Averages
Level 9
1,435 SR
1,340 Elo+
Olorun
Olorun
ClownRompulation
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,241 Elo+
Solo
Tiamat
Tiamat
Ziminsky
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
fghj240
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,467 Elo+
Solo
Neith
Neith
gotem45
Neith
Level 19
God Stats
4W - 5L
1,177 SR
Queue Stats
179W - 208L
1,335 Elo+
Solo
Bakasura
Bakasura
noopmlgquikscope
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 16
10,352
1,035
8,455
6,204
1,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 15
10,353
1,035
7,806
6,428
2,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Rexvel11
King Arthur
19
8 / 0 / 21
11,779
1,178
15,114
17,641
13,306
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SoulTitainium
Discordia
19
5 / 2 / 29
11,795
1,180
11,064
7,056
2,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TVP3R
Neith
20
27 / 0 / 18
16,421
1,642
43,881
3,490
1,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
9,348
935
4,045
17,274
9,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
Ziminsky
Tiamat
15
1 / 12 / 2
9,024
902
2,320
19,428
9,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 1
9,831
983
9,869
16,338
6,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
gotem45
Neith
16
2 / 8 / 3
10,037
1,004
10,118
20,537
7,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 10 / 3
10,700
1,070
7,990
19,987
7,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
23
48
Kills
9
9
Deaths
48
99
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
0
10
5
0.25
W
5
3
15
4.17
W
King Arthur
Rexvel11
King Arthur
8
0
21
18.5
W
Discordia
SoulTitainium
Discordia
5
2
29
9.75
W
Neith
TVP3R
Neith
27
0
18
36
L
Tiamat
Ziminsky
Tiamat
1
12
2
0.17
L
2
8
1
0.31
L
Neith
gotem45
Neith
2
8
3
0.44
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,320
Damage
34,342
40,819
Taken
93,564
22,052
Mitigated
40,452
7,877
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,455
2,177
73
421
6,204
1,912
0
1,091
4,490
17,377
0
L
4,045
3,223
421
2,003
17,274
9,375
0
5,007
12,267
10,797
0
W
7,806
1,674
0
0
6,428
2,382
0
2,247
4,111
21,004
0
W
King Arthur
Rexvel11
King Arthur
15,114
3,026
0
3,621
17,641
13,306
0
9,123
7,288
0
23,730
W
Discordia
SoulTitainium
Discordia
11,064
2,803
0
1,759
7,056
2,538
0
2,616
3,876
18,681
0
W
Neith
TVP3R
Neith
43,881
25,643
0
2,003
3,490
1,914
0
1,132
2,358
0
70,538
L
Tiamat
Ziminsky
Tiamat
2,320
372
0
601
19,428
9,043
0
5,482
13,946
8,158
0
L
9,869
962
872
1,507
16,338
6,330
0
3,413
12,925
45,130
0
L
Neith
gotem45
Neith
10,118
4,526
0
1,980
20,537
7,831
0
6,492
14,045
0
28,856
L
7,990
4,754
0
545
19,987
7,873
0
6,931
13,056
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,700
Gold Earned
48,940
164
Minions Killed
160
2
Camps Cleared
7
878,388
Distance Traveled
824,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,352
1,035
25
3
0
153,687
0
L
Olorun
9,348
935
11
1
0
144,182
2
W
Zeus
10,353
1,035
39
4
1
130,267
0
W
King Arthur
11,779
1,178
13
1
1
218,366
0
W
Discordia
11,795
1,180
20
2
0
197,808
0
W
Neith
16,421
1,642
67
7
0
178,260
0
L
Tiamat
9,024
902
8
1
0
147,369
0
L
Ra
9,831
983
81
8
1
154,541
0
L
Neith
10,037
1,004
47
5
0
171,641
0
L
Bakasura
10,700
1,070
13
1
6
206,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role