Player Matchup

Danzaburou
Danzaburou
DIESELDUDE6969
Danzaburou
Level 18
God Stats
1W - 1L
1,790 SR
Queue Stats
4W - 5L
1,325 Elo+
Solo
Ares
Ares
HobbyMighty809
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,100 Elo+
Party 1
Zeus
Zeus
dabsz
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,489 Elo+
Solo
Susano
Susano
dsnova224
Susano
Level 13
God Stats
1W - 2L
1,447 SR
Queue Stats
2W - 6L
1,304 Elo+
Solo
Fenrir
Fenrir
hobby_mighty807
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,049 Elo+
Party 1
Team Averages
Level 15
1,547 SR
1,253 Elo+

VS

Team Averages
Level 21
1,505 SR
1,380 Elo+
Chiron
Chiron
Crivfam
Chiron
Level 26
God Stats
6W - 6L
1,404 SR
Queue Stats
72W - 125L
1,291 Elo+
Solo
Mercury
Mercury
Firstpowerpat
Mercury
Level 26
God Stats
20W - 13L
1,599 SR
Queue Stats
222W - 226L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
Javavnts
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
QoTheGod
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,325 Elo+
Solo
Tiamat
Tiamat
ensutance
Tiamat
Level 25
God Stats
7W - 4L
1,521 SR
Queue Stats
123W - 142L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIESELDUDE6969
Danzaburou
14
8 / 3 / 2
8,930
525
11,498
11,494
3,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 6
6,642
391
1,444
9,675
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zeus
dabsz
Zeus
13
5 / 7 / 1
8,220
484
10,820
10,960
3,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
dsnova224
Susano
12
1 / 5 / 6
7,975
469
5,274
12,710
4,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 8 / 9
8,521
501
7,844
12,005
5,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crivfam
Chiron
14
1 / 3 / 2
8,441
497
4,407
11,964
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
20
9 / 1 / 1
12,357
727
9,855
8,597
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Javavnts
Guan Yu
12
6 / 6 / 6
9,194
541
5,741
12,524
12,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
QoTheGod
Cthulhu
14
6 / 3 / 5
9,896
582
8,769
11,744
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
ensutance
Tiamat
13
4 / 6 / 5
9,352
550
8,306
12,364
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
19
Kills
26
27
Deaths
19
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
Crivfam
Chiron
1
3
2
0.67
L
Danzaburou
DIESELDUDE6969
Danzaburou
8
3
2
3
W
Mercury
9
1
1
9.5
L
0
4
6
0.75
W
Guan Yu
Javavnts
Guan Yu
6
6
6
1.5
W
Cthulhu
QoTheGod
Cthulhu
6
3
5
2.83
L
Zeus
dabsz
Zeus
5
7
1
0.79
L
Susano
dsnova224
Susano
1
5
6
0.8
W
Tiamat
ensutance
Tiamat
4
6
5
1.08
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,880
Damage
37,078
56,844
Taken
57,193
22,135
Mitigated
32,268
10,231
Healing
15,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Crivfam
Chiron
4,407
1,659
312
5,634
11,964
3,386
1,913
767
11,152
0
42,900
L
Danzaburou
DIESELDUDE6969
Danzaburou
11,498
6,029
0
3,143
11,494
3,999
1,436
2,764
8,650
0
46,992
W
Mercury
9,855
5,406
0
1,908
8,597
4,196
2,535
2,227
6,284
0
107,384
L
1,444
347
0
1,926
9,675
5,085
54
2,635
6,839
7,490
0
W
Guan Yu
Javavnts
Guan Yu
5,741
1,225
138
1,460
12,524
12,552
436
1,257
11,223
0
25,896
W
Cthulhu
QoTheGod
Cthulhu
8,769
339
188
1,876
11,744
6,595
1,173
2,384
9,157
35,562
0
L
Zeus
dabsz
Zeus
10,820
1,970
0
1,678
10,960
3,521
1,448
5,165
5,317
43,790
0
L
Susano
dsnova224
Susano
5,274
1,645
0
2,896
12,710
4,403
407
3,352
9,239
0
39,598
W
Tiamat
ensutance
Tiamat
8,306
1,903
0
3,730
12,364
5,539
1,247
4,974
7,112
38,876
0
L
7,844
2,975
0
588
12,005
5,127
460
2,358
9,324
0
22,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
49,240
275
Minions Killed
461
0
Camps Cleared
0
1,429,199
Distance Traveled
1,635,441
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,441
497
77
5
0
290,065
1
L
Danzaburou
8,930
525
77
5
0
303,247
0
W
Mercury
12,357
727
199
12
0
387,528
1
L
Ares
6,642
391
15
1
0
254,616
0
W
Guan Yu
9,194
541
40
2
0
359,949
5
W
Cthulhu
9,896
582
61
4
0
325,281
2
L
Zeus
8,220
484
77
5
0
263,741
1
L
Susano
7,975
469
83
5
0
295,234
0
W
Tiamat
9,352
550
84
5
0
272,618
5
L
Fenrir
8,521
501
23
1
0
312,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role