Player Matchup

Gilgamesh
Gilgamesh
Damacrius
Gilgamesh
Level 105
God Stats
76W - 66L
1,620 SR
Queue Stats
367W - 368L
1,507 Elo+
Party 1
Khepri
Khepri
RAZKHOV
Khepri
Level 95
God Stats
8W - 10L
1,675 SR
Queue Stats
110W - 135L
1,514 Elo+
Party 1
Hachiman
Hachiman
Sciverius
Hachiman
Level 117
God Stats
6W - 9L
1,283 SR
Queue Stats
474W - 460L
1,504 Elo+
Party 1
Merlin
Merlin
TBEHotrod
Merlin
Level 105
God Stats
3W - 6L
1,528 SR
Queue Stats
562W - 541L
1,547 Elo+
Party 3
Ratatoskr
Ratatoskr
WhaccTheGoat
Ratatoskr
Level 107
God Stats
5W - 6L
1,890 SR
Queue Stats
541W - 511L
1,529 Elo+
Party 3
Team Averages
Level 106
1,599 SR
1,520 Elo+

VS

Team Averages
Level 89
1,634 SR
1,562 Elo+
Heimdallr
Heimdallr
BACONxOOf
Heimdallr
Level 46
God Stats
2W - 1L
1,416 SR
Queue Stats
18W - 15L
1,542 Elo+
Party 2
Merlin
Merlin
EricxF
Merlin
Level 145
God Stats
9W - 6L
1,648 SR
Queue Stats
193W - 203L
1,539 Elo+
Party 2
Tiamat
Tiamat
FreeFormDragon
Tiamat
Level 103
God Stats
22W - 17L
1,733 SR
Queue Stats
204W - 201L
1,607 Elo+
Party 2
Guan Yu
Guan Yu
SirSussyONG
Guan Yu
Level 46
God Stats
3W - 2L
1,647 SR
Queue Stats
35W - 33L
1,537 Elo+
Solo
Nemesis
Nemesis
llTayTayll
Nemesis
Level 104
God Stats
6W - 6L
1,726 SR
Queue Stats
142W - 170L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Damacrius
Gilgamesh
15
6 / 2 / 2
9,337
491
10,999
12,939
9,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
RAZKHOV
Khepri
15
1 / 2 / 0
9,033
475
5,157
8,997
8,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Sciverius
Hachiman
15
1 / 3 / 3
9,603
505
4,204
12,088
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TBEHotrod
Merlin
15
1 / 2 / 1
8,977
472
5,415
9,051
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
WhaccTheGoat
Ratatoskr
16
0 / 7 / 4
9,067
477
5,367
14,439
4,271
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BACONxOOf
Heimdallr
17
1 / 3 / 3
10,782
567
6,975
11,888
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
EricxF
Merlin
18
9 / 1 / 2
11,781
620
15,774
8,934
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 2 / 4
9,104
479
3,950
10,528
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
SirSussyONG
Guan Yu
16
2 / 1 / 2
9,977
525
4,626
10,249
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
llTayTayll
Nemesis
16
3 / 2 / 4
9,965
524
8,191
12,642
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BACONxOOf
Heimdallr
1
3
3
0.83
L
Gilgamesh
Damacrius
Gilgamesh
6
2
2
3.5
W
Merlin
EricxF
Merlin
9
1
2
10
W
1
2
4
1.5
L
Khepri
RAZKHOV
Khepri
1
2
0
0.5
L
Hachiman
Sciverius
Hachiman
1
3
3
0.83
W
Guan Yu
SirSussyONG
Guan Yu
2
1
2
3
L
Merlin
TBEHotrod
Merlin
1
2
1
0.75
L
Ratatoskr
WhaccTheGoat
Ratatoskr
0
7
4
0.29
W
Nemesis
llTayTayll
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,142
Damage
39,516
57,514
Taken
54,241
28,317
Mitigated
29,849
5,900
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BACONxOOf
Heimdallr
6,975
2,542
0
3,776
11,888
5,471
425
1,407
10,371
0
64,661
L
Gilgamesh
Damacrius
Gilgamesh
10,999
2,659
0
465
12,939
9,093
246
5,002
7,664
0
45,164
W
Merlin
EricxF
Merlin
15,774
1,129
0
1,732
8,934
3,798
168
1,749
7,049
80,796
0
W
3,950
953
0
1,641
10,528
9,264
435
1,549
8,821
38,185
0
L
Khepri
RAZKHOV
Khepri
5,157
381
0
398
8,997
8,161
225
3,074
5,683
46,641
0
L
Hachiman
Sciverius
Hachiman
4,204
1,420
0
3,977
12,088
3,789
0
2,855
9,103
0
61,665
W
Guan Yu
SirSussyONG
Guan Yu
4,626
622
53
1,710
10,249
6,662
1,909
3,516
6,335
0
54,968
L
Merlin
TBEHotrod
Merlin
5,415
65
0
725
9,051
3,003
0
5,099
3,660
58,376
0
L
Ratatoskr
WhaccTheGoat
Ratatoskr
5,367
1,357
0
335
14,439
4,271
0
2,688
11,455
0
75,846
W
Nemesis
llTayTayll
Nemesis
8,191
2,586
0
4,206
12,642
4,654
917
1,353
11,093
0
70,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
51,609
572
Minions Killed
587
0
Camps Cleared
0
1,934,226
Distance Traveled
1,897,323
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,782
567
124
7
0
350,080
4
L
Gilgamesh
9,337
491
83
4
0
430,282
7
W
Merlin
11,781
620
152
8
0
385,327
2
W
Tiamat
9,104
479
83
4
0
385,277
3
L
Khepri
9,033
475
86
5
0
365,897
4
L
Hachiman
9,603
505
124
7
0
331,589
5
W
Guan Yu
9,977
525
105
6
0
346,701
0
L
Merlin
8,977
472
142
7
0
402,405
6
L
Ratatoskr
9,067
477
137
7
0
404,053
4
W
Nemesis
9,965
524
123
6
0
429,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role