Player Matchup

Kuzenbo
Kuzenbo
CitrusGrogu
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 175L
1,444 Elo+
Party 1
Thor
Thor
KevBlack
Thor
Level 85
God Stats
1W - 3L
1,546 SR
Queue Stats
88W - 84L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
xRyone
Baron Samedi
Level 68
God Stats
2W - 4L
1,679 SR
Queue Stats
173W - 180L
1,465 Elo+
Party 1
Team Averages
Level 93
1,575 SR
1,465 Elo+

VS

Team Averages
Level 122
1,640 SR
1,635 Elo+
Ne Zha
Ne Zha
Selrahc IV
Ne Zha
Level 160
God Stats
7W - 4L
1,665 SR
Queue Stats
102W - 67L
1,691 Elo+
Party 2
Xing Tian
Xing Tian
Wood987
Xing Tian
Level 109
God Stats
2W - 0L
1,754 SR
Queue Stats
44W - 49L
1,561 Elo+
Solo
Ah Puch
Ah Puch
tehreeltaco
Ah Puch
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 25L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CitrusGrogu
Kuzenbo
20
0 / 3 / 11
16,597
553
13,963
27,136
42,693
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
20
10 / 7 / 2
19,232
641
29,330
32,205
13,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
xRyone
Baron Samedi
19
2 / 8 / 3
16,273
542
12,815
25,943
10,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Selrahc IV
Ne Zha
20
3 / 5 / 11
17,666
589
14,398
18,846
7,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Wood987
Xing Tian
20
4 / 2 / 12
19,021
634
21,033
35,341
49,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
tehreeltaco
Ah Puch
20
10 / 5 / 6
19,903
663
32,290
20,109
8,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
12
Kills
17
18
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CitrusGrogu
Kuzenbo
0
3
11
1.83
L
Thor
10
7
2
1.57
W
Ne Zha
Selrahc IV
Ne Zha
3
5
11
1.7
W
Xing Tian
Wood987
Xing Tian
4
2
12
5
W
Ah Puch
tehreeltaco
Ah Puch
10
5
6
2.6
L
Baron Samedi
xRyone
Baron Samedi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
67,721
85,284
Taken
74,296
65,953
Mitigated
65,426
11,857
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CitrusGrogu
Kuzenbo
13,963
4,537
0
4,043
27,136
42,693
589
14,366
12,770
60,548
0
L
Thor
29,330
2,892
0
586
32,205
13,203
1,048
19,413
12,792
0
147,305
W
Ne Zha
Selrahc IV
Ne Zha
14,398
1,647
0
2,517
18,846
7,648
1,945
3,919
14,927
0
92,267
W
Xing Tian
Wood987
Xing Tian
21,033
744
0
6,462
35,341
49,496
225
14,493
20,848
63,488
0
W
Ah Puch
tehreeltaco
Ah Puch
32,290
823
0
8,224
20,109
8,282
1,408
8,834
11,275
162,782
0
L
Baron Samedi
xRyone
Baron Samedi
12,815
1,086
1,545
5,683
25,943
10,057
1,297
19,867
6,076
90,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
56,590
347
Minions Killed
333
0
Camps Cleared
0
1,525,989
Distance Traveled
1,573,658
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,597
553
59
2
0
556,553
1
L
Thor
19,232
641
181
6
0
483,125
2
W
Ne Zha
17,666
589
80
3
0
547,106
17
W
Xing Tian
19,021
634
58
2
0
529,387
4
W
Ah Puch
19,903
663
195
7
0
497,165
0
L
Baron Samedi
16,273
542
107
4
0
486,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role