Player Matchup

Ratatoskr
Ratatoskr
KickinghabitsPC
Ratatoskr
Level 25
God Stats
6W - 5L
1,525 SR
Queue Stats
211W - 249L
1,519 Elo+
Solo
Chang'e
Chang'e
MatiJoaquin
Chang'e
Level 15
God Stats
5W - 8L
1,746 SR
Queue Stats
129W - 121L
1,641 Elo+
Solo
Bacchus
Bacchus
RarityStrum
Bacchus
Level 24
God Stats
6W - 3L
1,556 SR
Queue Stats
176W - 191L
1,325 Elo+
Solo
Apollo
Apollo
extrasquid
Apollo
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
slayer2264
Kukulkan
Level 29
God Stats
10W - 6L
1,575 SR
Queue Stats
206W - 244L
1,409 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,479 Elo+

VS

Team Averages
Level 19
1,545 SR
1,502 Elo+
Ah Puch
Ah Puch
Frostiac
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Serqet
Serqet
NorthKoreaNumba1
Serqet
Level 16
God Stats
2W - 4L
1,553 SR
Queue Stats
29W - 19L
1,662 Elo+
Solo
Nemesis
Nemesis
WoR_BAND
Nemesis
Level 24
God Stats
29W - 24L
1,610 SR
Queue Stats
54W - 71L
1,428 Elo+
Solo
Horus
Horus
hollowdogs0
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,493 Elo+
Solo
Neith
Neith
hotskotheowl
Neith
Level 26
God Stats
12W - 9L
1,561 SR
Queue Stats
31W - 38L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KickinghabitsPC
Ratatoskr
19
5 / 6 / 4
12,559
546
9,793
15,554
6,054
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
MatiJoaquin
Chang'e
20
2 / 5 / 1
12,712
553
9,088
17,729
9,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bacchus
RarityStrum
Bacchus
17
7 / 4 / 6
11,895
517
9,049
11,492
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
extrasquid
Apollo
17
2 / 4 / 5
10,140
441
6,629
13,681
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
slayer2264
Kukulkan
19
4 / 4 / 0
12,466
542
9,956
9,234
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Frostiac
Ah Puch
19
3 / 3 / 3
12,014
522
9,826
13,236
5,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 2
14,111
614
15,699
18,306
14,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
WoR_BAND
Nemesis
17
4 / 4 / 8
11,526
501
8,776
17,782
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 2
8,851
385
532
7,663
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 5 / 2
12,265
533
7,415
16,098
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
20
Kills
23
23
Deaths
20
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Frostiac
Ah Puch
3
3
3
1.5
W
Ratatoskr
KickinghabitsPC
Ratatoskr
5
6
4
1.17
W
Chang'e
MatiJoaquin
Chang'e
2
5
1
0.5
L
9
3
2
3.33
W
Bacchus
RarityStrum
Bacchus
7
4
6
2.5
L
Nemesis
WoR_BAND
Nemesis
4
4
8
2
W
Apollo
extrasquid
Apollo
2
4
5
1.13
L
0
5
2
0.2
L
7
5
2
1.6
W
Kukulkan
slayer2264
Kukulkan
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,515
Damage
42,248
67,690
Taken
73,085
37,443
Mitigated
37,254
21,040
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Frostiac
Ah Puch
9,826
566
0
5,883
13,236
5,454
106
4,343
8,737
81,131
0
W
Ratatoskr
KickinghabitsPC
Ratatoskr
9,793
2,244
0
1,638
15,554
6,054
839
915
14,231
0
98,130
W
Chang'e
MatiJoaquin
Chang'e
9,088
400
611
9,506
17,729
9,415
897
0
16,164
80,608
0
L
15,699
3,719
0
2,946
18,306
14,876
0
8,405
9,793
0
83,637
W
Bacchus
RarityStrum
Bacchus
9,049
1,091
0
2,057
11,492
13,834
1,019
2,358
9,134
40,832
0
L
Nemesis
WoR_BAND
Nemesis
8,776
5,208
342
1,690
17,782
7,473
0
6,164
11,453
0
79,487
W
Apollo
extrasquid
Apollo
6,629
4,863
0
5,162
13,681
4,885
1,921
3,519
10,162
0
67,453
L
532
250
89
350
7,663
4,033
614
2,481
5,182
0
25,401
L
7,415
2,615
0
4,611
16,098
5,418
432
6,105
9,827
0
78,275
W
Kukulkan
slayer2264
Kukulkan
9,956
1,221
0
2,066
9,234
3,255
591
3,034
5,613
61,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
58,767
618
Minions Killed
575
0
Camps Cleared
0
1,945,570
Distance Traveled
1,976,188
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,014
522
158
7
0
398,067
5
W
Ratatoskr
12,559
546
147
6
0
392,230
2
W
Chang'e
12,712
553
184
8
0
395,812
2
L
Serqet
14,111
614
154
7
0
465,545
1
W
Bacchus
11,895
517
50
2
0
402,415
3
L
Nemesis
11,526
501
103
4
0
431,195
0
W
Apollo
10,140
441
94
4
0
338,973
4
L
Horus
8,851
385
46
2
0
289,689
0
L
Neith
12,265
533
114
5
0
391,692
11
W
Kukulkan
12,466
542
143
6
0
416,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role