Player Matchup

Bacchus
Bacchus
Chvetodroch
Bacchus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,049 Elo+
Party 1
Olorun
Olorun
EmW344
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
Gboivh
Fenrir
Level 15
God Stats
6W - 3L
1,502 SR
Queue Stats
18W - 17L
1,305 Elo+
Party 2
Anubis
Anubis
Gellenist
Anubis
Level 20
God Stats
5W - 1L
1,376 SR
Queue Stats
26W - 26L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
Newbzie
Cthulhu
Level 15
God Stats
3W - 0L
1,791 SR
Queue Stats
20W - 17L
1,352 Elo+
Party 2
Team Averages
Level 13
1,534 SR
1,295 Elo+

VS

Team Averages
Level 6
1,455 SR
1,352 Elo+
Zeus
Zeus
Bilgehan245
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Fallobst88
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Party 3
Nemesis
Nemesis
Hubtidupti
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Loki
Loki
IQnite
Loki
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
34W - 35L
1,198 Elo+
Solo
Olorun
Olorun
JonJonJu
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chvetodroch
Bacchus
17
19 / 3 / 16
12,537
627
13,578
16,018
20,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
EmW344
Olorun
14
3 / 11 / 18
9,323
466
8,094
15,567
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Gboivh
Fenrir
16
12 / 2 / 11
10,812
541
9,950
13,625
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Gellenist
Anubis
17
21 / 6 / 10
11,853
593
24,397
20,824
11,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Newbzie
Cthulhu
15
7 / 3 / 17
10,157
508
10,185
15,666
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 17 / 3
8,113
406
5,360
16,479
3,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Fallobst88
Guan Yu
12
1 / 13 / 6
8,123
406
7,522
20,156
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Hubtidupti
Nemesis
16
9 / 12 / 5
12,341
617
15,885
19,128
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
IQnite
Loki
17
9 / 11 / 5
11,356
568
11,932
16,973
5,245
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
JonJonJu
Olorun
15
5 / 12 / 7
9,932
497
11,084
15,316
4,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
62
Kills
25
25
Deaths
65
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
17
3
0.15
W
Bacchus
Chvetodroch
Bacchus
19
3
16
9
W
Olorun
EmW344
Olorun
3
11
18
1.09
L
Guan Yu
Fallobst88
Guan Yu
1
13
6
0.31
W
Fenrir
Gboivh
Fenrir
12
2
11
8.75
W
Anubis
Gellenist
Anubis
21
6
10
4.33
L
Nemesis
Hubtidupti
Nemesis
9
12
5
0.96
L
Loki
IQnite
Loki
9
11
5
1.05
L
Olorun
JonJonJu
Olorun
5
12
7
0.71
W
Cthulhu
Newbzie
Cthulhu
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,204
Damage
51,783
81,700
Taken
88,052
57,081
Mitigated
36,597
23,825
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,360
1,528
0
617
16,479
3,677
550
10,709
5,645
26,850
0
W
Bacchus
Chvetodroch
Bacchus
13,578
2,946
0
994
16,018
20,146
699
3,346
12,439
30,353
0
W
Olorun
EmW344
Olorun
8,094
3,617
721
2,719
15,567
5,090
2,928
3,597
11,920
25,474
0
L
Guan Yu
Fallobst88
Guan Yu
7,522
1,904
370
2,305
20,156
15,498
529
12,889
6,917
0
26,329
W
Fenrir
Gboivh
Fenrir
9,950
2,113
0
3,960
13,625
6,341
624
1,417
12,167
0
53,797
W
Anubis
Gellenist
Anubis
24,397
3,044
0
11,415
20,824
11,232
4,141
5,031
15,644
64,468
0
L
Nemesis
Hubtidupti
Nemesis
15,885
9,963
0
1,839
19,128
7,783
1,132
12,354
6,649
0
42,769
L
Loki
IQnite
Loki
11,932
3,490
0
2,018
16,973
5,245
0
7,590
9,363
0
55,586
L
Olorun
JonJonJu
Olorun
11,084
4,676
144
1,613
15,316
4,394
156
12,042
3,224
38,141
0
W
Cthulhu
Newbzie
Cthulhu
10,185
1,781
120
3,896
15,666
14,272
152
2,912
12,515
45,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
49,865
325
Minions Killed
273
0
Camps Cleared
0
1,770,020
Distance Traveled
1,550,566
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,113
406
38
2
0
238,855
1
W
Bacchus
12,537
627
30
2
0
412,621
0
W
Olorun
9,323
466
35
2
0
293,365
1
L
Guan Yu
8,123
406
38
2
0
368,196
2
W
Fenrir
10,812
541
99
5
0
413,084
1
W
Anubis
11,853
593
93
5
0
254,941
1
L
Nemesis
12,341
617
48
2
0
346,687
0
L
Loki
11,356
568
81
4
0
312,401
0
L
Olorun
9,932
497
68
3
0
284,427
1
W
Cthulhu
10,157
508
68
3
0
396,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role