Player Matchup

Tiamat
Tiamat
Deadica
Tiamat
Level 28
God Stats
2W - 7L
1,676 SR
Queue Stats
99W - 88L
1,491 Elo+
Solo
Nox
Nox
Drystrin
Nox
Level 17
God Stats
7W - 13L
1,364 SR
Queue Stats
36W - 41L
1,396 Elo+
Solo
Yemoja
Yemoja
Tulip1005
Yemoja
Level 20
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 18L
1,174 Elo+
Solo
Anhur
Anhur
UCF Jaguar
Anhur
Level 18
God Stats
38W - 41L
1,442 SR
Queue Stats
78W - 67L
1,370 Elo+
Solo
Mercury
Mercury
UndoubledFish
Mercury
Level 18
God Stats
4W - 7L
1,332 SR
Queue Stats
16W - 25L
1,272 Elo+
Solo
Team Averages
Level 20
1,424 SR
1,341 Elo+

VS

Team Averages
Level 15
1,453 SR
1,321 Elo+
Anubis
Anubis
MrJiggles12
Anubis
Level 22
God Stats
4W - 9L
1,317 SR
Queue Stats
83W - 120L
1,416 Elo+
Solo
Hera
Hera
fireoverlord33
Hera
Level 8
God Stats
7W - 5L
1,422 SR
Queue Stats
93W - 75L
1,049 Elo+
Party 1
Nemesis
Nemesis
x5ANDFAMxXB1
Nemesis
Level 17
God Stats
8W - 9L
1,518 SR
Queue Stats
267W - 274L
1,443 Elo+
Solo
Zeus
Zeus
xClapYourCheeks
Zeus
Level 11
God Stats
2W - 1L
1,268 SR
Queue Stats
119W - 107L
1,138 Elo+
Party 1
Apollo
Apollo
xXCrokserXx
Apollo
Level 17
God Stats
3W - 1L
1,738 SR
Queue Stats
13W - 8L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deadica
Tiamat
13
3 / 1 / 2
7,868
414
5,085
11,390
11,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 10 / 2
7,897
416
7,979
14,396
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Tulip1005
Yemoja
12
1 / 5 / 4
8,160
429
4,319
15,985
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
14
6 / 1 / 2
8,734
460
7,283
10,522
3,390
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
11
2 / 8 / 2
7,788
410
7,367
12,580
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 1 / 6
10,974
578
16,196
14,597
8,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 6
8,514
448
9,667
7,157
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
x5ANDFAMxXB1
Nemesis
17
7 / 0 / 4
10,244
539
7,391
12,752
6,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 5 / 1
9,550
503
5,523
7,476
3,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
5 / 4 / 5
9,646
508
9,788
11,341
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
25
25
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deadica
Tiamat
3
1
2
4
L
1
10
2
0.2
W
Anubis
8
1
6
11
L
Yemoja
Tulip1005
Yemoja
1
5
4
0.6
L
Anhur
6
1
2
7
L
Mercury
2
8
2
0.38
W
2
3
6
1.67
W
Nemesis
x5ANDFAMxXB1
Nemesis
7
0
4
9
W
3
5
1
0.7
W
Apollo
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
48,565
64,873
Taken
53,323
34,005
Mitigated
23,830
12,467
Healing
17,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deadica
Tiamat
5,085
686
0
5,307
11,390
11,778
123
7,783
3,607
34,008
0
L
7,979
1,155
0
0
14,396
4,584
357
8,909
5,487
39,460
0
W
Anubis
16,196
1,227
0
9,930
14,597
8,605
1,493
5,761
8,836
75,012
0
L
Yemoja
Tulip1005
Yemoja
4,319
331
1,032
1,729
15,985
10,804
384
4,928
11,057
24,746
0
L
Anhur
7,283
3,910
1,026
1,361
10,522
3,390
1,163
4,892
5,630
0
41,104
L
Mercury
7,367
4,488
0
2,012
12,580
3,449
431
4,874
7,706
0
31,722
W
9,667
3,588
0
0
7,157
2,304
1,447
2,706
4,451
32,477
0
W
Nemesis
x5ANDFAMxXB1
Nemesis
7,391
3,064
0
7,870
12,752
6,195
1,125
2,626
10,126
0
70,502
W
5,523
730
0
0
7,476
3,089
2,763
2,648
4,828
47,587
0
W
Apollo
9,788
6,835
0
0
11,341
3,637
1,196
3,642
7,699
0
47,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,447
Gold Earned
48,928
295
Minions Killed
466
0
Camps Cleared
0
1,486,271
Distance Traveled
1,633,295
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,868
414
51
3
0
357,839
2
L
Nox
7,897
416
63
3
0
271,072
7
W
Anubis
10,974
578
118
6
0
298,244
4
L
Yemoja
8,160
429
34
2
0
277,582
2
L
Anhur
8,734
460
83
4
0
309,196
3
L
Mercury
7,788
410
64
3
0
270,582
1
W
Hera
8,514
448
61
3
0
302,981
0
W
Nemesis
10,244
539
111
6
0
416,115
3
W
Zeus
9,550
503
90
5
0
261,917
0
W
Apollo
9,646
508
86
5
0
354,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role