Player Matchup

Cthulhu
Cthulhu
BigPreem00
Cthulhu
Level 7
God Stats
0W - 2L
1,276 SR
Queue Stats
11W - 11L
1,418 Elo+
Party 4
Medusa
Medusa
ImSmokinRock
Medusa
Level 67
God Stats
11W - 12L
1,529 SR
Queue Stats
63W - 64L
1,495 Elo+
Party 4
Fenrir
Fenrir
MrShmacker
Fenrir
Level 14
God Stats
1W - 3L
1,343 SR
Queue Stats
19W - 26L
1,410 Elo+
Party 4
Olorun
Olorun
Space Aero2337
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 2
Cerberus
Cerberus
WaitedPython992
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Team Averages
Level 21
1,430 SR
1,314 Elo+

VS

Team Averages
Level 15
1,465 SR
1,350 Elo+
Anubis
Anubis
BeanGomey
Anubis
Level 26
God Stats
13W - 11L
1,435 SR
Queue Stats
106W - 85L
1,388 Elo+
Party 3
Scylla
Scylla
FxNitro1368
Scylla
Level 6
God Stats
11W - 11L
1,366 SR
Queue Stats
67W - 73L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Itachi15112000
Cthulhu
Level 20
God Stats
15W - 13L
1,693 SR
Queue Stats
34W - 37L
1,359 Elo+
Party 1
Thanatos
Thanatos
Zombie5946
Thanatos
Level 16
God Stats
11W - 18L
1,398 SR
Queue Stats
54W - 55L
1,408 Elo+
Party 3
Fenrir
Fenrir
angrydadyy85
Fenrir
Level 7
God Stats
5W - 3L
1,434 SR
Queue Stats
7W - 22L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigPreem00
Cthulhu
19
0 / 10 / 16
12,131
933
8,397
24,294
11,584
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
20
14 / 7 / 10
16,743
1,288
36,799
22,576
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
MrShmacker
Fenrir
20
9 / 9 / 12
15,020
1,155
17,296
19,848
8,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
2 / 10 / 15
12,566
967
16,563
22,254
10,298
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
18
1 / 13 / 11
11,790
907
8,780
32,772
26,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BeanGomey
Anubis
20
18 / 5 / 21
16,658
1,281
38,685
22,982
13,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
20
9 / 1 / 28
15,030
1,156
32,946
4,796
2,078
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 26
12,967
997
12,646
28,530
38,791
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Zombie5946
Thanatos
20
18 / 7 / 15
16,062
1,236
25,230
19,133
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
1 / 9 / 19
12,788
984
3,455
19,214
9,037

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
158
26
Kills
49
49
Deaths
26
64
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Anubis
BeanGomey
Anubis
18
5
21
5.7
L
Cthulhu
BigPreem00
Cthulhu
0
10
16
0.8
W
Scylla
9
1
28
23
L
Medusa
14
7
10
2.71
W
3
4
26
4
L
Fenrir
MrShmacker
Fenrir
9
9
12
1.67
L
2
10
15
0.95
L
Cerberus
1
13
11
0.5
W
Thanatos
Zombie5946
Thanatos
18
7
15
3.64
W
Fenrir
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,835
Damage
112,962
121,744
Taken
94,655
61,711
Mitigated
71,726
18,104
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BeanGomey
Anubis
38,685
5,242
0
9,159
22,982
13,150
0
5,459
17,423
68,926
0
L
Cthulhu
BigPreem00
Cthulhu
8,397
1,010
0
300
24,294
11,584
0
17,069
7,053
24,928
0
W
Scylla
32,946
3,701
0
0
4,796
2,078
0
1,360
3,386
78,200
0
L
Medusa
36,799
22,788
567
3,476
22,576
5,419
0
17,832
4,604
0
80,629
W
12,646
658
2,363
3,131
28,530
38,791
0
8,981
19,329
23,511
0
L
Fenrir
MrShmacker
Fenrir
17,296
5,890
342
2,107
19,848
8,274
0
15,554
4,222
0
27,358
L
16,563
9,833
1,013
5,057
22,254
10,298
0
12,453
9,581
36,656
0
L
Cerberus
8,780
878
0
5,242
32,772
26,136
0
20,520
12,007
27,711
0
W
Thanatos
Zombie5946
Thanatos
25,230
9,343
0
8,055
19,133
8,670
0
8,591
10,442
0
30,117
W
Fenrir
3,455
122
0
373
19,214
9,037
0
8,754
10,335
0
10,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,250
Gold Earned
73,505
247
Minions Killed
221
4
Camps Cleared
8
1,114,955
Distance Traveled
1,070,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,658
1,281
63
5
2
182,396
0
L
Cthulhu
12,131
933
31
2
0
230,927
1
W
Scylla
15,030
1,156
124
10
0
227,826
2
L
Medusa
16,743
1,288
102
8
0
246,556
0
W
Cthulhu
12,967
997
14
1
0
217,881
0
L
Fenrir
15,020
1,155
27
2
2
247,833
0
L
Olorun
12,566
967
31
2
1
178,595
0
L
Cerberus
11,790
907
56
4
1
211,044
1
W
Thanatos
16,062
1,236
12
1
0
258,579
0
W
Fenrir
12,788
984
8
1
6
184,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role