Player Matchup

Nemesis
Nemesis
Stonetryhard
Nemesis
Level 4
God Stats
0W - 3L
1,349 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Hera
Hera
xXMURKINxTACOXx
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,229 Elo+
Party 2
Ratatoskr
Ratatoskr
yesimsodogwater
Ratatoskr
Level 12
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 18L
1,048 Elo+
Party 2
Team Averages
Level 15
1,393 SR
1,170 Elo+

VS

Team Averages
Level 68
1,454 SR
1,277 Elo+
Fenrir
Fenrir
AMORTELOKA
Fenrir
Level 83
God Stats
5W - 11L
1,393 SR
Queue Stats
650W - 972L
1,249 Elo+
Party 1
Neith
Neith
Ralus14
Neith
Level 16
God Stats
18W - 26L
1,453 SR
Queue Stats
18W - 27L
1,265 Elo+
Solo
Hera
Hera
teus_joga
Hera
Level 105
God Stats
10W - 9L
1,515 SR
Queue Stats
276W - 432L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Stonetryhard
Nemesis
11
0 / 10 / 4
8,194
546
3,451
17,129
5,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 4
9,470
631
8,953
10,668
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
yesimsodogwater
Ratatoskr
14
8 / 5 / 3
11,641
776
7,041
15,189
9,894
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AMORTELOKA
Fenrir
12
4 / 6 / 10
10,467
698
6,859
12,905
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Ralus14
Neith
15
8 / 1 / 8
11,150
743
14,876
11,180
4,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hera
14
8 / 5 / 8
11,096
740
9,149
9,643
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
20
21
Deaths
12
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AMORTELOKA
Fenrir
4
6
10
1.5
W
Neith
Ralus14
Neith
8
1
8
12
L
Nemesis
Stonetryhard
Nemesis
0
10
4
0.2
W
Hera
8
5
8
2.4
L
3
6
4
0.83
L
Ratatoskr
yesimsodogwater
Ratatoskr
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
30,884
42,986
Taken
33,728
18,820
Mitigated
11,667
3,722
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AMORTELOKA
Fenrir
6,859
1,995
240
3,792
12,905
4,473
216
3,594
9,007
0
49,130
W
Neith
Ralus14
Neith
14,876
7,670
0
4,482
11,180
4,243
2,140
2,425
8,511
0
56,166
L
Nemesis
Stonetryhard
Nemesis
3,451
1,542
0
753
17,129
5,512
1,170
2,054
14,942
0
20,734
W
Hera
9,149
2,573
0
1,351
9,643
2,951
264
3,333
6,073
31,792
0
L
8,953
2,951
0
0
10,668
3,414
0
3,179
7,409
41,580
0
L
Ratatoskr
yesimsodogwater
Ratatoskr
7,041
1,817
737
2,232
15,189
9,894
309
3,369
11,438
0
15,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
32,713
98
Minions Killed
167
0
Camps Cleared
0
752,559
Distance Traveled
743,138
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,467
698
61
4
0
259,317
2
W
Neith
11,150
743
76
5
0
259,383
0
L
Nemesis
8,194
546
33
2
0
250,680
2
W
Hera
11,096
740
30
2
0
224,438
0
L
Hera
9,470
631
46
3
0
220,090
2
L
Ratatoskr
11,641
776
19
1
0
281,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role