Player Matchup

Chang'e
Chang'e
ShadowHayabusa44
Chang'e
Level 29
God Stats
15W - 16L
1,655 SR
Queue Stats
75W - 87L
1,482 Elo+
Party 2
Gilgamesh
Gilgamesh
Sttiyx
Gilgamesh
Level 14
God Stats
1W - 1L
1,698 SR
Queue Stats
12W - 19L
1,449 Elo+
Solo
Thanatos
Thanatos
YoussefBossGDR10
Thanatos
Level 28
God Stats
7W - 12L
1,432 SR
Queue Stats
321W - 312L
1,450 Elo+
Party 2
Janus
Janus
lolitoregueiro
Janus
Level 29
God Stats
3W - 12L
1,138 SR
Queue Stats
158W - 178L
1,443 Elo+
Solo
Arachne
Arachne
xBruda_muss_los
Arachne
Level 28
God Stats
0W - 3L
1,185 SR
Queue Stats
30W - 47L
1,472 Elo+
Solo
Team Averages
Level 26
1,422 SR
1,459 Elo+

VS

Team Averages
Level 21
1,609 SR
1,595 Elo+
Sobek
Sobek
BellaOnFire
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,721 Elo+
Party 1
Horus
Horus
Galdouch
Horus
Level 23
God Stats
9W - 4L
1,530 SR
Queue Stats
49W - 35L
1,391 Elo+
Solo
Cerberus
Cerberus
agaleaa
Cerberus
Level 24
God Stats
10W - 7L
1,841 SR
Queue Stats
22W - 18L
1,721 Elo+
Party 1
Baron Samedi
Baron Samedi
marcwollah
Baron Samedi
Level 27
God Stats
51W - 53L
1,551 SR
Queue Stats
94W - 102L
1,721 Elo+
Party 1
Chang'e
Chang'e
stuckinbronzepls
Chang'e
Level 29
God Stats
4W - 2L
1,623 SR
Queue Stats
100W - 91L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,177
454
9,738
12,114
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Sttiyx
Gilgamesh
13
0 / 5 / 1
8,081
449
5,549
14,533
7,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
1 / 6 / 2
8,785
488
3,838
15,787
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 10 / 0
7,996
444
4,737
11,654
3,358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 8 / 6
8,614
479
11,091
19,642
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
10,697
594
12,474
12,210
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Galdouch
Horus
18
7 / 1 / 1
11,001
611
9,195
11,305
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
agaleaa
Cerberus
14
3 / 1 / 6
8,707
484
5,298
11,867
7,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
marcwollah
Baron Samedi
15
5 / 5 / 7
9,594
533
9,318
11,626
4,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 2 / 8
11,684
649
17,933
11,596
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
10
Kills
35
35
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Horus
Galdouch
Horus
7
1
1
7.5
L
6
6
2
1.17
L
Gilgamesh
Sttiyx
Gilgamesh
0
5
1
0.1
L
1
6
2
0.33
W
Cerberus
agaleaa
Cerberus
3
1
6
6
L
2
10
0
0.2
W
Baron Samedi
marcwollah
Baron Samedi
5
5
7
1.7
W
11
2
8
7.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,953
Damage
54,218
73,730
Taken
58,604
26,877
Mitigated
28,857
21,131
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,474
1,183
0
6,566
12,210
6,783
0
1,994
10,052
56,031
0
W
Horus
Galdouch
Horus
9,195
4,176
596
3,283
11,305
5,017
3,385
766
10,479
0
72,776
L
9,738
542
908
3,306
12,114
3,616
147
9,036
3,078
24,631
0
L
Gilgamesh
Sttiyx
Gilgamesh
5,549
1,124
0
1,525
14,533
7,909
234
5,773
8,760
30
39,494
L
3,838
463
0
9,386
15,787
5,127
0
8,791
6,996
0
49,600
W
Cerberus
agaleaa
Cerberus
5,298
541
441
5,267
11,867
7,530
493
3,120
8,445
24,382
0
L
4,737
228
0
489
11,654
3,358
820
9,044
2,610
34,817
0
W
Baron Samedi
marcwollah
Baron Samedi
9,318
607
1,195
2,651
11,626
4,809
809
4,134
7,229
51,575
0
W
17,933
1,272
1,218
5,411
11,596
4,718
0
3,626
7,924
76,784
0
L
11,091
6,943
405
5,112
19,642
6,867
613
12,379
7,263
0
66,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
51,683
410
Minions Killed
499
0
Camps Cleared
0
1,533,794
Distance Traveled
1,791,102
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,697
594
86
5
0
396,150
1
W
Horus
11,001
611
147
8
0
373,998
0
L
Chang'e
8,177
454
43
2
0
274,015
6
L
Gilgamesh
8,081
449
94
5
0
298,744
1
L
Thanatos
8,785
488
93
5
0
335,026
0
W
Cerberus
8,707
484
63
4
0
349,196
2
L
Janus
7,996
444
71
4
0
292,762
1
W
Baron Samedi
9,594
533
77
4
0
300,844
3
W
Chang'e
11,684
649
126
7
0
370,914
7
L
Arachne
8,614
479
109
6
0
333,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role