Player Matchup

Hercules
Hercules
Huntervalos
Hercules
Level 29
God Stats
6W - 12L
1,539 SR
Queue Stats
194W - 245L
1,455 Elo+
Solo
Neith
Neith
Wicked__GamerZ
Neith
Level 15
God Stats
12W - 8L
1,595 SR
Queue Stats
20W - 18L
1,445 Elo+
Solo
Kukulkan
Kukulkan
giltan675
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,715 Elo+
Solo
Cerberus
Cerberus
pandaFKD
Cerberus
Level 24
God Stats
15W - 8L
1,306 SR
Queue Stats
113W - 86L
1,409 Elo+
Solo
Nox
Nox
sofi_ospina27
Nox
Level 23
God Stats
49W - 66L
1,366 SR
Queue Stats
67W - 96L
1,395 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,484 Elo+

VS

Team Averages
Level 11
1,588 SR
1,271 Elo+
Neith
Neith
Dustybottoms91L
Neith
Level 5
God Stats
0W - 3L
1,487 SR
Queue Stats
0W - 3L
1,253 Elo+
Solo
Skadi
Skadi
PhantomKTW
Skadi
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
18W - 24L
1,395 Elo+
Solo
Kukulkan
Kukulkan
TartarS4uc3
Kukulkan
Level 11
God Stats
5W - 6L
1,442 SR
Queue Stats
18W - 20L
1,262 Elo+
Solo
Bastet
Bastet
miermoney34
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,046 Elo+
Solo
Zeus
Zeus
xander1002
Zeus
Level 18
God Stats
3W - 1L
1,813 SR
Queue Stats
4W - 5L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Huntervalos
Hercules
20
11 / 1 / 22
13,232
1,203
21,652
22,558
26,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 1 / 14
12,919
1,174
13,290
8,154
3,598
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
giltan675
Kukulkan
19
8 / 5 / 18
12,265
1,115
12,436
13,946
6,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
pandaFKD
Cerberus
19
9 / 1 / 18
13,544
1,231
14,777
17,412
22,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 0 / 15
11,320
1,029
6,408
8,084
3,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
10,232
930
9,301
9,775
3,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
16
1 / 9 / 4
10,216
929
13,038
12,918
4,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
TartarS4uc3
Kukulkan
16
5 / 7 / 2
11,773
1,070
20,637
17,293
6,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
0 / 16 / 3
9,315
847
11,135
19,674
5,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 11 / 4
10,609
964
12,024
14,551
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
26
45
Kills
8
8
Deaths
45
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Hercules
Huntervalos
Hercules
11
1
22
22
L
Skadi
1
9
4
0.33
L
Kukulkan
TartarS4uc3
Kukulkan
5
7
2
0.86
W
11
1
14
18
W
Kukulkan
giltan675
Kukulkan
8
5
18
3.4
L
Bastet
0
16
3
0.09
W
Cerberus
pandaFKD
Cerberus
9
1
18
18
W
6
0
15
13.5
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,563
Damage
66,135
70,154
Taken
74,211
61,417
Mitigated
25,738
11,275
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,301
3,936
73
2,284
9,775
3,350
0
4,319
5,456
0
31,120
W
Hercules
Huntervalos
Hercules
21,652
7,467
0
7,042
22,558
26,042
0
11,776
10,782
10,248
26,304
L
Skadi
13,038
6,866
0
0
12,918
4,561
0
5,694
7,224
0
23,711
L
Kukulkan
TartarS4uc3
Kukulkan
20,637
2,217
0
0
17,293
6,569
0
8,375
8,918
46,773
0
W
13,290
8,373
0
2,802
8,154
3,598
0
4,003
4,151
0
35,404
W
Kukulkan
giltan675
Kukulkan
12,436
1,696
0
0
13,946
6,087
0
6,813
7,133
31,181
0
L
Bastet
11,135
4,646
0
0
19,674
5,864
0
12,438
7,236
0
14,168
W
Cerberus
pandaFKD
Cerberus
14,777
2,054
0
1,431
17,412
22,368
0
6,272
11,140
24,884
0
W
6,408
543
0
0
8,084
3,322
0
3,797
4,287
18,916
0
L
12,024
4,139
0
0
14,551
5,394
0
6,768
7,783
33,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,280
Gold Earned
52,145
193
Minions Killed
189
7
Camps Cleared
3
1,088,082
Distance Traveled
911,699
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,232
930
57
5
0
183,165
0
W
Hercules
13,232
1,203
32
3
1
239,316
1
L
Skadi
10,216
929
19
2
1
162,458
0
L
Kukulkan
11,773
1,070
67
6
1
236,468
0
W
Neith
12,919
1,174
58
5
5
170,142
0
W
Kukulkan
12,265
1,115
31
3
0
209,993
3
L
Bastet
9,315
847
5
0
0
184,555
0
W
Cerberus
13,544
1,231
30
3
0
234,292
0
W
Nox
11,320
1,029
42
4
1
234,339
0
L
Zeus
10,609
964
41
4
1
145,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role