Player Matchup

Scylla
Scylla
Androidl8
Scylla
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Caktuz
Tsukuyomi
Level 29
God Stats
3W - 0L
1,826 SR
Queue Stats
228W - 255L
1,417 Elo+
Solo
Neith
Neith
Laceos
Neith
Level 9
God Stats
10W - 20L
1,380 SR
Queue Stats
116W - 139L
1,330 Elo+
Party 1
Yemoja
Yemoja
SilentAlec
Yemoja
Level 10
God Stats
3W - 4L
1,360 SR
Queue Stats
8W - 12L
1,364 Elo+
Party 1
Bellona
Bellona
SmikeNoob
Bellona
Level 27
God Stats
6W - 2L
1,790 SR
Queue Stats
157W - 175L
1,481 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,418 Elo+

VS

Team Averages
Level 12
1,539 SR
1,303 Elo+
Bellona
Bellona
Akriiel
Bellona
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 69L
1,193 Elo+
Party 2
Ares
Ares
IndianaDiones
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,193 Elo+
Party 2
He Bo
He Bo
MadrugaPro
He Bo
Level 28
God Stats
5W - 3L
1,693 SR
Queue Stats
232W - 213L
1,534 Elo+
Solo
Neith
Neith
Xifrudinho
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 70L
1,193 Elo+
Party 2
Serqet
Serqet
bemrap
Serqet
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Androidl8
Scylla
13
2 / 2 / 2
7,685
591
1,810
5,820
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Caktuz
Tsukuyomi
14
3 / 1 / 1
8,055
620
5,497
7,436
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Laceos
Neith
10
0 / 3 / 3
6,326
487
4,125
6,819
1,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
SilentAlec
Yemoja
10
0 / 0 / 1
6,439
495
1,055
3,968
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SmikeNoob
Bellona
13
10 / 1 / 0
8,652
666
7,393
9,522
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akriiel
Bellona
10
1 / 6 / 0
5,963
459
1,873
8,556
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 3 / 1
5,859
451
2,625
7,629
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
11
1 / 2 / 1
6,603
508
6,202
4,672
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
3 / 1 / 2
6,449
496
4,866
4,630
1,391
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
bemrap
Serqet
10
0 / 3 / 0
5,871
452
1,267
9,348
2,827
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
15
Kills
7
7
Deaths
15
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akriiel
Bellona
1
6
0
0.17
W
Scylla
Androidl8
Scylla
2
2
2
1.5
W
Tsukuyomi
Caktuz
Tsukuyomi
3
1
1
3.5
L
2
3
1
0.83
W
Neith
Laceos
Neith
0
3
3
0.5
L
He Bo
1
2
1
0.75
W
Yemoja
SilentAlec
Yemoja
0
0
1
0.5
W
Bellona
SmikeNoob
Bellona
10
1
0
10
L
Neith
3
1
2
4
L
Serqet
bemrap
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
16,833
33,565
Taken
34,835
15,110
Mitigated
16,134
12,397
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akriiel
Bellona
1,873
314
0
140
8,556
4,673
0
49
8,507
0
17,545
W
Scylla
Androidl8
Scylla
1,810
396
0
750
5,820
1,972
1,175
3,259
2,355
36,633
0
W
Tsukuyomi
Caktuz
Tsukuyomi
5,497
1,180
0
3,219
7,436
2,608
0
1,794
5,526
0
54,075
L
2,625
529
0
684
7,629
5,852
0
623
7,006
8,933
0
W
Neith
Laceos
Neith
4,125
2,318
0
537
6,819
1,903
1,425
1,034
5,785
0
38,677
L
He Bo
6,202
130
0
846
4,672
1,391
292
1,727
2,795
35,266
0
W
Yemoja
SilentAlec
Yemoja
1,055
345
2,408
2,221
3,968
1,633
162
1,452
2,430
8,654
0
W
Bellona
SmikeNoob
Bellona
7,393
3,478
0
3,262
9,522
6,994
1,496
880
8,369
78
46,408
L
Neith
4,866
2,228
0
763
4,630
1,391
392
357
4,273
0
28,380
L
Serqet
bemrap
Serqet
1,267
231
0
2,290
9,348
2,827
0
26
9,322
0
37,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,157
Gold Earned
30,745
376
Minions Killed
227
0
Camps Cleared
0
1,220,154
Distance Traveled
1,135,363
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,963
459
25
2
0
234,956
1
W
Scylla
7,685
591
96
7
0
243,364
1
W
Tsukuyomi
8,055
620
116
9
0
260,760
0
L
Ares
5,859
451
15
1
0
255,412
0
W
Neith
6,326
487
59
5
0
220,480
0
L
He Bo
6,603
508
68
5
0
234,897
2
W
Yemoja
6,439
495
13
1
0
257,623
0
W
Bellona
8,652
666
92
7
0
237,927
3
L
Neith
6,449
496
49
4
0
201,139
0
L
Serqet
5,871
452
70
5
0
208,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role