Player Matchup

Ymir
Ymir
Healfebo
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,653 Elo+
Solo
Tiamat
Tiamat
Psykk
Tiamat
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 93L
1,765 Elo+
Solo
Anubis
Anubis
chichitodelboom
Anubis
Level 15
God Stats
4W - 2L
1,710 SR
Queue Stats
131W - 102L
1,744 Elo+
Solo
Nemesis
Nemesis
fastslowzip
Nemesis
Level 29
God Stats
87W - 51L
1,736 SR
Queue Stats
181W - 144L
1,695 Elo+
Solo
Medusa
Medusa
lokimitos
Medusa
Level 26
God Stats
12W - 20L
1,440 SR
Queue Stats
100W - 105L
1,478 Elo+
Solo
Team Averages
Level 20
1,577 SR
1,667 Elo+

VS

Team Averages
Level 21
1,657 SR
1,627 Elo+
Vulcan
Vulcan
Batawolf
Vulcan
Level 13
God Stats
8W - 2L
1,884 SR
Queue Stats
9W - 6L
1,567 Elo+
Solo
Odin
Odin
Nashetto
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,563 Elo+
Solo
Heimdallr
Heimdallr
TheSchool
Heimdallr
Level 14
God Stats
4W - 1L
1,680 SR
Queue Stats
68W - 34L
1,753 Elo+
Solo
Erlang Shen
Erlang Shen
YourAchillesHeel
Erlang Shen
Level 28
God Stats
18W - 14L
1,630 SR
Queue Stats
285W - 244L
1,630 Elo+
Solo
Ymir
Ymir
meshwithme
Ymir
Level 29
God Stats
3W - 1L
1,589 SR
Queue Stats
119W - 85L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 5
8,316
378
3,319
14,480
13,398
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Psykk
Tiamat
18
5 / 6 / 2
11,792
536
16,349
15,596
9,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 0
10,833
492
8,792
15,698
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
fastslowzip
Nemesis
15
2 / 4 / 4
9,901
450
7,001
14,751
5,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
lokimitos
Medusa
14
1 / 6 / 0
8,695
395
3,350
12,697
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Batawolf
Vulcan
18
3 / 3 / 5
11,986
545
11,207
10,541
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
0 / 2 / 4
10,772
490
2,738
7,632
4,067
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TheSchool
Heimdallr
20
10 / 0 / 12
14,863
676
17,469
12,686
4,525
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
YourAchillesHeel
Erlang Shen
20
13 / 3 / 7
13,376
608
16,036
17,767
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 2 / 10
11,069
503
6,502
14,876
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
28
28
Deaths
10
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Batawolf
Vulcan
3
3
5
1.83
L
Ymir
0
8
5
0.31
W
Odin
0
2
4
1
L
Tiamat
Psykk
Tiamat
5
6
2
1
W
Heimdallr
TheSchool
Heimdallr
10
0
12
16
W
Erlang Shen
YourAchillesHeel
Erlang Shen
13
3
7
5.5
L
2
4
0
0.5
L
Nemesis
fastslowzip
Nemesis
2
4
4
1
L
Medusa
lokimitos
Medusa
1
6
0
0.17
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,811
Damage
53,952
73,222
Taken
63,502
39,949
Mitigated
32,511
14,082
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Batawolf
Vulcan
11,207
4,178
0
1,233
10,541
3,757
232
5,937
4,352
82,441
0
L
Ymir
3,319
750
0
500
14,480
13,398
31
4,308
10,172
23,562
0
W
Odin
2,738
353
0
1,043
7,632
4,067
1,481
3,591
4,032
0
53,026
L
Tiamat
Psykk
Tiamat
16,349
1,439
0
2,473
15,596
9,253
848
5,317
10,279
79,517
0
W
Heimdallr
TheSchool
Heimdallr
17,469
12,207
0
8,158
12,686
4,525
4,868
3,837
8,003
0
136,112
W
Erlang Shen
YourAchillesHeel
Erlang Shen
16,036
7,376
0
4,786
17,767
9,386
1,129
8,126
9,304
0
102,657
L
8,792
739
0
7,226
15,698
7,801
662
3,551
12,147
81,534
0
L
Nemesis
fastslowzip
Nemesis
7,001
3,700
0
1,770
14,751
5,626
60
2,750
12,000
0
72,526
L
Medusa
lokimitos
Medusa
3,350
1,511
0
2,113
12,697
3,871
1,031
1,783
10,914
0
46,143
W
6,502
1,104
0
2,709
14,876
10,776
271
7,298
7,278
37,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
62,066
559
Minions Killed
638
0
Camps Cleared
0
1,857,542
Distance Traveled
1,949,178
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,986
545
147
7
0
374,077
3
L
Ymir
8,316
378
36
2
0
389,504
1
W
Odin
10,772
490
111
5
0
282,282
4
L
Tiamat
11,792
536
163
7
0
374,519
4
W
Heimdallr
14,863
676
199
9
0
374,932
4
W
Erlang Shen
13,376
608
126
6
0
464,742
6
L
Anubis
10,833
492
160
7
0
330,573
2
L
Nemesis
9,901
450
117
5
0
444,562
6
L
Medusa
8,695
395
83
4
0
318,384
0
W
Ymir
11,069
503
55
3
0
453,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role