Player Matchup

Medusa
Medusa
FableCat
Medusa
Level 29
God Stats
13W - 15L
1,499 SR
Queue Stats
61W - 68L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
Ingibee
Nu Wa
Level 39
God Stats
45W - 37L
1,549 SR
Queue Stats
160W - 182L
1,441 Elo+
Party 3
Camazotz
Camazotz
Screole
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,453 Elo+
Party 3
Osiris
Osiris
TahzRL
Osiris
Level 59
God Stats
0W - 1L
1,754 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 2
Sobek
Sobek
xdeetox
Sobek
Level 18
God Stats
6W - 8L
1,663 SR
Queue Stats
24W - 29L
1,464 Elo+
Party 2
Team Averages
Level 35
1,593 SR
1,459 Elo+

VS

Team Averages
Level 42
1,492 SR
1,462 Elo+
Izanami
Izanami
Cypsi
Izanami
Level 61
God Stats
2W - 1L
1,198 SR
Queue Stats
45W - 45L
1,445 Elo+
Party 1
Chang'e
Chang'e
Erko4545
Chang'e
Level 56
God Stats
25W - 18L
1,638 SR
Queue Stats
131W - 137L
1,490 Elo+
Party 1
Bakasura
Bakasura
Maymunkinq
Bakasura
Level 41
God Stats
14W - 8L
1,504 SR
Queue Stats
38W - 29L
1,486 Elo+
Party 1
Arachne
Arachne
buffdaddy69
Arachne
Level 37
God Stats
14W - 9L
1,541 SR
Queue Stats
49W - 52L
1,454 Elo+
Solo
Yemoja
Yemoja
xxprokoyucu
Yemoja
Level 15
God Stats
5W - 4L
1,576 SR
Queue Stats
15W - 15L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FableCat
Medusa
14
1 / 6 / 3
8,707
484
6,516
9,731
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Ingibee
Nu Wa
13
0 / 7 / 1
7,520
418
8,786
10,949
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Screole
Camazotz
13
1 / 3 / 1
7,671
426
6,569
13,590
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
TahzRL
Osiris
15
1 / 6 / 1
8,431
468
9,173
17,023
11,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
xdeetox
Sobek
12
3 / 4 / 2
7,988
444
3,018
13,800
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cypsi
Izanami
17
9 / 2 / 4
11,351
631
13,922
16,366
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Erko4545
Chang'e
18
7 / 1 / 8
11,446
636
15,766
14,157
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Maymunkinq
Bakasura
19
5 / 1 / 1
11,647
647
10,242
14,507
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
buffdaddy69
Arachne
16
4 / 0 / 2
9,741
541
4,118
11,289
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
13
1 / 2 / 9
9,142
508
2,366
7,292
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
26
26
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cypsi
Izanami
9
2
4
5.5
W
Chang'e
Erko4545
Chang'e
7
1
8
11
L
Medusa
FableCat
Medusa
1
6
3
0.42
L
Nu Wa
Ingibee
Nu Wa
0
7
1
0.07
W
Bakasura
Maymunkinq
Bakasura
5
1
1
5.5
L
Camazotz
Screole
Camazotz
1
3
1
0.5
L
Osiris
TahzRL
Osiris
1
6
1
0.25
W
Arachne
buffdaddy69
Arachne
4
0
2
5
L
Sobek
xdeetox
Sobek
3
4
2
1
W
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
46,414
65,093
Taken
63,611
35,098
Mitigated
30,047
15,733
Healing
33,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cypsi
Izanami
13,922
10,121
0
6,738
16,366
6,504
4,296
1,571
14,721
0
99,991
W
Chang'e
Erko4545
Chang'e
15,766
1,028
2,242
9,297
14,157
5,593
1,693
3,370
10,473
91,423
0
L
Medusa
FableCat
Medusa
6,516
2,340
0
510
9,731
2,979
1,118
1,586
8,145
0
54,256
L
Nu Wa
Ingibee
Nu Wa
8,786
1,849
0
1,437
10,949
3,641
387
8,078
2,871
47,638
0
W
Bakasura
Maymunkinq
Bakasura
10,242
6,631
0
4,441
14,507
8,308
2,725
774
13,659
0
59,449
L
Camazotz
Screole
Camazotz
6,569
1,366
0
6,624
13,590
4,574
0
3,258
10,332
0
43,430
L
Osiris
TahzRL
Osiris
9,173
3,980
0
4,954
17,023
11,249
0
2,303
12,663
0
60,476
W
Arachne
buffdaddy69
Arachne
4,118
2,286
0
6,151
11,289
4,888
0
1,353
9,804
0
56,147
L
Sobek
xdeetox
Sobek
3,018
317
0
2,208
13,800
12,655
0
2,907
10,403
15,270
0
W
Yemoja
2,366
621
3,007
1,787
7,292
4,754
434
3,906
3,150
13,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
53,327
439
Minions Killed
612
0
Camps Cleared
0
1,587,065
Distance Traveled
1,729,401
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,351
631
156
9
0
316,701
2
W
Chang'e
11,446
636
156
9
0
312,141
5
L
Medusa
8,707
484
112
6
0
305,988
5
L
Nu Wa
7,520
418
105
6
0
283,021
4
W
Bakasura
11,647
647
159
9
0
408,242
3
L
Camazotz
7,671
426
82
5
0
359,973
0
L
Osiris
8,431
468
119
7
0
308,177
0
W
Arachne
9,741
541
113
6
0
393,288
4
L
Sobek
7,988
444
21
1
0
329,906
3
W
Yemoja
9,142
508
28
2
0
299,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role