Player Matchup

Bellona
Bellona
Agustinguss03
Bellona
Level 3
God Stats
2W - 1L
1,756 SR
Queue Stats
8W - 14L
1,364 Elo+
Solo
Pele
Pele
Alua08
Pele
Level 18
God Stats
5W - 5L
1,414 SR
Queue Stats
47W - 59L
1,382 Elo+
Solo
Arachne
Arachne
Dri Vianna
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,428 Elo+
Solo
Heimdallr
Heimdallr
sapelota
Heimdallr
Level 23
God Stats
3W - 8L
1,331 SR
Queue Stats
19W - 31L
1,371 Elo+
Party 1
Ares
Ares
valabala
Ares
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 38L
1,454 Elo+
Party 1
Team Averages
Level 19
1,500 SR
1,400 Elo+

VS

Team Averages
Level 20
1,610 SR
1,387 Elo+
Fenrir
Fenrir
Criancas_malucas
Fenrir
Level 25
God Stats
7W - 5L
1,761 SR
Queue Stats
142W - 156L
1,437 Elo+
Party 2
Baba Yaga
Baba Yaga
MaritoTsuoni
Baba Yaga
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,434 Elo+
Solo
Nemesis
Nemesis
Mezaki
Nemesis
Level 7
God Stats
4W - 0L
1,792 SR
Queue Stats
10W - 9L
1,301 Elo+
Solo
Skadi
Skadi
WTM-BielTifue
Skadi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 273L
1,469 Elo+
Party 2
Geb
Geb
miguelitogamer49
Geb
Level 18
God Stats
6W - 10L
1,497 SR
Queue Stats
154W - 176L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
7 / 1 / 0
8,499
708
6,481
6,641
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pele
Alua08
Pele
11
0 / 2 / 0
6,284
524
1,189
5,676
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Dri Vianna
Arachne
8
0 / 1 / 0
5,339
445
1,697
7,229
2,579
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heimdallr
sapelota
Heimdallr
9
2 / 2 / 1
5,805
484
5,061
5,514
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
9
1 / 1 / 1
6,041
503
2,105
6,713
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,392
449
1,645
6,421
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
MaritoTsuoni
Baba Yaga
11
0 / 1 / 2
6,231
519
3,208
4,823
2,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Mezaki
Nemesis
11
6 / 1 / 0
7,217
601
4,635
6,163
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
0 / 0 / 0
4,281
357
969
1,245
228
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
5,124
427
5,047
7,259
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
10
Kills
6
7
Deaths
10
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
7
1
0
7
L
Pele
Alua08
Pele
0
2
0
0
W
0
5
1
0.1
L
Arachne
Dri Vianna
Arachne
0
1
0
0
W
Baba Yaga
MaritoTsuoni
Baba Yaga
0
1
2
1
W
Nemesis
Mezaki
Nemesis
6
1
0
6
W
0
0
0
0
W
0
3
2
0.33
L
Heimdallr
sapelota
Heimdallr
2
2
1
1.25
L
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
15,504
31,773
Taken
25,911
15,184
Mitigated
10,866
7,818
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,481
2,117
0
1,240
6,641
4,740
155
394
6,247
0
47,010
L
Pele
Alua08
Pele
1,189
0
0
1,914
5,676
1,743
580
1,823
3,853
0
25,406
W
1,645
391
0
400
6,421
2,443
0
0
6,421
0
12,131
L
Arachne
Dri Vianna
Arachne
1,697
1,142
0
3,114
7,229
2,579
0
1,535
5,694
0
20,469
W
Baba Yaga
MaritoTsuoni
Baba Yaga
3,208
142
0
2,942
4,823
2,163
0
0
4,823
35,671
0
W
Nemesis
Mezaki
Nemesis
4,635
2,467
0
2,462
6,163
1,820
0
322
5,841
0
30,645
W
969
427
0
680
1,245
228
0
68
1,177
0
9,578
W
5,047
1,062
0
916
7,259
4,212
0
1,715
5,544
13,466
0
L
Heimdallr
sapelota
Heimdallr
5,061
2,821
0
869
5,514
2,441
1,923
2,484
3,030
0
24,178
L
Ares
2,105
176
0
681
6,713
3,681
575
2,019
4,694
15,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
28,245
280
Minions Killed
191
0
Camps Cleared
0
1,126,413
Distance Traveled
1,062,278
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,499
708
117
10
0
189,623
4
L
Pele
6,284
524
60
5
0
248,082
5
W
Fenrir
5,392
449
30
3
0
235,010
0
L
Arachne
5,339
445
39
3
0
234,796
2
W
Baba Yaga
6,231
519
66
6
0
188,590
4
W
Nemesis
7,217
601
61
5
0
271,111
0
W
Skadi
4,281
357
21
2
0
75,305
0
W
Geb
5,124
427
13
1
0
292,262
1
L
Heimdallr
5,805
484
42
4
0
225,115
1
L
Ares
6,041
503
22
2
0
228,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role