Player Matchup

Artio
Artio
Kalasmus
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,546 Elo+
Party 1
Chronos
Chronos
KelinBadas
Chronos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 129L
1,543 Elo+
Solo
Chernobog
Chernobog
Malabaresss
Chernobog
Level 29
God Stats
4W - 1L
2,023 SR
Queue Stats
95W - 72L
1,576 Elo+
Party 1
Bellona
Bellona
Moorsuhl
Bellona
Level 18
God Stats
4W - 4L
1,693 SR
Queue Stats
24W - 18L
1,587 Elo+
Party 1
Fenrir
Fenrir
etosagrado
Fenrir
Level 22
God Stats
4W - 3L
1,433 SR
Queue Stats
273W - 303L
1,470 Elo+
Solo
Team Averages
Level 25
1,630 SR
1,544 Elo+

VS

Team Averages
Level 14
1,568 SR
1,455 Elo+
Guan Yu
Guan Yu
Agust1ncabj
Guan Yu
Level 21
God Stats
8W - 9L
1,923 SR
Queue Stats
120W - 104L
1,561 Elo+
Solo
Neith
Neith
DaffodilFire166
Neith
Level 12
God Stats
2W - 3L
1,573 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo
Ra
Ra
DavThirty
Ra
Level 3
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,232 Elo+
Solo
Ratatoskr
Ratatoskr
SpeedWeak
Ratatoskr
Level 29
God Stats
2W - 3L
1,532 SR
Queue Stats
85W - 59L
1,557 Elo+
Solo
Hercules
Hercules
Vitinhoow03
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kalasmus
Artio
13
3 / 2 / 12
9,707
571
3,839
12,363
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
KelinBadas
Chronos
17
16 / 0 / 4
11,618
683
13,975
12,344
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Malabaresss
Chernobog
16
11 / 2 / 5
11,066
651
9,088
10,196
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Moorsuhl
Bellona
15
5 / 1 / 4
10,507
618
5,919
11,226
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
etosagrado
Fenrir
11
2 / 4 / 7
8,650
509
4,168
9,764
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agust1ncabj
Guan Yu
7
1 / 5 / 0
5,948
350
1,586
8,577
2,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 13 / 1
5,998
353
3,538
14,482
4,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 8 / 0
5,475
322
2,240
6,629
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
SpeedWeak
Ratatoskr
15
7 / 2 / 1
9,508
559
10,589
10,090
5,034
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Vitinhoow03
Hercules
8
0 / 9 / 0
5,640
332
1,993
11,063
7,697
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
37
Kills
8
9
Deaths
37
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Agust1ncabj
Guan Yu
1
5
0
0.2
L
0
13
1
0.04
L
0
8
0
0
W
Artio
Kalasmus
Artio
3
2
12
4.5
W
Chronos
KelinBadas
Chronos
16
0
4
18
W
Chernobog
Malabaresss
Chernobog
11
2
5
6.75
W
Bellona
Moorsuhl
Bellona
5
1
4
7
L
Ratatoskr
SpeedWeak
Ratatoskr
7
2
1
3.75
L
Hercules
Vitinhoow03
Hercules
0
9
0
0
W
Fenrir
etosagrado
Fenrir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
19,946
55,893
Taken
50,841
25,581
Mitigated
21,564
22,610
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Agust1ncabj
Guan Yu
1,586
83
76
1,584
8,577
2,830
0
2,891
5,620
0
18,391
L
3,538
2,053
0
975
14,482
4,198
0
5,705
8,623
0
24,076
L
2,240
534
44
255
6,629
1,805
0
3,520
2,917
12,117
0
W
Artio
Kalasmus
Artio
3,839
476
603
5,014
12,363
5,996
921
533
11,730
22,547
0
W
Chronos
KelinBadas
Chronos
13,975
4,275
0
3,851
12,344
4,654
2,448
751
11,458
81,846
0
W
Chernobog
Malabaresss
Chernobog
9,088
6,321
0
4,666
10,196
3,886
6,563
442
9,690
0
61,383
W
Bellona
Moorsuhl
Bellona
5,919
1,456
0
4,847
11,226
7,591
1,672
70
10,991
0
49,446
L
Ratatoskr
SpeedWeak
Ratatoskr
10,589
3,193
0
500
10,090
5,034
0
2,450
7,570
0
51,313
L
Hercules
Vitinhoow03
Hercules
1,993
604
0
1,889
11,063
7,697
104
2,694
8,297
0
11,088
W
Fenrir
etosagrado
Fenrir
4,168
875
0
3,629
9,764
3,454
0
140
9,584
0
35,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,548
Gold Earned
32,569
479
Minions Killed
180
0
Camps Cleared
0
1,614,304
Distance Traveled
1,182,604
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,948
350
28
2
0
179,194
0
L
Neith
5,998
353
25
1
0
225,249
2
L
Ra
5,475
322
19
1
0
187,056
0
W
Artio
9,707
571
30
2
0
351,148
0
W
Chronos
11,618
683
147
9
0
344,085
1
W
Chernobog
11,066
651
127
7
0
304,820
2
W
Bellona
10,507
618
109
6
0
322,627
1
L
Ratatoskr
9,508
559
91
5
0
352,468
2
L
Hercules
5,640
332
17
1
0
238,637
0
W
Fenrir
8,650
509
66
4
0
291,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role