Player Matchup

Ra
Ra
MahalPutaAko
Ra
Level 15
God Stats
1W - 2L
1,341 SR
Queue Stats
31W - 22L
1,738 Elo+
Solo
Arachne
Arachne
RagingMewTwo
Arachne
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 22L
1,669 Elo+
Solo
Tyr
Tyr
Revγ
Tyr
Level 27
God Stats
5W - 3L
1,323 SR
Queue Stats
140W - 100L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheSexierSeagull
Ah Muzen Cab
Level 8
God Stats
9W - 2L
1,910 SR
Queue Stats
131W - 84L
1,685 Elo+
Solo
Khepri
Khepri
XiaoZhongli
Khepri
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 19L
1,556 Elo+
Solo
Team Averages
Level 13
1,515 SR
1,658 Elo+

VS

Team Averages
Level 23
1,546 SR
1,705 Elo+
Anhur
Anhur
Anhur4Life
Anhur
Level 25
God Stats
13W - 4L
1,730 SR
Queue Stats
114W - 48L
1,770 Elo+
Solo
Thor
Thor
Galivar
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,682 Elo+
Party 1
Kukulkan
Kukulkan
Stepik
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,748 Elo+
Solo
Ares
Ares
Swalezee
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,577 Elo+
Party 1
Arachne
Arachne
TowerTopple
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 37L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
10,154
635
14,148
13,868
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
RagingMewTwo
Arachne
18
11 / 3 / 2
11,302
706
14,504
12,438
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
Revγ
Tyr
16
3 / 2 / 5
9,896
619
10,100
16,403
12,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
TheSexierSeagull
Ah Muzen Cab
14
1 / 5 / 4
9,214
576
7,417
11,658
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
13
2 / 6 / 9
8,457
529
5,605
14,251
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
13 / 2 / 1
10,936
684
20,126
14,955
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Galivar
Thor
11
0 / 6 / 2
6,936
434
4,529
11,760
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Stepik
Kukulkan
12
0 / 9 / 6
7,286
455
3,480
10,874
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
12
1 / 5 / 10
8,462
529
4,699
12,367
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TowerTopple
Arachne
15
4 / 3 / 1
8,940
559
15,209
16,796
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
25
Kills
18
18
Deaths
25
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
13
2
1
6.75
L
Thor
Galivar
Thor
0
6
2
0.17
W
8
2
7
5.75
W
Arachne
RagingMewTwo
Arachne
11
3
2
4
W
Tyr
Revγ
Tyr
3
2
5
2.75
L
Kukulkan
Stepik
Kukulkan
0
9
6
0.33
L
Ares
1
5
10
1.2
W
Ah Muzen Cab
TheSexierSeagull
Ah Muzen Cab
1
5
4
0.6
L
Arachne
TowerTopple
Arachne
4
3
1
1.5
W
Khepri
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,774
Damage
48,043
68,618
Taken
66,752
37,647
Mitigated
31,951
27,245
Healing
20,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
20,126
12,767
0
7,773
14,955
5,638
0
3,661
11,294
0
82,514
L
Thor
Galivar
Thor
4,529
991
0
2,693
11,760
3,894
0
3,423
8,337
0
34,285
W
14,148
2,175
1,999
7,290
13,868
6,274
803
2,813
10,937
80,114
0
W
Arachne
RagingMewTwo
Arachne
14,504
11,234
0
3,259
12,438
5,738
0
256
12,142
0
78,618
W
Tyr
Revγ
Tyr
10,100
1,993
0
7,481
16,403
12,999
410
1,228
15,175
264
69,906
L
Kukulkan
Stepik
Kukulkan
3,480
594
0
500
10,874
4,445
387
7,042
3,832
32,085
0
L
Ares
4,699
866
0
1,139
12,367
9,215
0
4,299
8,068
12,400
0
W
Ah Muzen Cab
TheSexierSeagull
Ah Muzen Cab
7,417
4,316
0
5,007
11,658
3,038
2,512
826
10,792
0
65,007
L
Arachne
TowerTopple
Arachne
15,209
8,473
0
8,414
16,796
8,759
0
1,592
15,204
0
60,760
W
Khepri
5,605
417
0
2,209
14,251
9,598
0
2,754
11,393
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,023
Gold Earned
42,560
551
Minions Killed
421
0
Camps Cleared
0
1,602,228
Distance Traveled
1,435,670
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,936
684
164
10
0
276,833
2
L
Thor
6,936
434
67
4
0
277,919
0
W
Ra
10,154
635
147
9
0
300,471
1
W
Arachne
11,302
706
113
7
0
349,505
2
W
Tyr
9,896
619
159
10
0
341,394
0
L
Kukulkan
7,286
455
74
5
0
264,602
1
L
Ares
8,462
529
18
1
0
280,928
1
W
Ah Muzen Cab
9,214
576
109
7
0
291,357
0
L
Arachne
8,940
559
98
6
0
335,388
5
W
Khepri
8,457
529
23
1
0
319,501
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role